|
|
3101d508e0
|
Added terrain generation and also diagonal movement
|
2020-04-05 04:32:41 -06:00 |
|
|
|
060b5f51e8
|
Made it so that the world doesn't generate if it has already generated in the past
|
2020-04-04 18:32:20 -06:00 |
|
|
|
4ccafecaa9
|
Made the render distance around the player a square
|
2020-04-04 03:48:37 -06:00 |
|
|
|
aea9532480
|
Fixed chunkloading system, chunks are deleted if aren't visited after a long time
|
2020-04-04 03:42:55 -06:00 |
|
|
|
0e6d4ab00b
|
Added a chunkloading system but not a unloading system
|
2020-04-02 02:56:58 -06:00 |
|
|
|
cb3361630e
|
Added the Tween engine for easy interpolation
|
2020-04-01 20:58:18 -06:00 |
|
|
|
907691fbe7
|
Just got rid of redundant code and got rid of a few warnings
|
2020-04-01 16:48:58 -06:00 |
|
|
|
952991862f
|
Added the camera object to the player class and added the teleport method. Also renamed Blocks.java to BlockMaterials.java. Also added Player object to the Main class
|
2020-04-01 16:18:19 -06:00 |
|
|
|
2476be3808
|
Moved the properties of Blocks into the class Block. Also made Blocks and Superchunks singletons, to prevent the creation of unnecessary objects
|
2020-03-31 21:09:21 -06:00 |
|
|
|
00609bc8ed
|
Fixed the chunk rendering issues and crashes
|
2020-03-30 20:45:48 -06:00 |
|
|
|
6d98bc5996
|
Broke everything down into packages and fixed resolution issues
|
2020-03-29 14:03:08 -06:00 |
|
|
|
53b367cc0f
|
Implemented a chunk system and also updated to lwjgl3
|
2020-03-29 07:53:52 -06:00 |
|
|
|
47badea54b
|
Added crosshair and wrote the coords of the mouse on the screen
|
2020-03-29 04:32:00 -06:00 |
|
|
|
26e4a8ab42
|
Added a movable camera
|
2020-03-27 21:21:45 -06:00 |
|
|
|
4e7e8ac99c
|
Worked on the rendering
|
2020-03-27 19:30:03 -06:00 |
|
|
|
d7d8b71a1e
|
Decided to delete code from previous game and made a bunch of original code
|
2020-03-26 14:23:01 -06:00 |
|
|
|
f555e86491
|
Added code from old collector game
|
2020-03-24 11:54:37 -06:00 |
|
|
|
c57032f4b2
|
Initial commit
|
2020-03-23 21:18:17 -06:00 |
|