Move to c++, handle multiple mapped keys

This commit is contained in:
Nikola Maric
2020-09-13 16:48:02 +02:00
committed by Nikola Marić
parent 8ddea4e1ae
commit eec5ba4288
3 changed files with 224 additions and 176 deletions

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@@ -1,4 +1,4 @@
CFLAGS += -std=c99 -D_POSIX_C_SOURCE=199309L -O3 -g -Wall -Wextra -Werror -Wno-type-limits CXXFLAGS += -std=c++20 -D_POSIX_C_SOURCE=199309L -O3 -g -Wall -Wextra -Werror -Wno-type-limits
TIMEOUT ?= 10 TIMEOUT ?= 10
INSTALL_FILE := /opt/interception/interception-pipe-maricn-remap INSTALL_FILE := /opt/interception/interception-pipe-maricn-remap
@@ -8,8 +8,8 @@ TARGET = remap
all: $(TARGET) all: $(TARGET)
$(TARGET): $(TARGET).c $(TARGET): $(TARGET).cpp
$(CC) $(CFLAGS) -o $(TARGET) $(TARGET).c $(CXX) $(CXXFLAGS) -o $(TARGET) $(TARGET).cpp
.PHONY: clean .PHONY: clean
clean: clean:
@@ -22,6 +22,6 @@ install:
.PHONY: test .PHONY: test
test: test:
CFLAGS=-DVERBOSE make CXXFLAGS=-DVERBOSE make
make install make install
timeout $(TIMEOUT) udevmon -c /etc/udevmon.yaml timeout $(TIMEOUT) udevmon -c /etc/udevmon.yaml

172
remap.c
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@@ -1,172 +0,0 @@
#include <stdio.h>
#include <stdlib.h>
#include <linux/input.h>
#include <time.h>
#include <unistd.h>
/**
* Global constants
**/
#define MS_TO_NS 1000000L // 1 millisecond = 1,000,000 Nanoseconds
const int KEY_STROKE_UP = 0, KEY_STROKE_DOWN = 1, KEY_STROKE_REPEAT = 2;
const int INPUT_BUFFER_SIZE = 16;
const long SLEEP_INTERVAL_NS = 20 * MS_TO_NS;
const int input_event_struct_size = sizeof(struct input_event);
int map_space[KEY_MAX];
// clang-format off
const struct input_event
_space_up = {.type = EV_KEY, .code = KEY_SPACE, .value = KEY_STROKE_UP},
_meta_up = {.type = EV_KEY, .code = KEY_LEFTMETA, .value = KEY_STROKE_UP},
_space_down = {.type = EV_KEY, .code = KEY_SPACE, .value = KEY_STROKE_DOWN},
_meta_down = {.type = EV_KEY, .code = KEY_LEFTMETA, .value = KEY_STROKE_DOWN},
_space_repeat = {.type = EV_KEY, .code = KEY_SPACE, .value = KEY_STROKE_REPEAT},
_meta_repeat = {.type = EV_KEY, .code = KEY_LEFTMETA, .value = KEY_STROKE_REPEAT},
_syn = {.type = EV_SYN, .code = SYN_REPORT, .value = KEY_STROKE_UP};
const struct input_event
*space_up = &_space_up,
*meta_up = &_meta_up,
*space_down = &_space_down,
*meta_down = &_meta_down,
*space_repeat = &_space_repeat,
*meta_repeat = &_meta_repeat,
*syn = &_syn;
// clang-format on
/*
static int key_ismod(int code) {
switch (code) {
default:
return 0;
case KEY_LEFTSHIFT:
case KEY_RIGHTSHIFT:
case KEY_LEFTCTRL:
case KEY_RIGHTCTRL:
case KEY_LEFTALT:
case KEY_RIGHTALT:
case KEY_LEFTMETA:
case KEY_RIGHTMETA:
return 1;
}
}
*/
void map_space_init() {
map_space[KEY_H] = KEY_LEFT;
map_space[KEY_J] = KEY_DOWN;
map_space[KEY_K] = KEY_UP;
map_space[KEY_L] = KEY_RIGHT;
}
int equal(const struct input_event *first, const struct input_event *second) {
return first->type == second->type && first->code == second->code &&
first->value == second->value;
}
int read_event(struct input_event *event) {
return fread(event, input_event_struct_size, 1, stdin) == 1;
}
void write_event(const struct input_event *event) {
if (fwrite(event, input_event_struct_size, 1, stdout) != 1)
exit(EXIT_FAILURE);
}
void write_events(const struct input_event *ev1,
const struct input_event *ev2) {
const struct input_event buffer[3] = {*ev1, _syn, *ev2};
if (fwrite(&buffer, input_event_struct_size, 3, stdout) != 3)
exit(EXIT_FAILURE);
}
int main() {
struct input_event *input =
(struct input_event *)malloc(input_event_struct_size);
struct input_event *input_mapped_down =
(struct input_event *)malloc(input_event_struct_size),
*input_origin_up =
(struct input_event *)malloc(input_event_struct_size),
*input_mapped_up =
(struct input_event *)malloc(input_event_struct_size);
*input_mapped_down = *space_down;
*input_origin_up = *space_up;
*input_mapped_up = *space_up;
enum { START, SPACE_HELD, KEY_HELD } state = START;
int space_down_not_emitted = 1;
map_space_init();
setbuf(stdin, NULL), setbuf(stdout, NULL);
while (read_event(input)) {
if (input->type == EV_MSC && input->code == MSC_SCAN)
continue;
if (input->type != EV_KEY) {
write_event(input);
continue;
}
switch (state) {
case START:
if (equal(input, space_down) || equal(input, space_repeat)) {
state = SPACE_HELD;
space_down_not_emitted = 1;
} else {
write_event(input);
}
break;
case SPACE_HELD:
if (equal(input, space_down) || equal(input, space_repeat))
break;
if (input->value == KEY_STROKE_DOWN) {
if (map_space[input->code] != 0) {
// TODO: any mapped key needs to go to a set of HELD keys and
// only when last of HELD keys is released, we can go back to SPACE_HELD state
// we should also accept new HELD keys while in KEY_HELD state
*input_origin_up = *input;
input_origin_up->value = KEY_STROKE_UP;
*input_mapped_down = *input;
input_mapped_down->code = map_space[input->code];
*input_mapped_up = *input_mapped_down;
input_mapped_up->value = KEY_STROKE_UP;
write_event(input_mapped_down);
state = KEY_HELD;
} else {
write_event(input);
}
} else { // KEY_STROKE_REPEAT or KEY_STROKE_UP
if (input->code == KEY_SPACE && space_down_not_emitted) {
write_events(space_down, input);
space_down_not_emitted = 0;
} else {
write_event(input);
}
state = equal(input, space_up) ? START : SPACE_HELD;
}
break;
case KEY_HELD:
if (equal(input, space_down) || equal(input, space_repeat))
break;
if (equal(input, input_mapped_down)) // || equal(input, key_repeat))
break;
if (equal(input, input_origin_up)) {
write_event(input_mapped_up);
state = SPACE_HELD;
// even if it actually wasn't emitted, we don't want to emit it
// after we made sure space is supposed to behave as function key
space_down_not_emitted = 0;
} else {
write_event(input);
}
break;
}
}
free(input);
}

220
remap.cpp Normal file
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@@ -0,0 +1,220 @@
#include <cstdlib>
#include <iostream>
#include <linux/input.h>
#include <set>
#include <time.h>
#include <unistd.h>
#include <vector>
/**
* Global constants
**/
#define MS_TO_NS 1000000L // 1 millisecond = 1,000,000 Nanoseconds
const int KEY_STROKE_UP = 0, KEY_STROKE_DOWN = 1, KEY_STROKE_REPEAT = 2;
const int INPUT_BUFFER_SIZE = 16;
const long SLEEP_INTERVAL_NS = 20 * MS_TO_NS;
const int input_event_struct_size = sizeof(struct input_event);
int map_space[KEY_MAX];
// clang-format off
const struct input_event
_space_up = {.time = { .tv_sec = 0, .tv_usec = 0}, .type = EV_KEY, .code = KEY_SPACE, .value = KEY_STROKE_UP},
_space_down = {.time = { .tv_sec = 0, .tv_usec = 0}, .type = EV_KEY, .code = KEY_SPACE, .value = KEY_STROKE_DOWN},
_space_repeat = {.time = { .tv_sec = 0, .tv_usec = 0}, .type = EV_KEY, .code = KEY_SPACE, .value = KEY_STROKE_REPEAT},
_syn = {.time = { .tv_sec = 0, .tv_usec = 0}, .type = EV_SYN, .code = SYN_REPORT, .value = KEY_STROKE_UP};
const struct input_event
*space_up = &_space_up,
*space_down = &_space_down,
*space_repeat = &_space_repeat,
*syn = &_syn;
// clang-format on
/*
static int key_ismod(int code) {
switch (code) {
default:
return 0;
case KEY_LEFTSHIFT:
case KEY_RIGHTSHIFT:
case KEY_LEFTCTRL:
case KEY_RIGHTCTRL:
case KEY_LEFTALT:
case KEY_RIGHTALT:
case KEY_LEFTMETA:
case KEY_RIGHTMETA:
return 1;
}
}
*/
void map_space_init() {
// vim home row
map_space[KEY_H] = KEY_LEFT;
map_space[KEY_J] = KEY_DOWN;
map_space[KEY_K] = KEY_UP;
map_space[KEY_L] = KEY_RIGHT;
// number row to F keys
map_space[KEY_1] = KEY_F1;
map_space[KEY_2] = KEY_F2;
map_space[KEY_3] = KEY_F3;
map_space[KEY_4] = KEY_F4;
map_space[KEY_5] = KEY_F5;
map_space[KEY_6] = KEY_F6;
map_space[KEY_7] = KEY_F7;
map_space[KEY_8] = KEY_F8;
map_space[KEY_9] = KEY_F9;
map_space[KEY_0] = KEY_F10;
map_space[KEY_MINUS] = KEY_F11;
map_space[KEY_EQUAL] = KEY_F12;
// xf86 audio
map_space[KEY_M] = KEY_MUTE;
map_space[KEY_COMMA] = KEY_VOLUMEDOWN;
map_space[KEY_DOT] = KEY_VOLUMEUP;
}
int equal(const struct input_event *first, const struct input_event *second) {
return first->type == second->type && first->code == second->code &&
first->value == second->value;
}
auto cmp = [](const struct input_event *e1, const struct input_event *e2) {
return equal(e1, e2) != 0;
};
int read_event(struct input_event *event) {
return fread(event, input_event_struct_size, 1, stdin) == 1;
}
void write_event(const struct input_event *event) {
if (fwrite(event, input_event_struct_size, 1, stdout) != 1)
exit(EXIT_FAILURE);
}
void write_events(std::vector<struct input_event> *events) {
const unsigned long size = events->size();
if (fwrite(events->data(), input_event_struct_size, size, stdout) != size)
exit(EXIT_FAILURE);
}
struct input_event *map(const struct input_event *input, int direction = -1) {
struct input_event *result = new input_event(*input);
result->code = map_space[input->code];
if (direction != -1) {
result->value = direction;
}
return result;
}
int main() {
struct input_event *input = new input_event();
std::set<int> held_keys;
enum { START, SPACE_HELD, KEY_HELD } state = START;
int space_down_not_emitted = 1;
map_space_init();
setbuf(stdin, NULL), setbuf(stdout, NULL);
while (read_event(input)) {
if (input->type == EV_MSC && input->code == MSC_SCAN)
continue;
if (input->type != EV_KEY) {
write_event(input);
continue;
}
switch (state) {
case START:
if (equal(input, space_down) || equal(input, space_repeat)) {
state = SPACE_HELD;
space_down_not_emitted = 1;
} else {
write_event(input);
}
break;
case SPACE_HELD:
if (equal(input, space_down) || equal(input, space_repeat))
break;
if (input->value == KEY_STROKE_DOWN) {
if (map_space[input->code] != 0) {
held_keys.insert(input->code);
space_down_not_emitted = 0;
struct input_event *mapped_input = map(input);
write_event(mapped_input);
delete mapped_input;
state = KEY_HELD;
} else {
write_event(input);
}
} else { // KEY_STROKE_REPEAT or KEY_STROKE_UP
if (input->code == KEY_SPACE && space_down_not_emitted) {
space_down_not_emitted = 0;
struct input_event space_down_var(*space_down);
std::vector<struct input_event> *combo =
new std::vector<struct input_event>();
combo->push_back(*space_down);
combo->push_back(*input);
write_events(combo);
delete combo;
} else {
write_event(input);
}
state = equal(input, space_up) ? START : SPACE_HELD;
}
break;
case KEY_HELD:
if (equal(input, space_down) || equal(input, space_repeat))
break;
if (input->value == KEY_STROKE_DOWN &&
held_keys.find(input->code) != held_keys.end()) {
break;
}
if (input->value == KEY_STROKE_UP) {
if (held_keys.find(input->code) != held_keys.end()) { // one of mapped held keys goes up
write_event(map(input));
held_keys.erase(input->code);
if (held_keys.empty()) {
state = SPACE_HELD;
}
} else { // regular key goes up
if (equal(input, space_up)) {
std::vector<struct input_event> *held_keys_up =
new std::vector<struct input_event>();
for (auto held_key_code : held_keys) {
struct input_event held_key_up;
held_key_up.code = held_key_code;
held_key_up.value = KEY_STROKE_UP;
held_keys_up->push_back(held_key_up);
}
held_keys_up->push_back(*space_up);
write_events(held_keys_up);
delete held_keys_up;
held_keys.clear();
state = START;
} else {
write_event(input);
}
}
} else { // KEY_STROKE_DOWN or KEY_STROKE_REPEAT
if (map_space[input->code] != 0) {
auto mapped = map(input);
write_event(mapped);
delete mapped;
if (input->value == KEY_STROKE_DOWN) {
held_keys.insert(input->code);
}
} else {
write_event(input);
}
}
break;
}
}
free(input);
}