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4c9e73b005
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Made it so that blocks stay in unloaded chunks. Also added the stuff needed for scene2d.ui
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2020-04-12 02:25:59 -06:00 |
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5c33baca08
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Fixed issue with crosshair being missing. Also moved crosshair logic into WorldRenderer
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2020-04-12 01:53:48 -06:00 |
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0a53564650
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Made chunkloading even faster by removing texture location from EVERY SINGLE BLOCK
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2020-04-12 01:16:51 -06:00 |
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fabd9bcb82
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Fixed the player sprite issue
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2020-04-11 08:34:57 -06:00 |
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57f806983e
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Updated Libgdx to a newer version to add gui to the game. This sadly broke the player sprite :/
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2020-04-11 07:55:19 -06:00 |
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d6c54921d8
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Finished optimizations for now
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2020-04-11 05:33:06 -06:00 |
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af0bacc46f
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Made terrain generation fast and low lag
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2020-04-11 05:22:58 -06:00 |
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c61f8ae6cb
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Making optimizations, removing unneeded creation of objects
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2020-04-11 05:21:07 -06:00 |
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890f38b6b4
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Changed the movement back to tile-by-tile movement, we'll figure out a way to toggle between the two modes later on.
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2020-04-10 10:18:19 -06:00 |
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cb9d3a4107
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Added block placement
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2020-04-10 08:37:31 -06:00 |
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6fac5fb704
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Added multiple layers to the world and was able to make them render
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2020-04-09 12:39:10 -06:00 |
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ea2e31ed74
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Reduced the movement speed to the point where the chunks load faster than the player can move
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2020-04-09 11:45:37 -06:00 |
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8311c80e44
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Merged all the for-loops for unloading together and fixed the problem with chunks not unloading when going up and to the right
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2020-04-09 11:41:28 -06:00 |
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f95e9bdacc
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FIGURED OUT HOW TO UNLOAD CHUNKS \o/
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2020-04-09 11:24:14 -06:00 |
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7ec0d5eb5c
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Made the WorldRenderer class a bit smaller by removing redundant methods
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2020-04-09 10:55:46 -06:00 |
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fed335b2f6
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Optimized a MASSIVE amount of chunk generation code
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2020-04-09 10:48:43 -06:00 |
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a16d7f1cdd
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Made the load chunks code more efficient
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2020-04-09 10:00:26 -06:00 |
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ed7002bab0
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Removed the triples with pairs again. Need to find a system to remove chunks efficiently
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2020-04-09 09:27:17 -06:00 |
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5ffa837f50
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Changed a bunch of variables to use bitwise shift instead of multiplication and division
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2020-04-08 06:43:02 -06:00 |
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4e38fd9da5
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Added biomes based off of moisture and elevation just elevation
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2020-04-06 06:10:45 -06:00 |
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3dc79bb77d
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Added other materials
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2020-04-05 19:33:48 -06:00 |
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3101d508e0
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Added terrain generation and also diagonal movement
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2020-04-05 04:32:41 -06:00 |
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060b5f51e8
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Made it so that the world doesn't generate if it has already generated in the past
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2020-04-04 18:32:20 -06:00 |
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4ccafecaa9
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Made the render distance around the player a square
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2020-04-04 03:48:37 -06:00 |
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aea9532480
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Fixed chunkloading system, chunks are deleted if aren't visited after a long time
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2020-04-04 03:42:55 -06:00 |
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0e6d4ab00b
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Added a chunkloading system but not a unloading system
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2020-04-02 02:56:58 -06:00 |
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cb3361630e
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Added the Tween engine for easy interpolation
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2020-04-01 20:58:18 -06:00 |
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907691fbe7
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Just got rid of redundant code and got rid of a few warnings
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2020-04-01 16:48:58 -06:00 |
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952991862f
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Added the camera object to the player class and added the teleport method. Also renamed Blocks.java to BlockMaterials.java. Also added Player object to the Main class
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2020-04-01 16:18:19 -06:00 |
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2476be3808
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Moved the properties of Blocks into the class Block. Also made Blocks and Superchunks singletons, to prevent the creation of unnecessary objects
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2020-03-31 21:09:21 -06:00 |
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00609bc8ed
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Fixed the chunk rendering issues and crashes
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2020-03-30 20:45:48 -06:00 |
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6d98bc5996
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Broke everything down into packages and fixed resolution issues
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2020-03-29 14:03:08 -06:00 |
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53b367cc0f
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Implemented a chunk system and also updated to lwjgl3
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2020-03-29 07:53:52 -06:00 |
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47badea54b
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Added crosshair and wrote the coords of the mouse on the screen
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2020-03-29 04:32:00 -06:00 |
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26e4a8ab42
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Added a movable camera
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2020-03-27 21:21:45 -06:00 |
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4e7e8ac99c
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Worked on the rendering
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2020-03-27 19:30:03 -06:00 |
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d7d8b71a1e
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Decided to delete code from previous game and made a bunch of original code
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2020-03-26 14:23:01 -06:00 |
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f555e86491
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Added code from old collector game
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2020-03-24 11:54:37 -06:00 |
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c57032f4b2
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Initial commit
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2020-03-23 21:18:17 -06:00 |
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