Updated shipwarfare text to the modern era
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@@ -9,34 +9,15 @@ public class ShipWarfareText extends Player {
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private boolean userAttacks = true;
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private int howMuchRun = 0;
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private Player player;
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/**
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* Class Constructor that takes in a type player as a parameter
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* @param player object of the class Player
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*/
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public ShipWarfareText(Player player) {
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Player playerDummy = new Player(player);
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this.player = playerDummy;
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setPlayer(playerDummy);
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}
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/**
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* setter method for player
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* @param player object of the class Player
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*/
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public void setPlayer(Player player) {
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Player playerDummy = new Player(player);
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this.player = playerDummy;
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}
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/**
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* getter method for obtaining a player object.
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* @return returns player object
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*/
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public Player getPlayer() {
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Player playerDummy = new Player(player);
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return playerDummy;
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}
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/**
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* This fleet is easy to defeat as a maximum of 15 ships can run away each volley, they can not tank hits
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@@ -46,7 +27,7 @@ public class ShipWarfareText extends Player {
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Scanner userResponse = new Scanner(System.in);
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logic.setNumOfShips(logic.numOfShips());
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System.out.printf("By Golly! We have $%,d and are being attacked by %d Merchant ships\nCurrently our ship status is %d%%\n", player.getMoney(), logic.getNumOfShips(), player.getHP());
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System.out.printf("By Golly! We have $%,d and are being attacked by %d Merchant ships\nCurrently our ship status is %d%%\n", getMoney(), logic.getNumOfShips(), getHP());
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fightOrRunMessage();
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while (true) {
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@@ -86,7 +67,7 @@ public class ShipWarfareText extends Player {
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*/
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public void fightOrRunMessage() {
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System.out.printf("What do you want to do? Enter \"f\" to fight, and \"r\" to run (we have %d guns)\n", player.getGuns());
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System.out.printf("What do you want to do? Enter \"f\" to fight, and \"r\" to run (we have %d guns)\n", getGuns());
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}
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@@ -120,9 +101,9 @@ public class ShipWarfareText extends Player {
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//Player volley
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while (exitValue == 0) {
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if (player.getGuns() > 0) {
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if (getGuns() > 0) {
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for (int j = 0; j < player.getGuns(); j++) {
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for (int j = 0; j < getGuns(); j++) {
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if (userAttacks == true) {
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int hitOrMiss = randomValue.nextInt(2) + 1;
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if (hitOrMiss == 2) {
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@@ -134,7 +115,7 @@ public class ShipWarfareText extends Player {
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System.out.println("Got eem");
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delayForSeconds(1);
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} else {
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System.out.printf("ARRG! We missed %s\n", player.getName());
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System.out.printf("ARRG! We missed %s\n", getName());
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delayForSeconds(1);
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}
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@@ -145,7 +126,7 @@ public class ShipWarfareText extends Player {
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}
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}
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else{
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System.out.printf("%s! We don't have any GUNS!!!!\n", player.getName());
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System.out.printf("%s! We don't have any GUNS!!!!\n", getName());
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delayForSeconds(1);
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}
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@@ -155,7 +136,7 @@ public class ShipWarfareText extends Player {
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exitValue = 1;
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break;
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}
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if (player.getGuns() > 0) {
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if (getGuns() > 0) {
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chanceOfEnemyRun = randomValue.nextInt(2) + 1;
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if (chanceOfEnemyRun == 2) {
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howMuchRun = randomValue.nextInt(15) + 1;
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@@ -164,7 +145,7 @@ public class ShipWarfareText extends Player {
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logic.setNumOfShips(logic.getNumOfShips() - howMuchRun);
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if (userAttacks == true) {
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System.out.printf("Ahhh, %d ships ran away %s!\n", howMuchRun, player.getName());
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System.out.printf("Ahhh, %d ships ran away %s!\n", howMuchRun, getName());
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} else {
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System.out.printf("Escaped %d of them!\n", howMuchRun);
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}
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@@ -178,13 +159,13 @@ public class ShipWarfareText extends Player {
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delayForSeconds(1);
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//Computer volley
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int takeGunChance = randomValue.nextInt(4) + 1;
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if (takeGunChance == 1 && player.getGuns() > 0) {
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player.setGuns(player.getGuns() - 1);
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if (takeGunChance == 1 && getGuns() > 0) {
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setGuns(getGuns() - 1);
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System.out.println("Dang it! They destroyed one of our guns");
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} else {
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player.setHP(player.getHP() - (1 + randomValue.nextInt(10)));
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setHP(getHP() - (1 + randomValue.nextInt(10)));
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}
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if (player.getHP() > 0) {
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if (getHP() > 0) {
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displayQuery(userInput);
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String response ="";
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if (response.equalsIgnoreCase("r")) {
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@@ -205,14 +186,14 @@ public class ShipWarfareText extends Player {
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if (exitValue == 1) {
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System.out.printf("\nGot eem\nVictory!\nIt appears we have defeated the enemy fleet and made it out at %d%% ship status\n", player.getHP());
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System.out.printf("\nGot eem\nVictory!\nIt appears we have defeated the enemy fleet and made it out at %d%% ship status\n", getHP());
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delayForSeconds(1);
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calculateLoot = logic.calculateLoot();
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System.out.printf("We got $%,d!", calculateLoot);
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delayForSeconds(2);
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return true;
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} else if (exitValue == 2) {
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player.gameOver();
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gameOver();
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return true;
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}
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return false;
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@@ -221,23 +202,19 @@ public class ShipWarfareText extends Player {
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}
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public void displayQuery(Scanner userInput) throws Exception {
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System.out.printf("EEK, our current ship status is %d%% \n", player.getHP());
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System.out.printf("EEK, our current ship status is %d%% \n", getHP());
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delayForSeconds(1);
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if (userAttacks == false) {
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userAttacks = true;
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}
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System.out.printf("Shall we continue to fight? Enter \"f\" to fight, and \"r\" to run (We have %d gun(s) left)\n", player.getGuns());
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System.out.printf("Shall we continue to fight? Enter \"f\" to fight, and \"r\" to run (We have %d gun(s) left)\n", getGuns());
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String response = userInput.nextLine();
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}
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public static void main(String[] args) throws Exception {
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Player littyBoi = new Player();
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littyBoi.setHP(100);
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littyBoi.setGuns(5);
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littyBoi.setMoney(1000);
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littyBoi.setName("Taipan");
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ShipWarfareText test = new ShipWarfareText(littyBoi);
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test.peasantFleetAttack();
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}
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