Moved everything into logic classes
This commit is contained in:
@@ -1,3 +1,5 @@
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package gui;
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import javafx.event.ActionEvent;
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import javafx.event.EventHandler;
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import javafx.geometry.Insets;
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@@ -10,8 +12,9 @@ import javafx.scene.layout.BorderPane;
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import javafx.scene.layout.HBox;
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import javafx.scene.layout.VBox;
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import javafx.stage.Stage;
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import logic.Player;
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public class BankGUI extends Player{
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public class BankGUI extends Player {
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/**
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* 2019-03-10
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* Authors: Siddhant Dewani
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@@ -66,7 +69,7 @@ public class BankGUI extends Player{
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hbx1.getChildren().add(b1);
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hbx1.getChildren().add(b2);
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hbx1.getChildren().add(b3);
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hbx1.setPadding(new Insets(0,0,20,0));
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hbx1.setPadding(new Insets(0, 0, 20, 0));
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brdr1.setBottom(hbx1);
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/**
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@@ -87,7 +90,7 @@ public class BankGUI extends Player{
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vbx1.getChildren().add(l2);
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vbx1.getChildren().add(l4);
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vbx1.getChildren().add(l5);
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vbx1.setPadding(new Insets(20,0,0,0));
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vbx1.setPadding(new Insets(20, 0, 0, 0));
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brdr1.setTop(vbx1);
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/**
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@@ -95,28 +98,25 @@ public class BankGUI extends Player{
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*
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*/
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b1.setOnAction(new EventHandler<ActionEvent>() {
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@Override
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public void handle(ActionEvent event) {
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try {
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int withdraw = Integer.parseInt(txtField1.getText());
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if(withdraw < 0){
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l5.setText("Come on " + getName() + ", are you trying to fool me?\nNo negative numbers please!");
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}
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else if (withdraw <= getBank()) {
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setMoney(withdraw + getMoney());
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setBank(getBank() - withdraw);
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}
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else {
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l5.setText("Sorry, you can not withdraw that much.");
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}
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l2.setText("Balance: " + getBank());
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l4.setText("Cash: " + getMoney());
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}
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catch (Exception e) {
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l5.setText("Please enter a valid response.");
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}
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}
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@Override
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public void handle(ActionEvent event) {
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try {
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int withdraw = Integer.parseInt(txtField1.getText());
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if (withdraw < 0) {
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l5.setText("Come on " + getName() + ", are you trying to fool me?\nNo negative numbers please!");
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} else if (withdraw <= getBank()) {
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setMoney(withdraw + getMoney());
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setBank(getBank() - withdraw);
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} else {
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l5.setText("Sorry, you can not withdraw that much.");
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}
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l2.setText("Balance: " + getBank());
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l4.setText("Cash: " + getMoney());
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} catch (Exception e) {
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l5.setText("Please enter a valid response.");
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}
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}
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}
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);
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/**
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@@ -125,28 +125,26 @@ public class BankGUI extends Player{
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*/
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// Set the event handler when the withdraw button is clicked
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b2.setOnAction(new EventHandler<ActionEvent>() {
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@Override
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public void handle(ActionEvent event) {
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try {
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int deposit = Integer.parseInt(txtField1.getText());
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if(deposit < 0){
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l5.setText("Nice try! You can not enter negative numbers.");
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}
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else if (deposit <= getMoney()) {
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setBank(deposit + getBank());
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setMoney(getMoney() - deposit);
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} else {
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l5.setText("Sorry, you can not deposit that much.");
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}
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l2.setText("Balance: " + getBank());
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l4.setText("Cash: " + getMoney());
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}
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catch (Exception e) {
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l5.setText("Please enter a valid response.");
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}
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}
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@Override
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public void handle(ActionEvent event) {
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try {
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int deposit = Integer.parseInt(txtField1.getText());
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if (deposit < 0) {
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l5.setText("Nice try! You can not enter negative numbers.");
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} else if (deposit <= getMoney()) {
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setBank(deposit + getBank());
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setMoney(getMoney() - deposit);
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} else {
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l5.setText("Sorry, you can not deposit that much.");
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}
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l2.setText("Balance: " + getBank());
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l4.setText("Cash: " + getMoney());
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} catch (Exception e) {
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l5.setText("Please enter a valid response.");
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}
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}
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}
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);
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/**
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@@ -154,13 +152,13 @@ public class BankGUI extends Player{
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*
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*/
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b3.setOnAction(new EventHandler<ActionEvent>() {
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@Override
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public void handle(ActionEvent event) {
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TaipanShopGUI shopGUI = new TaipanShopGUI(getPlayer());
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shopGUI.initializeShop(primaryStage);
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primaryStage.show();
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}
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}
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@Override
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public void handle(ActionEvent event) {
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TaipanShopGUI shopGUI = new TaipanShopGUI(getPlayer());
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shopGUI.initializeShop(primaryStage);
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primaryStage.show();
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}
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}
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);
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@@ -1,3 +1,5 @@
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package gui;
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import javafx.geometry.Insets;
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import javafx.scene.Scene;
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import javafx.scene.control.Label;
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@@ -5,6 +7,7 @@ import javafx.scene.layout.BorderPane;
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import javafx.scene.layout.VBox;
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import javafx.scene.text.Font;
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import javafx.stage.Stage;
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import logic.Player;
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/**
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* 2019-03-10
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@@ -12,7 +15,7 @@ import javafx.stage.Stage;
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* GameEndGUI class, Initializes and displays the graphical interface for when you lose
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*
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*/
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public class GameEndGUI extends Player{
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public class GameEndGUI extends Player {
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private Label title;
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private VBox vBox;
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@@ -1,3 +1,5 @@
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package gui;
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import javafx.event.ActionEvent;
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import javafx.event.EventHandler;
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import javafx.geometry.Insets;
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@@ -10,6 +12,7 @@ import javafx.scene.layout.BorderPane;
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import javafx.scene.layout.HBox;
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import javafx.scene.layout.VBox;
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import javafx.stage.Stage;
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import logic.Player;
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/**
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* 2019-03-10
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@@ -1,3 +1,5 @@
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package gui;
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import javafx.application.Application;
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import javafx.stage.Stage;
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@@ -1,3 +1,5 @@
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package gui;
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import javafx.scene.Scene;
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import javafx.scene.control.Button;
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import javafx.scene.control.Label;
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@@ -5,6 +7,7 @@ import javafx.scene.layout.BorderPane;
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import javafx.scene.layout.HBox;
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import javafx.scene.layout.VBox;
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import javafx.stage.Stage;
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import logic.Player;
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import java.util.Random;
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@@ -15,7 +18,7 @@ import java.util.Random;
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* liu yen asking for money and to purchase a gun.
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*/
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public class RandomEventGUI extends Player{
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public class RandomEventGUI extends Player {
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private HBox hBox;
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private Button yesButton;
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@@ -1,3 +1,5 @@
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package gui;
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import javafx.animation.*;
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import javafx.event.ActionEvent;
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import javafx.event.EventHandler;
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@@ -14,10 +16,14 @@ import javafx.scene.layout.VBox;
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import javafx.scene.shape.Circle;
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import javafx.stage.Stage;
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import javafx.util.Duration;
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import java.io.FileInputStream;
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import java.util.Random;
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//Importing the logic classes required for this class
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import logic.Player;
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import logic.ShipWarfareLogic;
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/**
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* 2019-03-10 (Edited on 2019-03-23)
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* Author: Haris Muhammad
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@@ -1,3 +1,5 @@
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package gui;
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import javafx.event.ActionEvent;
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import javafx.event.EventHandler;
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import javafx.geometry.Pos;
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@@ -8,6 +10,8 @@ import javafx.scene.layout.HBox;
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import javafx.scene.layout.VBox;
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import javafx.scene.text.Font;
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import javafx.stage.Stage;
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import logic.Player;
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import logic.FileSaving;
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/**
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* 2019-03-10
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@@ -17,7 +21,7 @@ import javafx.stage.Stage;
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*/
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public class StartGUI extends Player{
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public class StartGUI extends Player {
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private BorderPane borderPane = new BorderPane();
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private HBox hBox = new HBox();
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@@ -1,4 +1,4 @@
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/**
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package gui; /**
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* TaipanShopGUI deals with setting the stage for shop.
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*
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* Author: Vikram Bawa
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@@ -19,8 +19,11 @@ import javafx.scene.shape.Rectangle;
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import javafx.scene.shape.StrokeType;
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import javafx.scene.text.Font;
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import javafx.stage.Stage;
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import logic.FileSaving;
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import logic.Player;
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import logic.TaipanShopLogic;
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public class TaipanShopGUI extends Player{
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public class TaipanShopGUI extends Player {
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private Label firm = new Label();
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private Label wItemsText = new Label();
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private Label wItemSpaceText = new Label();
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@@ -51,7 +54,7 @@ public class TaipanShopGUI extends Player{
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*
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* @param player is a Player object that will be copied and the player instance variable is set to the copy.
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*/
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public TaipanShopGUI(Player player) {
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public TaipanShopGUI(logic.Player player) {
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Player playerDummy = new Player(player);
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setPlayer(playerDummy);
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}
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@@ -1,4 +1,4 @@
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/**
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package gui; /**
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* TravelGUI is the class in which takes the player from location to location
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*
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* Author: Harkamal Randhawa
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@@ -9,19 +9,14 @@ import javafx.scene.control.Button;
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import javafx.scene.control.TextField;
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import javafx.scene.input.KeyCode;
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import javafx.scene.layout.*;
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import javafx.scene.paint.Color;
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import javafx.scene.shape.StrokeType;
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import javafx.stage.Stage;
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import javafx.geometry.Insets;
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import javafx.scene.control.Label;
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import javafx.scene.shape.Rectangle;
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import javafx.scene.text.Font;
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import logic.Player;
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import java.io.File;
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import java.io.FileNotFoundException;
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import java.util.Random;
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public class TravelGUI extends Player{
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public class TravelGUI extends Player {
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private TaipanShopGUI shop;
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private Label firm = new Label();
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private Label wItemsText = new Label();
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@@ -1,3 +1,5 @@
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package gui;
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import javafx.geometry.Insets;
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import javafx.scene.Scene;
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import javafx.scene.control.*;
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@@ -6,6 +8,7 @@ import javafx.scene.layout.HBox;
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import javafx.scene.layout.VBox;
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import javafx.scene.text.Font;
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import javafx.stage.Stage;
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import logic.Player;
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/**
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* 2019-03-19
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@@ -13,7 +16,7 @@ import javafx.stage.Stage;
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* WarehouseGUI allows the user to store goods in a warehouse in order to have more hold on the ship
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*/
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public class WarehouseGUI extends Player{
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public class WarehouseGUI extends Player {
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//Create the labels, buttons and textfields required
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private HBox hBox;
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private VBox vBox;
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@@ -1,3 +1,5 @@
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package logic;
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import java.io.*;
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/**
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* 2019-03-10 (Edited on 2019-03-19)
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@@ -1,3 +1,5 @@
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package logic;
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import java.io.Serializable;
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/**
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@@ -1,3 +1,5 @@
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package logic;
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import java.util.Random;
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/**
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@@ -1,4 +1,4 @@
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/**
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package logic; /**
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* TaipanShopLogic deals with the computations necessary for the shop such as randomizing prices.
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*
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* Author: Vikram Bawa
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@@ -1,6 +1,9 @@
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package tests;
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import static org.junit.Assert.*;
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import logic.Player;
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import org.junit.Assert;
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import org.junit.Test;
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import java.io.*;
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@@ -21,7 +24,7 @@ public class PlayerTest {
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@Test
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public void getCargoSpace() {
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Player player = new Player();
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assertEquals("The instance variable for the object does not line up with the rest of the class", 60, player.getCargoSpace());
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Assert.assertEquals("The instance variable for the object does not line up with the rest of the class", 60, player.getCargoSpace());
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}
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/**
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@@ -31,7 +34,7 @@ public class PlayerTest {
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public void setCargoSpace() {
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Player player = new Player();
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player.setCargoSpace(10);
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assertEquals("The instance variable for the object does not line up with the rest of the class", 10, player.getCargoSpace());
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Assert.assertEquals("The instance variable for the object does not line up with the rest of the class", 10, player.getCargoSpace());
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}
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/**
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@@ -40,7 +43,7 @@ public class PlayerTest {
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@Test
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public void getAttackingShips() {
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Player player = new Player();
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assertEquals("The instance variable for the object does not line up with the rest of the class", true, player.getAttackingShips());
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Assert.assertEquals("The instance variable for the object does not line up with the rest of the class", true, player.getAttackingShips());
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}
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/**
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@@ -50,7 +53,7 @@ public class PlayerTest {
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public void setAttackingShips() {
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Player player = new Player();
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player.setAttackingShips(false);
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assertEquals("The instance variable for the object does not line up with the rest of the class", false, player.getAttackingShips());
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Assert.assertEquals("The instance variable for the object does not line up with the rest of the class", false, player.getAttackingShips());
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}
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/**
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@@ -59,7 +62,7 @@ public class PlayerTest {
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@Test
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public void getRetire() {
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Player player = new Player();
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assertEquals("The instance variable for the object does not line up with the rest of the class", false, player.getRetire());
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Assert.assertEquals("The instance variable for the object does not line up with the rest of the class", false, player.getRetire());
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}
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/**
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@@ -69,7 +72,7 @@ public class PlayerTest {
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public void setRetire() {
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Player player = new Player();
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player.setRetire(true);
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assertEquals("The instance variable for the object does not line up with the rest of the class", true, player.getRetire());
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Assert.assertEquals("The instance variable for the object does not line up with the rest of the class", true, player.getRetire());
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}
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/**
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@@ -78,7 +81,7 @@ public class PlayerTest {
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@Test
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public void getName() {
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Player player = new Player();
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assertEquals("The instance variable for the object does not line up with the rest of the class", "Taipan", player.getName());
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Assert.assertEquals("The instance variable for the object does not line up with the rest of the class", "Taipan", player.getName());
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}
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/**
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@@ -88,7 +91,7 @@ public class PlayerTest {
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public void setName() {
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Player player = new Player();
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player.setName("a");
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assertEquals("The instance variable for the object does not line up with the rest of the class", "a", player.getName());
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Assert.assertEquals("The instance variable for the object does not line up with the rest of the class", "a", player.getName());
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}
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/**
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@@ -97,7 +100,7 @@ public class PlayerTest {
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@Test
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public void getHP() {
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Player player = new Player();
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assertEquals("The instance variable for the object does not line up with the rest of the class", 100, player.getHP());
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Assert.assertEquals("The instance variable for the object does not line up with the rest of the class", 100, player.getHP());
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}
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/**
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@@ -107,7 +110,7 @@ public class PlayerTest {
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public void setHP() {
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Player player = new Player();
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player.setHP(1);
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assertEquals("The instance variable for the object does not line up with the rest of the class", 1, player.getHP());
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Assert.assertEquals("The instance variable for the object does not line up with the rest of the class", 1, player.getHP());
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}
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/**
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@@ -116,7 +119,7 @@ public class PlayerTest {
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@Test
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public void getBank() {
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Player player = new Player();
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assertEquals("The instance variable for the object does not line up with the rest of the class", 0, player.getBank());
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Assert.assertEquals("The instance variable for the object does not line up with the rest of the class", 0, player.getBank());
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}
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/**
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@@ -126,7 +129,7 @@ public class PlayerTest {
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public void setBank() {
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Player player = new Player();
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player.setBank(1);
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assertEquals("The instance variable for the object does not line up with the rest of the class", 1, player.getBank());
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Assert.assertEquals("The instance variable for the object does not line up with the rest of the class", 1, player.getBank());
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}
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||||
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/**
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||||
@@ -135,7 +138,7 @@ public class PlayerTest {
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@Test
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public void getMoney() {
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Player player = new Player();
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assertEquals("The instance variable for the object does not line up with the rest of the class", 0, player.getMoney());
|
||||
Assert.assertEquals("The instance variable for the object does not line up with the rest of the class", 0, player.getMoney());
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -145,7 +148,7 @@ public class PlayerTest {
|
||||
public void setMoney() {
|
||||
Player player = new Player();
|
||||
player.setMoney(1);
|
||||
assertEquals("The instance variable for the object does not line up with the rest of the class", 1, player.getMoney());
|
||||
Assert.assertEquals("The instance variable for the object does not line up with the rest of the class", 1, player.getMoney());
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -154,7 +157,7 @@ public class PlayerTest {
|
||||
@Test
|
||||
public void getOpiumHeld() {
|
||||
Player player = new Player();
|
||||
assertEquals("The instance variable for the object does not line up with the rest of the class", 0, player.getOpiumHeld());
|
||||
Assert.assertEquals("The instance variable for the object does not line up with the rest of the class", 0, player.getOpiumHeld());
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -164,7 +167,7 @@ public class PlayerTest {
|
||||
public void setOpiumHeld() {
|
||||
Player player = new Player();
|
||||
player.setOpiumHeld(1);
|
||||
assertEquals("The instance variable for the object does not line up with the rest of the class", 1, player.getOpiumHeld());
|
||||
Assert.assertEquals("The instance variable for the object does not line up with the rest of the class", 1, player.getOpiumHeld());
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -173,7 +176,7 @@ public class PlayerTest {
|
||||
@Test
|
||||
public void getSilkHeld() {
|
||||
Player player = new Player();
|
||||
assertEquals("The instance variable for the object does not line up with the rest of the class", 0, player.getSilkHeld());
|
||||
Assert.assertEquals("The instance variable for the object does not line up with the rest of the class", 0, player.getSilkHeld());
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -183,7 +186,7 @@ public class PlayerTest {
|
||||
public void setSilkHeld() {
|
||||
Player player = new Player();
|
||||
player.setSilkHeld(1);
|
||||
assertEquals("The instance variable for the object does not line up with the rest of the class", 1, player.getSilkHeld());
|
||||
Assert.assertEquals("The instance variable for the object does not line up with the rest of the class", 1, player.getSilkHeld());
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -192,7 +195,7 @@ public class PlayerTest {
|
||||
@Test
|
||||
public void getGeneralHeld() {
|
||||
Player player = new Player();
|
||||
assertEquals("The instance variable for the object does not line up with the rest of the class", 0, player.getGeneralHeld());
|
||||
Assert.assertEquals("The instance variable for the object does not line up with the rest of the class", 0, player.getGeneralHeld());
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -202,7 +205,7 @@ public class PlayerTest {
|
||||
public void setGeneralHeld() {
|
||||
Player player = new Player();
|
||||
player.setGeneralHeld(1);
|
||||
assertEquals("The instance variable for the object does not line up with the rest of the class", 1, player.getGeneralHeld());
|
||||
Assert.assertEquals("The instance variable for the object does not line up with the rest of the class", 1, player.getGeneralHeld());
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -211,7 +214,7 @@ public class PlayerTest {
|
||||
@Test
|
||||
public void getArmsHeld() {
|
||||
Player player = new Player();
|
||||
assertEquals("The instance variable for the object does not line up with the rest of the class", 0, player.getArmsHeld());
|
||||
Assert.assertEquals("The instance variable for the object does not line up with the rest of the class", 0, player.getArmsHeld());
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -221,7 +224,7 @@ public class PlayerTest {
|
||||
public void setArmsHeld() {
|
||||
Player player = new Player();
|
||||
player.setArmsHeld(1);
|
||||
assertEquals("The instance variable for the object does not line up with the rest of the class", 1, player.getArmsHeld());
|
||||
Assert.assertEquals("The instance variable for the object does not line up with the rest of the class", 1, player.getArmsHeld());
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -230,7 +233,7 @@ public class PlayerTest {
|
||||
@Test
|
||||
public void getLocation() {
|
||||
Player player = new Player();
|
||||
assertEquals("The instance variable for the object does not line up with the rest of the class", 1, player.getLocation());
|
||||
Assert.assertEquals("The instance variable for the object does not line up with the rest of the class", 1, player.getLocation());
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -240,7 +243,7 @@ public class PlayerTest {
|
||||
public void setLocation() {
|
||||
Player player = new Player();
|
||||
player.setLocation(2);
|
||||
assertEquals("The instance variable for the object does not line up with the rest of the class", 2, player.getLocation());
|
||||
Assert.assertEquals("The instance variable for the object does not line up with the rest of the class", 2, player.getLocation());
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -249,7 +252,7 @@ public class PlayerTest {
|
||||
@Test
|
||||
public void getGuns() {
|
||||
Player player = new Player();
|
||||
assertEquals("The instance variable for the object does not line up with the rest of the class", 5, player.getGuns());
|
||||
Assert.assertEquals("The instance variable for the object does not line up with the rest of the class", 5, player.getGuns());
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -259,7 +262,7 @@ public class PlayerTest {
|
||||
public void setGuns() {
|
||||
Player player = new Player();
|
||||
player.setGuns(1);
|
||||
assertEquals("The instance variable for the object does not line up with the rest of the class", 1, player.getGuns());
|
||||
Assert.assertEquals("The instance variable for the object does not line up with the rest of the class", 1, player.getGuns());
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -268,7 +271,7 @@ public class PlayerTest {
|
||||
@Test
|
||||
public void getDebt() {
|
||||
Player player = new Player();
|
||||
assertEquals("The instance variable for the object does not line up with the rest of the class", 0, player.getDebt());
|
||||
Assert.assertEquals("The instance variable for the object does not line up with the rest of the class", 0, player.getDebt());
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -278,7 +281,7 @@ public class PlayerTest {
|
||||
public void setDebt() {
|
||||
Player player = new Player();
|
||||
player.setDebt(1);
|
||||
assertEquals("The instance variable for the object does not line up with the rest of the class", 1, player.getDebt());
|
||||
Assert.assertEquals("The instance variable for the object does not line up with the rest of the class", 1, player.getDebt());
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -287,7 +290,7 @@ public class PlayerTest {
|
||||
@Test
|
||||
public void getwOpium() {
|
||||
Player player = new Player();
|
||||
assertEquals("The instance variable for the object does not line up with the rest of the class", 0, player.getwOpium());
|
||||
Assert.assertEquals("The instance variable for the object does not line up with the rest of the class", 0, player.getwOpium());
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -297,7 +300,7 @@ public class PlayerTest {
|
||||
public void setwOpium() {
|
||||
Player player = new Player();
|
||||
player.setwOpium(1);
|
||||
assertEquals("The instance variable for the object does not line up with the rest of the class", 1, player.getwOpium());
|
||||
Assert.assertEquals("The instance variable for the object does not line up with the rest of the class", 1, player.getwOpium());
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -306,7 +309,7 @@ public class PlayerTest {
|
||||
@Test
|
||||
public void getwSilk() {
|
||||
Player player = new Player();
|
||||
assertEquals("The instance variable for the object does not line up with the rest of the class", 0, player.getwSilk());
|
||||
Assert.assertEquals("The instance variable for the object does not line up with the rest of the class", 0, player.getwSilk());
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -316,7 +319,7 @@ public class PlayerTest {
|
||||
public void setwSilk() {
|
||||
Player player = new Player();
|
||||
player.setwSilk(1);
|
||||
assertEquals("The instance variable for the object does not line up with the rest of the class", 1, player.getwSilk());
|
||||
Assert.assertEquals("The instance variable for the object does not line up with the rest of the class", 1, player.getwSilk());
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -325,7 +328,7 @@ public class PlayerTest {
|
||||
@Test
|
||||
public void getwGeneral() {
|
||||
Player player = new Player();
|
||||
assertEquals("The instance variable for the object does not line up with the rest of the class", 0, player.getwGeneral());
|
||||
Assert.assertEquals("The instance variable for the object does not line up with the rest of the class", 0, player.getwGeneral());
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -335,7 +338,7 @@ public class PlayerTest {
|
||||
public void setwGeneral() {
|
||||
Player player = new Player();
|
||||
player.setwGeneral(1);
|
||||
assertEquals("The instance variable for the object does not line up with the rest of the class", 1, player.getwGeneral());
|
||||
Assert.assertEquals("The instance variable for the object does not line up with the rest of the class", 1, player.getwGeneral());
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -344,7 +347,7 @@ public class PlayerTest {
|
||||
@Test
|
||||
public void getwArms() {
|
||||
Player player = new Player();
|
||||
assertEquals("The instance variable for the object does not line up with the rest of the class", 0, player.getwArms());
|
||||
Assert.assertEquals("The instance variable for the object does not line up with the rest of the class", 0, player.getwArms());
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -354,7 +357,7 @@ public class PlayerTest {
|
||||
public void setwArms() {
|
||||
Player player = new Player();
|
||||
player.setwArms(1);
|
||||
assertEquals("The instance variable for the object does not line up with the rest of the class", 1, player.getwArms());
|
||||
Assert.assertEquals("The instance variable for the object does not line up with the rest of the class", 1, player.getwArms());
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -363,7 +366,7 @@ public class PlayerTest {
|
||||
@Test
|
||||
public void getOpiumPrice() {
|
||||
Player player = new Player();
|
||||
assertEquals("The instance variable for the object does not line up with the rest of the class", 16000, player.getOpiumPrice());
|
||||
Assert.assertEquals("The instance variable for the object does not line up with the rest of the class", 16000, player.getOpiumPrice());
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -373,7 +376,7 @@ public class PlayerTest {
|
||||
public void setOpiumPrice() {
|
||||
Player player = new Player();
|
||||
player.setOpiumPrice(1);
|
||||
assertEquals("The instance variable for the object does not line up with the rest of the class", 1, player.getOpiumPrice());
|
||||
Assert.assertEquals("The instance variable for the object does not line up with the rest of the class", 1, player.getOpiumPrice());
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -382,7 +385,7 @@ public class PlayerTest {
|
||||
@Test
|
||||
public void getSilkPrice() {
|
||||
Player player = new Player();
|
||||
assertEquals("The instance variable for the object does not line up with the rest of the class", 1600, player.getSilkPrice());
|
||||
Assert.assertEquals("The instance variable for the object does not line up with the rest of the class", 1600, player.getSilkPrice());
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -392,7 +395,7 @@ public class PlayerTest {
|
||||
public void setSilkPrice() {
|
||||
Player player = new Player();
|
||||
player.setSilkPrice(1);
|
||||
assertEquals("The instance variable for the object does not line up with the rest of the class", 1, player.getSilkPrice());
|
||||
Assert.assertEquals("The instance variable for the object does not line up with the rest of the class", 1, player.getSilkPrice());
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -401,7 +404,7 @@ public class PlayerTest {
|
||||
@Test
|
||||
public void getArmsPrice() {
|
||||
Player player = new Player();
|
||||
assertEquals("The instance variable for the object does not line up with the rest of the class", 160, player.getArmsPrice());
|
||||
Assert.assertEquals("The instance variable for the object does not line up with the rest of the class", 160, player.getArmsPrice());
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -411,7 +414,7 @@ public class PlayerTest {
|
||||
public void setArmsPrice() {
|
||||
Player player = new Player();
|
||||
player.setArmsPrice(1);
|
||||
assertEquals("The instance variable for the object does not line up with the rest of the class", 1, player.getArmsPrice());
|
||||
Assert.assertEquals("The instance variable for the object does not line up with the rest of the class", 1, player.getArmsPrice());
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -420,7 +423,7 @@ public class PlayerTest {
|
||||
@Test
|
||||
public void getGeneralPrice() {
|
||||
Player player = new Player();
|
||||
assertEquals("The instance variable for the object does not line up with the rest of the class", 8, player.getGeneralPrice());
|
||||
Assert.assertEquals("The instance variable for the object does not line up with the rest of the class", 8, player.getGeneralPrice());
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -430,7 +433,7 @@ public class PlayerTest {
|
||||
public void setGeneralPrice() {
|
||||
Player player = new Player();
|
||||
player.setGeneralPrice(1);
|
||||
assertEquals("The instance variable for the object does not line up with the rest of the class", 1, player.getGeneralPrice());
|
||||
Assert.assertEquals("The instance variable for the object does not line up with the rest of the class", 1, player.getGeneralPrice());
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -439,7 +442,7 @@ public class PlayerTest {
|
||||
@Test
|
||||
public void getIsPriceChanged() {
|
||||
Player player = new Player();
|
||||
assertEquals("The instance variable for the object does not line up with the rest of the class", 0, player.getIsPriceChanged());
|
||||
Assert.assertEquals("The instance variable for the object does not line up with the rest of the class", 0, player.getIsPriceChanged());
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -449,6 +452,6 @@ public class PlayerTest {
|
||||
public void setIsPriceChanged() {
|
||||
Player player = new Player();
|
||||
player.setIsPriceChanged(1);
|
||||
assertEquals("The instance variable for the object does not line up with the rest of the class", 1, player.getIsPriceChanged());
|
||||
Assert.assertEquals("The instance variable for the object does not line up with the rest of the class", 1, player.getIsPriceChanged());
|
||||
}
|
||||
}
|
||||
@@ -1,3 +1,7 @@
|
||||
package text;
|
||||
|
||||
import logic.Player;
|
||||
|
||||
public class BankText extends Player {
|
||||
public BankText(Player player) {
|
||||
Player playerDummy = new Player(player);
|
||||
@@ -1,3 +1,8 @@
|
||||
package text;
|
||||
|
||||
import logic.Player;
|
||||
import logic.ShipWarfareLogic;
|
||||
|
||||
import java.util.Scanner;
|
||||
import java.util.Random;
|
||||
import java.util.concurrent.TimeUnit;
|
||||
@@ -1,10 +1,16 @@
|
||||
package text;
|
||||
|
||||
import java.util.Scanner;
|
||||
|
||||
import logic.Player;
|
||||
import logic.TaipanShopLogic;
|
||||
|
||||
/**
|
||||
* TaipanShopText deals with the text based version of the shop.
|
||||
*
|
||||
* Author: Vikram Bawa
|
||||
*/
|
||||
import java.util.Scanner;
|
||||
public class TaipanShopText extends Player{
|
||||
public class TaipanShopText extends Player {
|
||||
/**
|
||||
* This method is evoked if the user is eligible to win, and chooses to end the game (by winning).
|
||||
*/
|
||||
@@ -1,4 +1,7 @@
|
||||
public class TravelText extends Player{
|
||||
package text;
|
||||
import logic.Player;
|
||||
|
||||
public class TravelText extends Player {
|
||||
|
||||
public TravelText(Player player) {
|
||||
Player playerDummy = new Player(player);
|
||||
@@ -1,3 +1,7 @@
|
||||
package text;
|
||||
|
||||
import logic.Player;
|
||||
|
||||
public class WarehouseText extends Player {
|
||||
public WarehouseText(Player player) {
|
||||
Player playerDummy = new Player(player);
|
||||
@@ -1,4 +1,8 @@
|
||||
public class loanSharkText extends Player{
|
||||
package text;
|
||||
|
||||
import logic.Player;
|
||||
|
||||
public class loanSharkText extends Player {
|
||||
public loanSharkText(Player player) {
|
||||
Player playerDummy = new Player(player);
|
||||
setPlayer(playerDummy);
|
||||
Reference in New Issue
Block a user