Remade Legacy branch after destroying it
This commit is contained in:
571
src/Player.java
571
src/Player.java
@@ -1,571 +0,0 @@
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/**
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* 2019-03-10
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* Authors: Harkamal, Vikram, Haris, Siddhant, Nathan
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* Player class, stores all the information about the player such as inventory, health, etc
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*
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*/
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import java.util.Random;
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public class Player {
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private String name = "Taipan";
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private int bank = 0;
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private int money = 0;
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private int opiumHeld = 0;
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private int silkHeld = 0;
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private int generalHeld = 0;
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private int armsHeld = 0;
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private int location = 1;
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private int guns = 5;
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private int HP = 100;
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private int debt = 0;
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private int wOpium = 0;
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private int wSilk = 0;
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private int wGeneral = 0;
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private int wArms = 0;
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private boolean retire = false;
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private int cargoSpace = 60;
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private int opiumPrice = 16000;
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private int silkPrice = 1600;
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private int armsPrice = 160;
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private int generalPrice = 8;
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private int isPriceChanged = 0;
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public Player() {
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this.name = "Taipan";
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this.bank = 0;
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this.money = 0;
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this.opiumHeld = 0;
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this.silkHeld = 0;
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this.generalHeld = 0;
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this.armsHeld = 0;
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this.location = 1;
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this.guns = 0;
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this.HP = 100;
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this.debt = 0;
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this.wOpium = 0;
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this.wSilk = 0;
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this.wGeneral = 0;
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this.wArms = 0;
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this.retire = false;
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this.opiumPrice = 1600;
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this.silkPrice = 1600;
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this.armsPrice = 160;
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this.generalPrice = 8;
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this.cargoSpace = 60;
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this.isPriceChanged = 0;
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}
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/**
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* Copy constructor
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*
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* @param player object of the class Player
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*/
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public Player(Player player) {
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this.name = player.name;
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this.bank = player.bank;
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this.money = player.money;
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this.opiumHeld = player.opiumHeld;
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this.silkHeld = player.silkHeld;
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this.generalHeld = player.generalHeld;
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this.armsHeld = player.armsHeld;
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this.location = player.location;
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this.guns = player.guns;
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this.HP = player.HP;
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this.debt = player.debt;
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this.wOpium = player.wOpium;
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this.wSilk = player.wSilk;
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this.wGeneral = player.wGeneral;
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this.wArms = player.wArms;
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this.opiumPrice = player.opiumPrice;
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this.silkPrice = player.silkPrice;
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this.armsPrice = player.armsPrice;
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this.generalPrice = player.generalPrice;
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this.cargoSpace = player.cargoSpace;
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this.isPriceChanged = player.isPriceChanged;
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}
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/**
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* getter method for the instance variable cargoSpace.
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*
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* @return returns the instance variable cargoSpace
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*/
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public int getCargoSpace() {
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return cargoSpace;
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}
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/**
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* setter method for the instance variable cargoSpace.
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*
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* @param cargoSpace takes an int that is greater than 0 as an argument
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*/
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public void setCargoSpace(int cargoSpace) {
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if (cargoSpace > 0) {
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this.cargoSpace = cargoSpace;
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}
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}
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/**
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* getter method for the instance variable retire.
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*
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* @return returns the instance variable retire
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*/
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public boolean getRetire() {
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return retire;
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}
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/**
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* setter method for the instance variable retire.
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*
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* @param retire takes a boolean as an argument
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*/
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public void setRetire(boolean retire) {
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if (retire) {
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this.retire = retire;
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}
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}
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/**
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* getter method for the instance variable name.
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*
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* @return returns the instance variable name
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*/
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public String getName() {
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return name;
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}
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/**
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* setter method for the instance variable name.
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*
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* @param name takes a string as an argument
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*/
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public void setName(String name) {
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this.name = name;
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}
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/**
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* getter method for the instance variable HP.
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*
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* @return returns the instance variable HP
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*/
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public int getHP() {
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return HP;
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}
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/**
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* setter method for the instance variable HP.
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*
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* @param HP takes an int as an argument
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*/
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public void setHP(int HP) {
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this.HP = HP;
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}
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/**
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* getter method for the instance variable bank.
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*
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* @return returns the instance variable bank
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*/
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public int getBank() {
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return bank;
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}
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/**
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* setter method for the instance variable bank.
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*
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* @param bank takes an int that is greater than or equal to 0 as an argument
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*/
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public void setBank(int bank) {
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if (bank >= 0) {
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this.bank = bank;
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}
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}
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/**
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* getter method for the instance variable money.
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*
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* @return returns the instance variable money
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*/
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public int getMoney() {
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return money;
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}
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/**
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* setter method for the instance variable money.
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*
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* @param money takes an int that is greater than or equal to 0 as an argument
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*/
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public void setMoney(int money) {
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if (money >= 0) {
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this.money = money;
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}
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}
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/**
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* getter method for the instance variable opiumHeld.
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*
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* @return returns the instance variable opiumHeld
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*/
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public int getOpiumHeld() {
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return opiumHeld;
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}
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/**
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* setter method for the instance variable opiumHeld.
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*
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* @param opiumHeld takes an int that is greater than or equal to 0 as an argument
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*/
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public void setOpiumHeld(int opiumHeld) {
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if (opiumHeld >= 0) {
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this.opiumHeld = opiumHeld;
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}
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}
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/**
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* getter method for the instance variable silkHeld.
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*
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* @return returns the instance variable silkHeld
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*/
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public int getSilkHeld() {
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return silkHeld;
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}
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/**
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* setter method for the instance variable silkHeld.
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*
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* @param silkHeld takes an int that is greater than or equal to 0 as an argument
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*/
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public void setSilkHeld(int silkHeld) {
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if (silkHeld >= 0) {
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this.silkHeld = silkHeld;
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}
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}
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/**
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* getter method for the instance variable generalHeld.
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*
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* @return returns the instance variable generalHeld
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*/
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public int getGeneralHeld() {
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return generalHeld;
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}
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/**
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* setter method for the instance variable generalHeld.
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*
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* @param generalHeld takes an int that is greater than or equal to 0 as an argument
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*/
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public void setGeneralHeld(int generalHeld) {
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if (generalHeld >= 0) {
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this.generalHeld = generalHeld;
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}
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}
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/**
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* getter method for the instance variable armsHeld.
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*
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* @return returns the instance variable armsHeld
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*/
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public int getArmsHeld() {
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return armsHeld;
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}
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/**
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* setter method for the instance variable armsHeld.
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*
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* @param armsHeld takes an int that is greater than or equal to 0 as an argument
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*/
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public void setArmsHeld(int armsHeld) {
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if (armsHeld >= 0) {
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this.armsHeld = armsHeld;
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}
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}
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/**
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* getter method for the instance variable location.
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*
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* @return returns the instance variable location
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*/
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public int getLocation() {
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return location;
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}
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/**
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* setter method for the instance variable location.
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*
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* @param location takes an int that is greater than or equal to 0 as an argument
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*/
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public void setLocation(int location) {
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if (location >= 0) {
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this.location = location;
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}
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}
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/**
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* getter method for the instance variable guns.
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*
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* @return returns the instance variable guns
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*/
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public int getGuns() {
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return guns;
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}
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/**
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* setter method for the instance variable guns.
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*
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* @param guns takes an int that is greater than or equal to 0 as an argument
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*/
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public void setGuns(int guns) {
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if (guns >= 0) {
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this.guns = guns;
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}
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}
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/**
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* getter method for the instance variable debt.
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*
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* @return returns the instance variable debt
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*/
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public int getDebt() {
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return debt;
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}
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/**
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* setter method for the instance variable debt.
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*
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* @param debt takes an int that is greater than or equal to 0 as an argument
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*/
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public void setDebt(int debt) {
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if (debt >= 0) {
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this.debt = debt;
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}
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}
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/**
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* getter method for the instance variable wOpium.
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*
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* @return returns the instance variable wOpium
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*/
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public int getwOpium() {
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return wOpium;
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}
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/**
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* setter method for the instance variable wOpium.
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*
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* @param wOpium takes an int that is greater than or equal to 0 as an argument
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*/
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public void setwOpium(int wOpium) {
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if (wOpium >= 0) {
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this.wOpium = wOpium;
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}
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}
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/**
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* getter method for the instance variable wSilk.
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*
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* @return returns the instance variable wSilk
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*/
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public int getwSilk() {
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return wSilk;
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}
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/**
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* setter method for the instance variable wSilk.
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*
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* @param wSilk takes an int that is greater than or equal to 0 as an argument
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*/
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public void setwSilk(int wSilk) {
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if (wSilk >= 0) {
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this.wSilk = wSilk;
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}
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}
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/**
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* getter method for the instance variable wGeneral.
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*
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* @return returns the instance variable wGeneral
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*/
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public int getwGeneral() {
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return wGeneral;
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}
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/**
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* setter method for the instance variable wGeneral.
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*
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* @param wGeneral takes an int that is greater than or equal to 0 as an argument
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*/
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public void setwGeneral(int wGeneral) {
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if (wGeneral >= 0) {
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this.wGeneral = wGeneral;
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}
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}
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/**
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* getter method for the instance variable wArms.
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*
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* @return returns the instance variable wArms
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*/
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public int getwArms() {
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return wArms;
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}
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/**
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* setter method for the instance variable wArms.
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*
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* @param wArms takes an int that is greater than or equal to 0 as an argument
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*/
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public void setwArms(int wArms) {
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if (wArms >= 0) {
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this.wArms = wArms;
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}
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}
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/**
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* getter for opiumPrice instance variable.
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*
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* @return opiumPrice -- the price of opium in the shop
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*/
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public int getOpiumPrice() {
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return opiumPrice;
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}
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/**
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* setter for the opiumPrice instance variable. Runs as long as the parameter is greater than 0.
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*
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* @param opiumPrice -- what the instance variable opiumPrice should be changed to.
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*/
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public void setOpiumPrice(int opiumPrice) {
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if (opiumPrice > 0) {
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this.opiumPrice = opiumPrice;
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}
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}
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/**
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* getter for silkPrice instance variable.
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*
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* @return silkPrice -- the price of silk in the shop.
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*/
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public int getSilkPrice() {
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return silkPrice;
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}
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/**
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* setter for the silkPrice instance variable. Runs as long as the parameter is greater than 0.
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*
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* @param silkPrice -- what the instance variable silkPrice should be changed to.
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*/
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public void setSilkPrice(int silkPrice) {
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if (silkPrice > 0) {
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this.silkPrice = silkPrice;
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}
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}
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/**
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* getter for armsPrice instance variable.
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*
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* @return armsPrice -- the price of arms in the shop.
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*/
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public int getArmsPrice() {
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return armsPrice;
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}
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/**
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* setter for the armsPrice instance variable. Runs as long as the parameter is greater than 0.
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*
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* @param armsPrice -- what the instance variable armsPrice should be changed to.
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*/
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public void setArmsPrice(int armsPrice) {
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if (armsPrice > 0) {
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this.armsPrice = armsPrice;
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}
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}
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/**
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* getter for generalPrice instance variable.
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*
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* @return generalPrice -- the price of general cargo in the shop.
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*/
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public int getGeneralPrice() {
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return generalPrice;
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}
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/**
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* setter for the generalPrice instance variable. Runs as long as the parameter is greater than 0.
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*
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* @param generalPrice -- what the instance variable generalPrice should be changed to.
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*/
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public void setGeneralPrice(int generalPrice) {
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if (generalPrice > 0) {
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this.generalPrice = generalPrice;
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}
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}
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/**
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* getter for isPriceChanged instance variable.
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*
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* @return isPriceChanged -- Checks if the price has changed since last in shop.
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*/
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public int getIsPriceChanged() {
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return isPriceChanged;
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}
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/**
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* setter for the isPriceChanged instance variable. Runs as long as the parameter is greater than 0.
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*
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* @param isPriceChanged -- what the instance variable isPriceChanged should be changed to.
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*/
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public void setIsPriceChanged(int isPriceChanged) {
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if(isPriceChanged >= 0) {
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this.isPriceChanged = isPriceChanged;
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}
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}
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/**
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* Method to indicate that you have lost the game. If the player has lost, console will be cleared and will only
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* show the statement "Game Over". After showing the message the game closes.
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**/
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public void gameOver() {
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System.out.flush();
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System.out.println("Game over");
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System.exit(0);
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}
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}
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Reference in New Issue
Block a user