bunch of revisions, still in progress

This commit is contained in:
Vikram
2019-02-24 16:53:45 -07:00
parent 210f64cb2f
commit 0f20b9a8ec
6 changed files with 552 additions and 346 deletions

View File

@@ -2,15 +2,16 @@ public class Player {
private String name = "Taipan";
private int bank = 0;
private int money = 1000000000;
private int money = 0;
private int opiumHeld = 0;
private int silkHeld = 0;
private int generalHeld = 0;
private int armsHeld = 0;
private int location = 1;
private int guns = 3;
private int guns = 0;
private int HP = 100;
private int debt = 0;
private boolean retire = false;
public Player(){
@@ -29,6 +30,16 @@ public class Player {
this.debt = player.debt;
}
public boolean getRetire(){
return retire;
}
public void setRetire(boolean retire){
if(retire){
this.retire = retire;
}
}
public String getName() {
return name;
}

View File

@@ -21,17 +21,18 @@ public class Start
public void intialize()
{
Scanner userInput = new Scanner(System.in);
System.out.println("Taipan, \nWhat will you name your \nFirm: ");
System.out.println("Taipan, \nWhat will you name your firm:");
setFirm(userInput.nextLine());
System.out.println("Do you want to start . . .\n1) With cash (and a debt)\n>> or <<\n" +
"With five guns and no cash (But no debt!)\n? ");
if (userInput.nextInt() == 1)
System.out.println("Do you want to start . . .\n\t1) With cash (and a debt)\n\t\t\t>> or <<\n\t" +
"2) With five guns and no cash (But no debt!)?\n ");
int input = userInput.nextInt();
if (input == 1)
{
player.setMoney(400);
player.setDebt(5000);
}
if (userInput.nextInt() == 2)
if (input == 2)
{
player.setGuns(5);
}

View File

@@ -10,6 +10,11 @@ public class TaipanShop {
private int armsPrice = 160;
private int generalPrice = 8;
public void retire(){
player.setRetire(true);
System.out.println("You win!");
}
public void setPlayer(Player player) {
Player playerDummy = new Player(player);
this.player = playerDummy;
@@ -75,6 +80,12 @@ public class TaipanShop {
}
}
public void travel(){
Travel travel = new Travel(player);
travel.travelTo();
player = travel.getPlayer();
}
private void updatePrices(){
String s = "\n" + player.getName() + ", the price of ";
double value = 80*Math.random();
@@ -137,293 +148,450 @@ public class TaipanShop {
System.out.println(" Arms: " + armsPrice + " General: " + generalPrice);
}
public void atLocationOne(boolean notDone, Scanner input){
while(notDone){
printShop();
System.out.println("\nShall I Buy, Sell, Visit Bank, Transfer Cargo, or Quit Trading?");
String response = input.next();
if (response.equalsIgnoreCase("B")) {
boolean notDone2 = true;
System.out.println("What do you wish me to buy, " + player.getName() + "?");
while (notDone2) {
response = input.nextLine();
if (response.equalsIgnoreCase("O")) {
System.out.println("\nHow much Opium shall I buy, " + player.getName() + "? (You can afford " + player.getMoney() / opiumPrice + ")");
while (notDone2) {
int num = input.nextInt();
if (num <= player.getMoney() / opiumPrice && num >= 0) {
player.setOpiumHeld(player.getOpiumHeld()+num);
player.setMoney(player.getMoney()-num * opiumPrice);
notDone2 = false;
} else if (num >= 0) {
System.out.println(player.getName() + ", you can't afford that!");
} else {
System.out.println(player.getName() + ", how am I supposed to buy " + "'" + num + "'" + " Opium?");
}
}
} else if (response.equalsIgnoreCase("S")) {
System.out.println("\nHow much Silk shall I buy, " + player.getName() + "? (You can afford " + player.getMoney() / silkPrice + ")");
while (notDone2) {
int num = input.nextInt();
if (num <= player.getMoney() / silkPrice && num >= 0) {
player.setSilkHeld(player.getSilkHeld()+num);
player.setMoney(player.getMoney()-num * silkPrice);
notDone2 = false;
} else if (num >= 0) {
System.out.println(player.getName() + ", you can't afford that!");
} else {
System.out.println(player.getName() + ", how am I supposed to buy " + "'" + num + "'" + " Silk?");
}
}
} else if (response.equalsIgnoreCase("A")) {
System.out.println("\nHow many Arms shall I buy, " + player.getName() + "? (You can afford " + player.getMoney() / armsPrice + ")");
while (notDone2) {
int num = input.nextInt();
if (num <= player.getMoney() / armsPrice && num >= 0) {
player.setArmsHeld(player.getArmsHeld()+num);
player.setMoney(player.getMoney() - num*armsPrice);
notDone2 = false;
} else if (num >= 0) {
System.out.println(player.getName() + ", you can't afford that!");
} else {
System.out.println(player.getName() + ", how am I supposed to buy " + "'" + num + "'" + " Arms?");
}
}
} else if (response.equalsIgnoreCase("G")) {
System.out.println("\nHow much General Cargo shall I buy, " + player.getName() + "? (You can afford " + player.getMoney() / generalPrice + ")");
while (notDone2) {
int num = input.nextInt();
if (num <= player.getMoney() / generalPrice && num >= 0) {
player.setGeneralHeld(player.getGeneralHeld()+num);
player.setMoney(player.getMoney() - num*generalPrice);
notDone2 = false;
} else if (num >= 0) {
System.out.println(player.getName() + ", you can't afford that!");
} else {
System.out.println(player.getName() + ", how am I supposed to buy " + "'" + num + "'" + " General Cargo?");
}
}
}
}
} else if (response.equalsIgnoreCase("S")) {
boolean notDone2 = true;
System.out.println("What do you wish me to sell, " + player.getName() + "?");
while (notDone2) {
response = input.nextLine();
if (response.equalsIgnoreCase("O")) {
System.out.println("\nHow much Opium shall I sell, " + player.getName() + "? (You have " + player.getOpiumHeld() + ")");
while (notDone2) {
int num = input.nextInt();
if (num <= player.getOpiumHeld() && num >= 0) {
player.setOpiumHeld(player.getOpiumHeld()-num);
player.setMoney(player.getMoney() + num*opiumPrice);
notDone2 = false;
} else if (num >= 0) {
System.out.println(player.getName() + ", you don't have that many to sell!");
} else {
System.out.println(player.getName() + ", how am I supposed to sell " + "'" + num + "'" + " Opium?");
}
}
} else if (response.equalsIgnoreCase("S")) {
System.out.println("\nHow much Silk shall I sell, " + player.getName() + "? (You have " + player.getSilkHeld() + ")");
while (notDone2) {
int num = input.nextInt();
if (num <= player.getSilkHeld() && num >= 0) {
player.setSilkHeld(player.getSilkHeld()-num);
player.setMoney(player.getMoney() + num*silkPrice);
notDone2 = false;
} else if (num >= 0) {
System.out.println(player.getName() + ", you don't have that many to sell!");
} else {
System.out.println(player.getName() + ", how am I supposed to sell " + "'" + num + "'" + " Silk?");
}
}
} else if (response.equalsIgnoreCase("A")) {
System.out.println("\nHow many Arms shall I sell, " + player.getName() + "? (You have " + player.getArmsHeld() + ")");
while (notDone2) {
int num = input.nextInt();
if (num <= player.getArmsHeld() && num >= 0) {
player.setArmsHeld(player.getArmsHeld()-num);
player.setMoney(player.getMoney() + num*armsPrice);
notDone2 = false;
} else if (num >= 0) {
System.out.println(player.getName() + ", you don't have that many to sell!");
} else {
System.out.println(player.getName() + ", how am I supposed to sell " + "'" + num + "'" + " Arms?");
}
}
} else if (response.equalsIgnoreCase("G")) {
System.out.println("\nHow much General Cargo shall I sell, " + player.getName() + "? (You have " + player.getGeneralHeld() + ")");
while (notDone2) {
int num = input.nextInt();
if (num <= player.getGeneralHeld() && num >= 0) {
player.setGeneralHeld(player.getGeneralHeld()-num);
player.setMoney(player.getMoney() + num*generalPrice);
notDone2 = false;
} else if (num >= 0) {
System.out.println(player.getName() + ", you don't have that many to sell!");
} else {
System.out.println(player.getName() + ", how am I supposed to sell " + "'" + num + "'" + " General Cargo?");
}
}
}
}
} else if (response.equalsIgnoreCase("V")) {
System.out.println("\n*** PLACEHOLDER FOR BANK ***\n");
} else if (response.equalsIgnoreCase("T")) {
System.out.println("\n*** PLACEHOLDER FOR WAREHOUSE ***\n");
} else if (response.equalsIgnoreCase("Q")) {
travel();
notDone = false;
}
}
}
public void notAtLocationOne(boolean notDone, Scanner input){
while(notDone){
printShop();
System.out.println("\nShall I Buy, Sell, or Quit Trading?");
String response = input.next();
if (response.equalsIgnoreCase("B")) {
boolean notDone2 = true;
System.out.println("What do you wish me to buy, " + player.getName() + "?");
while (notDone2) {
response = input.nextLine();
if (response.equalsIgnoreCase("O")) {
System.out.println("\nHow much Opium shall I buy, " + player.getName() + "? (You can afford " + player.getMoney() / opiumPrice + ")");
while (notDone2) {
int num = input.nextInt();
if (num <= player.getMoney() / opiumPrice && num >= 0) {
player.setOpiumHeld(player.getOpiumHeld()+num);
player.setMoney(player.getMoney() - num*opiumPrice);
notDone2 = false;
} else if (num >= 0) {
System.out.println(player.getName() + ", you can't afford that!");
} else {
System.out.println(player.getName() + ", how am I supposed to buy " + "'" + num + "'" + " Opium?");
}
}
} else if (response.equalsIgnoreCase("S")) {
System.out.println("\nHow much Silk shall I buy, " + player.getName() + "? (You can afford " + player.getMoney() / silkPrice + ")");
while (notDone2) {
int num = input.nextInt();
if (num <= player.getMoney() / silkPrice && num >= 0) {
player.setSilkHeld(player.getSilkHeld()+num);
player.setMoney(player.getMoney() - num*silkPrice);
notDone2 = false;
} else if (num >= 0) {
System.out.println(player.getName() + ", you can't afford that!");
} else {
System.out.println(player.getName() + ", how am I supposed to buy " + "'" + num + "'" + " Silk?");
}
}
} else if (response.equalsIgnoreCase("A")) {
System.out.println("\nHow many Arms shall I buy, " + player.getName() + "? (You can afford " + player.getMoney() / armsPrice + ")");
while (notDone2) {
int num = input.nextInt();
if (num <= player.getMoney() / armsPrice && num >= 0) {
player.setArmsHeld(player.getArmsHeld()+num);
player.setMoney(player.getMoney() - num*armsPrice);
notDone2 = false;
} else if (num >= 0) {
System.out.println(player.getName() + ", you can't afford that!");
} else {
System.out.println(player.getName() + ", how am I supposed to buy " + "'" + num + "'" + " Arms?");
}
}
} else if (response.equalsIgnoreCase("G")) {
System.out.println("\nHow much General Cargo shall I buy, " + player.getName() + "? (You can afford " + player.getMoney() / generalPrice + ")");
while (notDone2) {
int num = input.nextInt();
if (num <= player.getMoney() / generalPrice && num >= 0) {
player.setGeneralHeld(player.getGeneralHeld()+num);
player.setMoney(player.getMoney() - num*generalPrice);
notDone2 = false;
} else if (num >= 0) {
System.out.println(player.getName() + ", you can't afford that!");
} else {
System.out.println(player.getName() + ", how am I supposed to buy " + "'" + num + "'" + " General Cargo?");
}
}
}
}
} else if (response.equalsIgnoreCase("S")) {
boolean notDone2 = true;
System.out.println("What do you wish me to sell, " + player.getName() + "?");
while (notDone2) {
response = input.nextLine();
if (response.equalsIgnoreCase("O")) {
System.out.println("\nHow much Opium shall I sell, " + player.getName() + "? (You have " + player.getOpiumHeld() + ")");
while (notDone2) {
int num = input.nextInt();
if (num <= player.getOpiumHeld() && num >= 0) {
player.setOpiumHeld(player.getOpiumHeld()-num);
player.setMoney(player.getMoney() + num*opiumPrice);
notDone2 = false;
} else if (num >= 0) {
System.out.println(player.getName() + ", you don't have that many to sell!");
} else {
System.out.println(player.getName() + ", how am I supposed to sell " + "'" + num + "'" + " Opium?");
}
}
} else if (response.equalsIgnoreCase("S")) {
System.out.println("\nHow much Silk shall I sell, " + player.getName() + "? (You have " + player.getSilkHeld() + ")");
while (notDone2) {
int num = input.nextInt();
if (num <= player.getSilkHeld() && num >= 0) {
player.setSilkHeld(player.getSilkHeld()-num);
player.setMoney(player.getMoney() + num*silkPrice);
notDone2 = false;
} else if (num >= 0) {
System.out.println(player.getName() + ", you don't have that many to sell!");
} else {
System.out.println(player.getName() + ", how am I supposed to sell " + "'" + num + "'" + " Silk?");
}
}
} else if (response.equalsIgnoreCase("A")) {
System.out.println("\nHow many Arms shall I sell, " + player.getName() + "? (You have " + player.getArmsHeld() + ")");
while (notDone2) {
int num = input.nextInt();
if (num <= player.getArmsHeld() && num >= 0) {
player.setArmsHeld(player.getArmsHeld()-num);
player.setMoney(player.getMoney() + num*armsPrice);
notDone2 = false;
} else if (num >= 0) {
System.out.println(player.getName() + ", you don't have that many to sell!");
} else {
System.out.println(player.getName() + ", how am I supposed to sell " + "'" + num + "'" + " Arms?");
}
}
} else if (response.equalsIgnoreCase("G")) {
System.out.println("\nHow much General Cargo shall I sell, " + player.getName() + "? (You have " + player.getGeneralHeld() + ")");
while (notDone2) {
int num = input.nextInt();
if (num <= player.getGeneralHeld() && num >= 0) {
player.setGeneralHeld(player.getGeneralHeld()-num);
player.setMoney(player.getMoney() + num*generalPrice);
notDone2 = false;
} else if (num >= 0) {
System.out.println(player.getName() + ", you don't have that many to sell!");
} else {
System.out.println(player.getName() + ", how am I supposed to sell " + "'" + num + "'" + " General Cargo?");
}
}
}
}
} else if (response.equalsIgnoreCase("Q")) {
travel();
notDone = false;
}
}
}
public void retireAndLocationOne(boolean notDone, Scanner input){
while(notDone){
printShop();
System.out.println("\nShall I Buy, Sell, Visit Bank, Transfer Cargo, Retire, or Quit Trading?");
String response = input.next();
if (response.equalsIgnoreCase("B")) {
boolean notDone2 = true;
System.out.println("What do you wish me to buy, " + player.getName() + "?");
while (notDone2) {
response = input.nextLine();
if (response.equalsIgnoreCase("O")) {
System.out.println("\nHow much Opium shall I buy, " + player.getName() + "? (You can afford " + player.getMoney() / opiumPrice + ")");
while (notDone2) {
int num = input.nextInt();
if (num <= player.getMoney() / opiumPrice && num >= 0) {
player.setOpiumHeld(player.getOpiumHeld()+num);
player.setMoney(player.getMoney()-num * opiumPrice);
notDone2 = false;
} else if (num >= 0) {
System.out.println(player.getName() + ", you can't afford that!");
} else {
System.out.println(player.getName() + ", how am I supposed to buy " + "'" + num + "'" + " Opium?");
}
}
} else if (response.equalsIgnoreCase("S")) {
System.out.println("\nHow much Silk shall I buy, " + player.getName() + "? (You can afford " + player.getMoney() / silkPrice + ")");
while (notDone2) {
int num = input.nextInt();
if (num <= player.getMoney() / silkPrice && num >= 0) {
player.setSilkHeld(player.getSilkHeld()+num);
player.setMoney(player.getMoney()-num * silkPrice);
notDone2 = false;
} else if (num >= 0) {
System.out.println(player.getName() + ", you can't afford that!");
} else {
System.out.println(player.getName() + ", how am I supposed to buy " + "'" + num + "'" + " Silk?");
}
}
} else if (response.equalsIgnoreCase("A")) {
System.out.println("\nHow many Arms shall I buy, " + player.getName() + "? (You can afford " + player.getMoney() / armsPrice + ")");
while (notDone2) {
int num = input.nextInt();
if (num <= player.getMoney() / armsPrice && num >= 0) {
player.setArmsHeld(player.getArmsHeld()+num);
player.setMoney(player.getMoney() - num*armsPrice);
notDone2 = false;
} else if (num >= 0) {
System.out.println(player.getName() + ", you can't afford that!");
} else {
System.out.println(player.getName() + ", how am I supposed to buy " + "'" + num + "'" + " Arms?");
}
}
} else if (response.equalsIgnoreCase("G")) {
System.out.println("\nHow much General Cargo shall I buy, " + player.getName() + "? (You can afford " + player.getMoney() / generalPrice + ")");
while (notDone2) {
int num = input.nextInt();
if (num <= player.getMoney() / generalPrice && num >= 0) {
player.setGeneralHeld(player.getGeneralHeld()+num);
player.setMoney(player.getMoney() - num*generalPrice);
notDone2 = false;
} else if (num >= 0) {
System.out.println(player.getName() + ", you can't afford that!");
} else {
System.out.println(player.getName() + ", how am I supposed to buy " + "'" + num + "'" + " General Cargo?");
}
}
}
}
} else if (response.equalsIgnoreCase("S")) {
boolean notDone2 = true;
System.out.println("What do you wish me to sell, " + player.getName() + "?");
while (notDone2) {
response = input.nextLine();
if (response.equalsIgnoreCase("O")) {
System.out.println("\nHow much Opium shall I sell, " + player.getName() + "? (You have " + player.getOpiumHeld() + ")");
while (notDone2) {
int num = input.nextInt();
if (num <= player.getOpiumHeld() && num >= 0) {
player.setOpiumHeld(player.getOpiumHeld()-num);
player.setMoney(player.getMoney() + num*opiumPrice);
notDone2 = false;
} else if (num >= 0) {
System.out.println(player.getName() + ", you don't have that many to sell!");
} else {
System.out.println(player.getName() + ", how am I supposed to sell " + "'" + num + "'" + " Opium?");
}
}
} else if (response.equalsIgnoreCase("S")) {
System.out.println("\nHow much Silk shall I sell, " + player.getName() + "? (You have " + player.getSilkHeld() + ")");
while (notDone2) {
int num = input.nextInt();
if (num <= player.getSilkHeld() && num >= 0) {
player.setSilkHeld(player.getSilkHeld()-num);
player.setMoney(player.getMoney() + num*silkPrice);
notDone2 = false;
} else if (num >= 0) {
System.out.println(player.getName() + ", you don't have that many to sell!");
} else {
System.out.println(player.getName() + ", how am I supposed to sell " + "'" + num + "'" + " Silk?");
}
}
} else if (response.equalsIgnoreCase("A")) {
System.out.println("\nHow many Arms shall I sell, " + player.getName() + "? (You have " + player.getArmsHeld() + ")");
while (notDone2) {
int num = input.nextInt();
if (num <= player.getArmsHeld() && num >= 0) {
player.setArmsHeld(player.getArmsHeld()-num);
player.setMoney(player.getMoney() + num*armsPrice);
notDone2 = false;
} else if (num >= 0) {
System.out.println(player.getName() + ", you don't have that many to sell!");
} else {
System.out.println(player.getName() + ", how am I supposed to sell " + "'" + num + "'" + " Arms?");
}
}
} else if (response.equalsIgnoreCase("G")) {
System.out.println("\nHow much General Cargo shall I sell, " + player.getName() + "? (You have " + player.getGeneralHeld() + ")");
while (notDone2) {
int num = input.nextInt();
if (num <= player.getGeneralHeld() && num >= 0) {
player.setGeneralHeld(player.getGeneralHeld()-num);
player.setMoney(player.getMoney() + num*generalPrice);
notDone2 = false;
} else if (num >= 0) {
System.out.println(player.getName() + ", you don't have that many to sell!");
} else {
System.out.println(player.getName() + ", how am I supposed to sell " + "'" + num + "'" + " General Cargo?");
}
}
}
}
} else if (response.equalsIgnoreCase("V")) {
System.out.println("\n*** PLACEHOLDER FOR BANK ***\n");
} else if (response.equalsIgnoreCase("T")) {
System.out.println("\n*** PLACEHOLDER FOR WAREHOUSE ***\n");
} else if (response.equalsIgnoreCase("Q")) {
travel();
notDone = false;
} else if (response.equalsIgnoreCase("R")) {
retire();
notDone = false;
}
}
}
public void shop() {
updatePrices();
Scanner input = new Scanner(System.in);
boolean notDone = true;
if (player.getLocation() == 1) {
while (notDone) {
printShop();
System.out.println("\nShall I Buy, Sell, Visit Bank, Transfer Cargo, or Quit Trading?");
String response = input.next();
if (response.equalsIgnoreCase("B")) {
boolean notDone2 = true;
System.out.println("What do you wish me to buy, " + player.getName() + "?");
while (notDone2) {
response = input.nextLine();
if (response.equalsIgnoreCase("O")) {
System.out.println("\nHow much Opium shall I buy, " + player.getName() + "? (You can afford " + player.getMoney() / opiumPrice + ")");
while (notDone2) {
int num = input.nextInt();
if (num <= player.getMoney() / opiumPrice && num >= 0) {
player.setOpiumHeld(player.getOpiumHeld()+num);
player.setMoney(player.getMoney()-num * opiumPrice);
notDone2 = false;
} else if (num >= 0) {
System.out.println(player.getName() + ", you can't afford that!");
} else {
System.out.println(player.getName() + ", how am I supposed to buy " + "'" + num + "'" + " Opium?");
}
}
} else if (response.equalsIgnoreCase("S")) {
System.out.println("\nHow much Silk shall I buy, " + player.getName() + "? (You can afford " + player.getMoney() / silkPrice + ")");
while (notDone2) {
int num = input.nextInt();
if (num <= player.getMoney() / silkPrice && num >= 0) {
player.setSilkHeld(player.getSilkHeld()+num);
player.setMoney(player.getMoney()-num * silkPrice);
notDone2 = false;
} else if (num >= 0) {
System.out.println(player.getName() + ", you can't afford that!");
} else {
System.out.println(player.getName() + ", how am I supposed to buy " + "'" + num + "'" + " Silk?");
}
}
} else if (response.equalsIgnoreCase("A")) {
System.out.println("\nHow many Arms shall I buy, " + player.getName() + "? (You can afford " + player.getMoney() / armsPrice + ")");
while (notDone2) {
int num = input.nextInt();
if (num <= player.getMoney() / armsPrice && num >= 0) {
player.setArmsHeld(player.getArmsHeld()+num);
player.setMoney(player.getMoney() - num*armsPrice);
notDone2 = false;
} else if (num >= 0) {
System.out.println(player.getName() + ", you can't afford that!");
} else {
System.out.println(player.getName() + ", how am I supposed to buy " + "'" + num + "'" + " Arms?");
}
}
} else if (response.equalsIgnoreCase("G")) {
System.out.println("\nHow much General Cargo shall I buy, " + player.getName() + "? (You can afford " + player.getMoney() / generalPrice + ")");
while (notDone2) {
int num = input.nextInt();
if (num <= player.getMoney() / generalPrice && num >= 0) {
player.setGeneralHeld(player.getGeneralHeld()+num);
player.setMoney(player.getMoney() - num*generalPrice);
notDone2 = false;
} else if (num >= 0) {
System.out.println(player.getName() + ", you can't afford that!");
} else {
System.out.println(player.getName() + ", how am I supposed to buy " + "'" + num + "'" + " General Cargo?");
}
}
}
}
} else if (response.equalsIgnoreCase("S")) {
boolean notDone2 = true;
System.out.println("What do you wish me to sell, " + player.getName() + "?");
while (notDone2) {
response = input.nextLine();
if (response.equalsIgnoreCase("O")) {
System.out.println("\nHow much Opium shall I sell, " + player.getName() + "? (You have " + player.getOpiumHeld() + ")");
while (notDone2) {
int num = input.nextInt();
if (num <= player.getOpiumHeld() && num >= 0) {
player.setOpiumHeld(player.getOpiumHeld()-num);
player.setMoney(player.getMoney() + num*opiumPrice);
notDone2 = false;
} else if (num >= 0) {
System.out.println(player.getName() + ", you don't have that many to sell!");
} else {
System.out.println(player.getName() + ", how am I supposed to sell " + "'" + num + "'" + " Opium?");
}
}
} else if (response.equalsIgnoreCase("S")) {
System.out.println("\nHow much Silk shall I sell, " + player.getName() + "? (You have " + player.getSilkHeld() + ")");
while (notDone2) {
int num = input.nextInt();
if (num <= player.getSilkHeld() && num >= 0) {
player.setSilkHeld(player.getSilkHeld()-num);
player.setMoney(player.getMoney() + num*silkPrice);
notDone2 = false;
} else if (num >= 0) {
System.out.println(player.getName() + ", you don't have that many to sell!");
} else {
System.out.println(player.getName() + ", how am I supposed to sell " + "'" + num + "'" + " Silk?");
}
}
} else if (response.equalsIgnoreCase("A")) {
System.out.println("\nHow many Arms shall I sell, " + player.getName() + "? (You have " + player.getArmsHeld() + ")");
while (notDone2) {
int num = input.nextInt();
if (num <= player.getArmsHeld() && num >= 0) {
player.setArmsHeld(player.getArmsHeld()-num);
player.setMoney(player.getMoney() + num*armsPrice);
notDone2 = false;
} else if (num >= 0) {
System.out.println(player.getName() + ", you don't have that many to sell!");
} else {
System.out.println(player.getName() + ", how am I supposed to sell " + "'" + num + "'" + " Arms?");
}
}
} else if (response.equalsIgnoreCase("G")) {
System.out.println("\nHow much General Cargo shall I sell, " + player.getName() + "? (You have " + player.getGeneralHeld() + ")");
while (notDone2) {
int num = input.nextInt();
if (num <= player.getGeneralHeld() && num >= 0) {
player.setGeneralHeld(player.getGeneralHeld()-num);
player.setMoney(player.getMoney() + num*generalPrice);
notDone2 = false;
} else if (num >= 0) {
System.out.println(player.getName() + ", you don't have that many to sell!");
} else {
System.out.println(player.getName() + ", how am I supposed to sell " + "'" + num + "'" + " General Cargo?");
}
}
}
}
} else if (response.equalsIgnoreCase("V")) {
System.out.println("\n*** PLACEHOLDER FOR BANK ***\n");
} else if (response.equalsIgnoreCase("T")) {
System.out.println("\n*** PLACEHOLDER FOR WAREHOUSE ***\n");
} else if (response.equalsIgnoreCase("Q")) {
System.out.println("\n*** PLACEHOLDER FOR TRAVEL ***\n");
notDone = false;
}
}
} else {
while (notDone) {
printShop();
System.out.println("\nShall I Buy, Sell, or Quit Trading?");
String response = input.next();
if (response.equalsIgnoreCase("B")) {
boolean notDone2 = true;
System.out.println("What do you wish me to buy, " + player.getName() + "?");
while (notDone2) {
response = input.nextLine();
if (response.equalsIgnoreCase("O")) {
System.out.println("\nHow much Opium shall I buy, " + player.getName() + "? (You can afford " + player.getMoney() / opiumPrice + ")");
while (notDone2) {
int num = input.nextInt();
if (num <= player.getMoney() / opiumPrice && num >= 0) {
player.setOpiumHeld(player.getOpiumHeld()+num);
player.setMoney(player.getMoney() - num*opiumPrice);
notDone2 = false;
} else if (num >= 0) {
System.out.println(player.getName() + ", you can't afford that!");
} else {
System.out.println(player.getName() + ", how am I supposed to buy " + "'" + num + "'" + " Opium?");
}
}
} else if (response.equalsIgnoreCase("S")) {
System.out.println("\nHow much Silk shall I buy, " + player.getName() + "? (You can afford " + player.getMoney() / silkPrice + ")");
while (notDone2) {
int num = input.nextInt();
if (num <= player.getMoney() / silkPrice && num >= 0) {
player.setSilkHeld(player.getSilkHeld()+num);
player.setMoney(player.getMoney() - num*silkPrice);
notDone2 = false;
} else if (num >= 0) {
System.out.println(player.getName() + ", you can't afford that!");
} else {
System.out.println(player.getName() + ", how am I supposed to buy " + "'" + num + "'" + " Silk?");
}
}
} else if (response.equalsIgnoreCase("A")) {
System.out.println("\nHow many Arms shall I buy, " + player.getName() + "? (You can afford " + player.getMoney() / armsPrice + ")");
while (notDone2) {
int num = input.nextInt();
if (num <= player.getMoney() / armsPrice && num >= 0) {
player.setArmsHeld(player.getArmsHeld()+num);
player.setMoney(player.getMoney() - num*armsPrice);
notDone2 = false;
} else if (num >= 0) {
System.out.println(player.getName() + ", you can't afford that!");
} else {
System.out.println(player.getName() + ", how am I supposed to buy " + "'" + num + "'" + " Arms?");
}
}
} else if (response.equalsIgnoreCase("G")) {
System.out.println("\nHow much General Cargo shall I buy, " + player.getName() + "? (You can afford " + player.getMoney() / generalPrice + ")");
while (notDone2) {
int num = input.nextInt();
if (num <= player.getMoney() / generalPrice && num >= 0) {
player.setGeneralHeld(player.getGeneralHeld()+num);
player.setMoney(player.getMoney() - num*generalPrice);
notDone2 = false;
} else if (num >= 0) {
System.out.println(player.getName() + ", you can't afford that!");
} else {
System.out.println(player.getName() + ", how am I supposed to buy " + "'" + num + "'" + " General Cargo?");
}
}
}
}
} else if (response.equalsIgnoreCase("S")) {
boolean notDone2 = true;
System.out.println("What do you wish me to sell, " + player.getName() + "?");
while (notDone2) {
response = input.nextLine();
if (response.equalsIgnoreCase("O")) {
System.out.println("\nHow much Opium shall I sell, " + player.getName() + "? (You have " + player.getOpiumHeld() + ")");
while (notDone2) {
int num = input.nextInt();
if (num <= player.getOpiumHeld() && num >= 0) {
player.setOpiumHeld(player.getOpiumHeld()-num);
player.setMoney(player.getMoney() + num*opiumPrice);
notDone2 = false;
} else if (num >= 0) {
System.out.println(player.getName() + ", you don't have that many to sell!");
} else {
System.out.println(player.getName() + ", how am I supposed to sell " + "'" + num + "'" + " Opium?");
}
}
} else if (response.equalsIgnoreCase("S")) {
System.out.println("\nHow much Silk shall I sell, " + player.getName() + "? (You have " + player.getSilkHeld() + ")");
while (notDone2) {
int num = input.nextInt();
if (num <= player.getSilkHeld() && num >= 0) {
player.setSilkHeld(player.getSilkHeld()-num);
player.setMoney(player.getMoney() + num*silkPrice);
notDone2 = false;
} else if (num >= 0) {
System.out.println(player.getName() + ", you don't have that many to sell!");
} else {
System.out.println(player.getName() + ", how am I supposed to sell " + "'" + num + "'" + " Silk?");
}
}
} else if (response.equalsIgnoreCase("A")) {
System.out.println("\nHow many Arms shall I sell, " + player.getName() + "? (You have " + player.getArmsHeld() + ")");
while (notDone2) {
int num = input.nextInt();
if (num <= player.getArmsHeld() && num >= 0) {
player.setArmsHeld(player.getArmsHeld()-num);
player.setMoney(player.getMoney() + num*armsPrice);
notDone2 = false;
} else if (num >= 0) {
System.out.println(player.getName() + ", you don't have that many to sell!");
} else {
System.out.println(player.getName() + ", how am I supposed to sell " + "'" + num + "'" + " Arms?");
}
}
} else if (response.equalsIgnoreCase("G")) {
System.out.println("\nHow much General Cargo shall I sell, " + player.getName() + "? (You have " + player.getGeneralHeld() + ")");
while (notDone2) {
int num = input.nextInt();
if (num <= player.getGeneralHeld() && num >= 0) {
player.setGeneralHeld(player.getGeneralHeld()-num);
player.setMoney(player.getMoney() + num*generalPrice);
notDone2 = false;
} else if (num >= 0) {
System.out.println(player.getName() + ", you don't have that many to sell!");
} else {
System.out.println(player.getName() + ", how am I supposed to sell " + "'" + num + "'" + " General Cargo?");
}
}
}
}
} else if (response.equalsIgnoreCase("Q")) {
System.out.println("\n*** PLACEHOLDER FOR TRAVEL ***\n");
notDone = false;
}
}
if (player.getLocation() == 1 && player.getBank()+player.getMoney()-player.getDebt() < 1000000) {
atLocationOne(notDone, input);
}else if(player.getLocation() != 1) {
notAtLocationOne(notDone, input);
}else{
retireAndLocationOne(notDone, input);
}
}
}

View File

@@ -5,7 +5,7 @@ public class Travel {
private Player player;
public void Player(Player player) {
public void setPlayer(Player player) {
Player playerDummy = new Player(player);
this.player = playerDummy;
}
@@ -54,11 +54,10 @@ public class Travel {
}
private void randomEventSea(int locationOfTravel) throws Exception {
ShipWarfare attackShip = new ShipWarfare(player);
Random rand = new Random();
int randGenNum = rand.nextInt(3) + 1;
if (randGenNum == 1) {
attackShip.peasantFleetAttack();
peasantFleet();
} else if (randGenNum == 2) {
disaster(locationOfTravel);
}
@@ -83,6 +82,12 @@ public class Travel {
}
}
public void peasantFleet() throws Exception {
ShipWarfare attackShip = new ShipWarfare(player);
attackShip.peasantFleetAttack();
player = attackShip.getPlayer();
}
public void travelTo() {
Scanner keyboard = new Scanner(System.in);
String response;

View File

@@ -25,23 +25,20 @@ public class main {
player = warehouse.getPlayer();
}
public void peasantFleet(ShipWarfare warfare) throws Exception {
warfare.setPlayer(player);
warfare.peasantFleetAttack();
player = warfare.getPlayer();
public void bank(Bank bank){
bank.setPlayer(player);
//warehouse.intialize();
player = bank.getPlayer();
}
public static void main(String[] args) throws Exception {
main main = new main();
ShipWarfare littyWarfare = new ShipWarfare(main.getPlayer());
TaipanShop littyShop = new TaipanShop(main.getPlayer());
Start start = new Start(main.getPlayer());
main.shop(littyShop);
main.peasantFleet(littyWarfare);
main.shop(littyShop);
main.start(start);
while(!main.getPlayer().getRetire()){
main.shop(littyShop);
}
}
}