diff --git a/.idea/workspace.xml b/.idea/workspace.xml
index 9fb2a36..2c3e956 100644
--- a/.idea/workspace.xml
+++ b/.idea/workspace.xml
@@ -3,11 +3,10 @@
-
-
-
+
+
@@ -36,8 +35,8 @@
-
-
+
+
@@ -45,8 +44,12 @@
-
-
+
+
+
+
+
+
@@ -63,8 +66,17 @@
-
-
+
+
+
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+
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+
@@ -72,7 +84,7 @@
-
+
@@ -85,8 +97,8 @@
-
-
+
+
@@ -155,14 +167,14 @@
@@ -200,7 +212,7 @@
-
+
@@ -388,7 +400,14 @@
1550954954057
-
+
+ 1551049097974
+
+
+
+ 1551049097974
+
+
@@ -407,7 +426,7 @@
-
+
@@ -417,7 +436,7 @@
-
+
@@ -449,7 +468,8 @@
-
+
+
@@ -459,13 +479,6 @@
-
-
-
-
-
-
-
@@ -476,16 +489,9 @@
-
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-
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+
@@ -494,17 +500,24 @@
-
+
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+
-
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+
@@ -515,10 +528,21 @@
+
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-
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+
diff --git a/src/Player.java b/src/Player.java
index 853fad2..d1deca3 100644
--- a/src/Player.java
+++ b/src/Player.java
@@ -2,15 +2,16 @@ public class Player {
private String name = "Taipan";
private int bank = 0;
- private int money = 1000000000;
+ private int money = 0;
private int opiumHeld = 0;
private int silkHeld = 0;
private int generalHeld = 0;
private int armsHeld = 0;
private int location = 1;
- private int guns = 3;
+ private int guns = 0;
private int HP = 100;
private int debt = 0;
+ private boolean retire = false;
public Player(){
@@ -29,6 +30,16 @@ public class Player {
this.debt = player.debt;
}
+ public boolean getRetire(){
+ return retire;
+ }
+
+ public void setRetire(boolean retire){
+ if(retire){
+ this.retire = retire;
+ }
+ }
+
public String getName() {
return name;
}
diff --git a/src/Start.java b/src/Start.java
index 2d0c1b7..e9c940f 100644
--- a/src/Start.java
+++ b/src/Start.java
@@ -21,17 +21,18 @@ public class Start
public void intialize()
{
Scanner userInput = new Scanner(System.in);
- System.out.println("Taipan, \nWhat will you name your \nFirm: ");
+ System.out.println("Taipan, \nWhat will you name your firm:");
setFirm(userInput.nextLine());
- System.out.println("Do you want to start . . .\n1) With cash (and a debt)\n>> or <<\n" +
- "With five guns and no cash (But no debt!)\n? ");
- if (userInput.nextInt() == 1)
+ System.out.println("Do you want to start . . .\n\t1) With cash (and a debt)\n\t\t\t>> or <<\n\t" +
+ "2) With five guns and no cash (But no debt!)?\n ");
+ int input = userInput.nextInt();
+ if (input == 1)
{
player.setMoney(400);
player.setDebt(5000);
}
- if (userInput.nextInt() == 2)
+ if (input == 2)
{
player.setGuns(5);
}
diff --git a/src/TaipanShop.java b/src/TaipanShop.java
index b02cb72..53ca3d8 100644
--- a/src/TaipanShop.java
+++ b/src/TaipanShop.java
@@ -10,6 +10,11 @@ public class TaipanShop {
private int armsPrice = 160;
private int generalPrice = 8;
+ public void retire(){
+ player.setRetire(true);
+ System.out.println("You win!");
+ }
+
public void setPlayer(Player player) {
Player playerDummy = new Player(player);
this.player = playerDummy;
@@ -75,6 +80,12 @@ public class TaipanShop {
}
}
+ public void travel(){
+ Travel travel = new Travel(player);
+ travel.travelTo();
+ player = travel.getPlayer();
+ }
+
private void updatePrices(){
String s = "\n" + player.getName() + ", the price of ";
double value = 80*Math.random();
@@ -137,293 +148,450 @@ public class TaipanShop {
System.out.println(" Arms: " + armsPrice + " General: " + generalPrice);
}
+ public void atLocationOne(boolean notDone, Scanner input){
+ while(notDone){
+ printShop();
+ System.out.println("\nShall I Buy, Sell, Visit Bank, Transfer Cargo, or Quit Trading?");
+ String response = input.next();
+ if (response.equalsIgnoreCase("B")) {
+ boolean notDone2 = true;
+ System.out.println("What do you wish me to buy, " + player.getName() + "?");
+ while (notDone2) {
+ response = input.nextLine();
+ if (response.equalsIgnoreCase("O")) {
+ System.out.println("\nHow much Opium shall I buy, " + player.getName() + "? (You can afford " + player.getMoney() / opiumPrice + ")");
+ while (notDone2) {
+ int num = input.nextInt();
+ if (num <= player.getMoney() / opiumPrice && num >= 0) {
+ player.setOpiumHeld(player.getOpiumHeld()+num);
+ player.setMoney(player.getMoney()-num * opiumPrice);
+ notDone2 = false;
+ } else if (num >= 0) {
+ System.out.println(player.getName() + ", you can't afford that!");
+ } else {
+ System.out.println(player.getName() + ", how am I supposed to buy " + "'" + num + "'" + " Opium?");
+ }
+ }
+ } else if (response.equalsIgnoreCase("S")) {
+ System.out.println("\nHow much Silk shall I buy, " + player.getName() + "? (You can afford " + player.getMoney() / silkPrice + ")");
+ while (notDone2) {
+ int num = input.nextInt();
+ if (num <= player.getMoney() / silkPrice && num >= 0) {
+ player.setSilkHeld(player.getSilkHeld()+num);
+ player.setMoney(player.getMoney()-num * silkPrice);
+ notDone2 = false;
+ } else if (num >= 0) {
+ System.out.println(player.getName() + ", you can't afford that!");
+ } else {
+ System.out.println(player.getName() + ", how am I supposed to buy " + "'" + num + "'" + " Silk?");
+ }
+ }
+ } else if (response.equalsIgnoreCase("A")) {
+ System.out.println("\nHow many Arms shall I buy, " + player.getName() + "? (You can afford " + player.getMoney() / armsPrice + ")");
+ while (notDone2) {
+ int num = input.nextInt();
+ if (num <= player.getMoney() / armsPrice && num >= 0) {
+ player.setArmsHeld(player.getArmsHeld()+num);
+ player.setMoney(player.getMoney() - num*armsPrice);
+ notDone2 = false;
+ } else if (num >= 0) {
+ System.out.println(player.getName() + ", you can't afford that!");
+ } else {
+ System.out.println(player.getName() + ", how am I supposed to buy " + "'" + num + "'" + " Arms?");
+ }
+ }
+ } else if (response.equalsIgnoreCase("G")) {
+ System.out.println("\nHow much General Cargo shall I buy, " + player.getName() + "? (You can afford " + player.getMoney() / generalPrice + ")");
+ while (notDone2) {
+ int num = input.nextInt();
+ if (num <= player.getMoney() / generalPrice && num >= 0) {
+ player.setGeneralHeld(player.getGeneralHeld()+num);
+ player.setMoney(player.getMoney() - num*generalPrice);
+ notDone2 = false;
+ } else if (num >= 0) {
+ System.out.println(player.getName() + ", you can't afford that!");
+ } else {
+ System.out.println(player.getName() + ", how am I supposed to buy " + "'" + num + "'" + " General Cargo?");
+ }
+ }
+ }
+
+ }
+
+ } else if (response.equalsIgnoreCase("S")) {
+ boolean notDone2 = true;
+ System.out.println("What do you wish me to sell, " + player.getName() + "?");
+ while (notDone2) {
+ response = input.nextLine();
+ if (response.equalsIgnoreCase("O")) {
+ System.out.println("\nHow much Opium shall I sell, " + player.getName() + "? (You have " + player.getOpiumHeld() + ")");
+ while (notDone2) {
+ int num = input.nextInt();
+ if (num <= player.getOpiumHeld() && num >= 0) {
+ player.setOpiumHeld(player.getOpiumHeld()-num);
+ player.setMoney(player.getMoney() + num*opiumPrice);
+ notDone2 = false;
+ } else if (num >= 0) {
+ System.out.println(player.getName() + ", you don't have that many to sell!");
+ } else {
+ System.out.println(player.getName() + ", how am I supposed to sell " + "'" + num + "'" + " Opium?");
+ }
+ }
+ } else if (response.equalsIgnoreCase("S")) {
+ System.out.println("\nHow much Silk shall I sell, " + player.getName() + "? (You have " + player.getSilkHeld() + ")");
+ while (notDone2) {
+ int num = input.nextInt();
+ if (num <= player.getSilkHeld() && num >= 0) {
+ player.setSilkHeld(player.getSilkHeld()-num);
+ player.setMoney(player.getMoney() + num*silkPrice);
+ notDone2 = false;
+ } else if (num >= 0) {
+ System.out.println(player.getName() + ", you don't have that many to sell!");
+ } else {
+ System.out.println(player.getName() + ", how am I supposed to sell " + "'" + num + "'" + " Silk?");
+ }
+ }
+ } else if (response.equalsIgnoreCase("A")) {
+ System.out.println("\nHow many Arms shall I sell, " + player.getName() + "? (You have " + player.getArmsHeld() + ")");
+ while (notDone2) {
+ int num = input.nextInt();
+ if (num <= player.getArmsHeld() && num >= 0) {
+ player.setArmsHeld(player.getArmsHeld()-num);
+ player.setMoney(player.getMoney() + num*armsPrice);
+ notDone2 = false;
+ } else if (num >= 0) {
+ System.out.println(player.getName() + ", you don't have that many to sell!");
+ } else {
+ System.out.println(player.getName() + ", how am I supposed to sell " + "'" + num + "'" + " Arms?");
+ }
+ }
+ } else if (response.equalsIgnoreCase("G")) {
+ System.out.println("\nHow much General Cargo shall I sell, " + player.getName() + "? (You have " + player.getGeneralHeld() + ")");
+ while (notDone2) {
+ int num = input.nextInt();
+ if (num <= player.getGeneralHeld() && num >= 0) {
+ player.setGeneralHeld(player.getGeneralHeld()-num);
+ player.setMoney(player.getMoney() + num*generalPrice);
+ notDone2 = false;
+ } else if (num >= 0) {
+ System.out.println(player.getName() + ", you don't have that many to sell!");
+ } else {
+ System.out.println(player.getName() + ", how am I supposed to sell " + "'" + num + "'" + " General Cargo?");
+ }
+ }
+ }
+
+ }
+
+ } else if (response.equalsIgnoreCase("V")) {
+ System.out.println("\n*** PLACEHOLDER FOR BANK ***\n");
+ } else if (response.equalsIgnoreCase("T")) {
+ System.out.println("\n*** PLACEHOLDER FOR WAREHOUSE ***\n");
+ } else if (response.equalsIgnoreCase("Q")) {
+ travel();
+ notDone = false;
+ }
+ }
+ }
+
+ public void notAtLocationOne(boolean notDone, Scanner input){
+ while(notDone){
+ printShop();
+ System.out.println("\nShall I Buy, Sell, or Quit Trading?");
+ String response = input.next();
+ if (response.equalsIgnoreCase("B")) {
+ boolean notDone2 = true;
+ System.out.println("What do you wish me to buy, " + player.getName() + "?");
+ while (notDone2) {
+ response = input.nextLine();
+ if (response.equalsIgnoreCase("O")) {
+ System.out.println("\nHow much Opium shall I buy, " + player.getName() + "? (You can afford " + player.getMoney() / opiumPrice + ")");
+ while (notDone2) {
+ int num = input.nextInt();
+ if (num <= player.getMoney() / opiumPrice && num >= 0) {
+ player.setOpiumHeld(player.getOpiumHeld()+num);
+ player.setMoney(player.getMoney() - num*opiumPrice);
+ notDone2 = false;
+ } else if (num >= 0) {
+ System.out.println(player.getName() + ", you can't afford that!");
+ } else {
+ System.out.println(player.getName() + ", how am I supposed to buy " + "'" + num + "'" + " Opium?");
+ }
+ }
+ } else if (response.equalsIgnoreCase("S")) {
+ System.out.println("\nHow much Silk shall I buy, " + player.getName() + "? (You can afford " + player.getMoney() / silkPrice + ")");
+ while (notDone2) {
+ int num = input.nextInt();
+ if (num <= player.getMoney() / silkPrice && num >= 0) {
+ player.setSilkHeld(player.getSilkHeld()+num);
+ player.setMoney(player.getMoney() - num*silkPrice);
+ notDone2 = false;
+ } else if (num >= 0) {
+ System.out.println(player.getName() + ", you can't afford that!");
+ } else {
+ System.out.println(player.getName() + ", how am I supposed to buy " + "'" + num + "'" + " Silk?");
+ }
+ }
+ } else if (response.equalsIgnoreCase("A")) {
+ System.out.println("\nHow many Arms shall I buy, " + player.getName() + "? (You can afford " + player.getMoney() / armsPrice + ")");
+ while (notDone2) {
+ int num = input.nextInt();
+ if (num <= player.getMoney() / armsPrice && num >= 0) {
+ player.setArmsHeld(player.getArmsHeld()+num);
+ player.setMoney(player.getMoney() - num*armsPrice);
+ notDone2 = false;
+ } else if (num >= 0) {
+ System.out.println(player.getName() + ", you can't afford that!");
+ } else {
+ System.out.println(player.getName() + ", how am I supposed to buy " + "'" + num + "'" + " Arms?");
+ }
+ }
+ } else if (response.equalsIgnoreCase("G")) {
+ System.out.println("\nHow much General Cargo shall I buy, " + player.getName() + "? (You can afford " + player.getMoney() / generalPrice + ")");
+ while (notDone2) {
+ int num = input.nextInt();
+ if (num <= player.getMoney() / generalPrice && num >= 0) {
+ player.setGeneralHeld(player.getGeneralHeld()+num);
+ player.setMoney(player.getMoney() - num*generalPrice);
+ notDone2 = false;
+ } else if (num >= 0) {
+ System.out.println(player.getName() + ", you can't afford that!");
+ } else {
+ System.out.println(player.getName() + ", how am I supposed to buy " + "'" + num + "'" + " General Cargo?");
+ }
+ }
+ }
+
+ }
+
+ } else if (response.equalsIgnoreCase("S")) {
+ boolean notDone2 = true;
+ System.out.println("What do you wish me to sell, " + player.getName() + "?");
+ while (notDone2) {
+ response = input.nextLine();
+ if (response.equalsIgnoreCase("O")) {
+ System.out.println("\nHow much Opium shall I sell, " + player.getName() + "? (You have " + player.getOpiumHeld() + ")");
+ while (notDone2) {
+ int num = input.nextInt();
+ if (num <= player.getOpiumHeld() && num >= 0) {
+ player.setOpiumHeld(player.getOpiumHeld()-num);
+ player.setMoney(player.getMoney() + num*opiumPrice);
+ notDone2 = false;
+ } else if (num >= 0) {
+ System.out.println(player.getName() + ", you don't have that many to sell!");
+ } else {
+ System.out.println(player.getName() + ", how am I supposed to sell " + "'" + num + "'" + " Opium?");
+ }
+ }
+ } else if (response.equalsIgnoreCase("S")) {
+ System.out.println("\nHow much Silk shall I sell, " + player.getName() + "? (You have " + player.getSilkHeld() + ")");
+ while (notDone2) {
+ int num = input.nextInt();
+ if (num <= player.getSilkHeld() && num >= 0) {
+ player.setSilkHeld(player.getSilkHeld()-num);
+ player.setMoney(player.getMoney() + num*silkPrice);
+ notDone2 = false;
+ } else if (num >= 0) {
+ System.out.println(player.getName() + ", you don't have that many to sell!");
+ } else {
+ System.out.println(player.getName() + ", how am I supposed to sell " + "'" + num + "'" + " Silk?");
+ }
+ }
+ } else if (response.equalsIgnoreCase("A")) {
+ System.out.println("\nHow many Arms shall I sell, " + player.getName() + "? (You have " + player.getArmsHeld() + ")");
+ while (notDone2) {
+ int num = input.nextInt();
+ if (num <= player.getArmsHeld() && num >= 0) {
+ player.setArmsHeld(player.getArmsHeld()-num);
+ player.setMoney(player.getMoney() + num*armsPrice);
+ notDone2 = false;
+ } else if (num >= 0) {
+ System.out.println(player.getName() + ", you don't have that many to sell!");
+ } else {
+ System.out.println(player.getName() + ", how am I supposed to sell " + "'" + num + "'" + " Arms?");
+ }
+ }
+ } else if (response.equalsIgnoreCase("G")) {
+ System.out.println("\nHow much General Cargo shall I sell, " + player.getName() + "? (You have " + player.getGeneralHeld() + ")");
+ while (notDone2) {
+ int num = input.nextInt();
+ if (num <= player.getGeneralHeld() && num >= 0) {
+ player.setGeneralHeld(player.getGeneralHeld()-num);
+ player.setMoney(player.getMoney() + num*generalPrice);
+ notDone2 = false;
+ } else if (num >= 0) {
+ System.out.println(player.getName() + ", you don't have that many to sell!");
+ } else {
+ System.out.println(player.getName() + ", how am I supposed to sell " + "'" + num + "'" + " General Cargo?");
+ }
+ }
+ }
+ }
+ } else if (response.equalsIgnoreCase("Q")) {
+ travel();
+ notDone = false;
+ }
+ }
+ }
+
+ public void retireAndLocationOne(boolean notDone, Scanner input){
+ while(notDone){
+ printShop();
+ System.out.println("\nShall I Buy, Sell, Visit Bank, Transfer Cargo, Retire, or Quit Trading?");
+ String response = input.next();
+ if (response.equalsIgnoreCase("B")) {
+ boolean notDone2 = true;
+ System.out.println("What do you wish me to buy, " + player.getName() + "?");
+ while (notDone2) {
+ response = input.nextLine();
+ if (response.equalsIgnoreCase("O")) {
+ System.out.println("\nHow much Opium shall I buy, " + player.getName() + "? (You can afford " + player.getMoney() / opiumPrice + ")");
+ while (notDone2) {
+ int num = input.nextInt();
+ if (num <= player.getMoney() / opiumPrice && num >= 0) {
+ player.setOpiumHeld(player.getOpiumHeld()+num);
+ player.setMoney(player.getMoney()-num * opiumPrice);
+ notDone2 = false;
+ } else if (num >= 0) {
+ System.out.println(player.getName() + ", you can't afford that!");
+ } else {
+ System.out.println(player.getName() + ", how am I supposed to buy " + "'" + num + "'" + " Opium?");
+ }
+ }
+ } else if (response.equalsIgnoreCase("S")) {
+ System.out.println("\nHow much Silk shall I buy, " + player.getName() + "? (You can afford " + player.getMoney() / silkPrice + ")");
+ while (notDone2) {
+ int num = input.nextInt();
+ if (num <= player.getMoney() / silkPrice && num >= 0) {
+ player.setSilkHeld(player.getSilkHeld()+num);
+ player.setMoney(player.getMoney()-num * silkPrice);
+ notDone2 = false;
+ } else if (num >= 0) {
+ System.out.println(player.getName() + ", you can't afford that!");
+ } else {
+ System.out.println(player.getName() + ", how am I supposed to buy " + "'" + num + "'" + " Silk?");
+ }
+ }
+ } else if (response.equalsIgnoreCase("A")) {
+ System.out.println("\nHow many Arms shall I buy, " + player.getName() + "? (You can afford " + player.getMoney() / armsPrice + ")");
+ while (notDone2) {
+ int num = input.nextInt();
+ if (num <= player.getMoney() / armsPrice && num >= 0) {
+ player.setArmsHeld(player.getArmsHeld()+num);
+ player.setMoney(player.getMoney() - num*armsPrice);
+ notDone2 = false;
+ } else if (num >= 0) {
+ System.out.println(player.getName() + ", you can't afford that!");
+ } else {
+ System.out.println(player.getName() + ", how am I supposed to buy " + "'" + num + "'" + " Arms?");
+ }
+ }
+ } else if (response.equalsIgnoreCase("G")) {
+ System.out.println("\nHow much General Cargo shall I buy, " + player.getName() + "? (You can afford " + player.getMoney() / generalPrice + ")");
+ while (notDone2) {
+ int num = input.nextInt();
+ if (num <= player.getMoney() / generalPrice && num >= 0) {
+ player.setGeneralHeld(player.getGeneralHeld()+num);
+ player.setMoney(player.getMoney() - num*generalPrice);
+ notDone2 = false;
+ } else if (num >= 0) {
+ System.out.println(player.getName() + ", you can't afford that!");
+ } else {
+ System.out.println(player.getName() + ", how am I supposed to buy " + "'" + num + "'" + " General Cargo?");
+ }
+ }
+ }
+ }
+
+ } else if (response.equalsIgnoreCase("S")) {
+ boolean notDone2 = true;
+ System.out.println("What do you wish me to sell, " + player.getName() + "?");
+ while (notDone2) {
+ response = input.nextLine();
+ if (response.equalsIgnoreCase("O")) {
+ System.out.println("\nHow much Opium shall I sell, " + player.getName() + "? (You have " + player.getOpiumHeld() + ")");
+ while (notDone2) {
+ int num = input.nextInt();
+ if (num <= player.getOpiumHeld() && num >= 0) {
+ player.setOpiumHeld(player.getOpiumHeld()-num);
+ player.setMoney(player.getMoney() + num*opiumPrice);
+ notDone2 = false;
+ } else if (num >= 0) {
+ System.out.println(player.getName() + ", you don't have that many to sell!");
+ } else {
+ System.out.println(player.getName() + ", how am I supposed to sell " + "'" + num + "'" + " Opium?");
+ }
+ }
+ } else if (response.equalsIgnoreCase("S")) {
+ System.out.println("\nHow much Silk shall I sell, " + player.getName() + "? (You have " + player.getSilkHeld() + ")");
+ while (notDone2) {
+ int num = input.nextInt();
+ if (num <= player.getSilkHeld() && num >= 0) {
+ player.setSilkHeld(player.getSilkHeld()-num);
+ player.setMoney(player.getMoney() + num*silkPrice);
+ notDone2 = false;
+ } else if (num >= 0) {
+ System.out.println(player.getName() + ", you don't have that many to sell!");
+ } else {
+ System.out.println(player.getName() + ", how am I supposed to sell " + "'" + num + "'" + " Silk?");
+ }
+ }
+ } else if (response.equalsIgnoreCase("A")) {
+ System.out.println("\nHow many Arms shall I sell, " + player.getName() + "? (You have " + player.getArmsHeld() + ")");
+ while (notDone2) {
+ int num = input.nextInt();
+ if (num <= player.getArmsHeld() && num >= 0) {
+ player.setArmsHeld(player.getArmsHeld()-num);
+ player.setMoney(player.getMoney() + num*armsPrice);
+ notDone2 = false;
+ } else if (num >= 0) {
+ System.out.println(player.getName() + ", you don't have that many to sell!");
+ } else {
+ System.out.println(player.getName() + ", how am I supposed to sell " + "'" + num + "'" + " Arms?");
+ }
+ }
+ } else if (response.equalsIgnoreCase("G")) {
+ System.out.println("\nHow much General Cargo shall I sell, " + player.getName() + "? (You have " + player.getGeneralHeld() + ")");
+ while (notDone2) {
+ int num = input.nextInt();
+ if (num <= player.getGeneralHeld() && num >= 0) {
+ player.setGeneralHeld(player.getGeneralHeld()-num);
+ player.setMoney(player.getMoney() + num*generalPrice);
+ notDone2 = false;
+ } else if (num >= 0) {
+ System.out.println(player.getName() + ", you don't have that many to sell!");
+ } else {
+ System.out.println(player.getName() + ", how am I supposed to sell " + "'" + num + "'" + " General Cargo?");
+ }
+ }
+ }
+
+ }
+
+ } else if (response.equalsIgnoreCase("V")) {
+ System.out.println("\n*** PLACEHOLDER FOR BANK ***\n");
+ } else if (response.equalsIgnoreCase("T")) {
+ System.out.println("\n*** PLACEHOLDER FOR WAREHOUSE ***\n");
+ } else if (response.equalsIgnoreCase("Q")) {
+ travel();
+ notDone = false;
+ } else if (response.equalsIgnoreCase("R")) {
+ retire();
+ notDone = false;
+ }
+ }
+ }
+
public void shop() {
updatePrices();
Scanner input = new Scanner(System.in);
boolean notDone = true;
- if (player.getLocation() == 1) {
- while (notDone) {
- printShop();
- System.out.println("\nShall I Buy, Sell, Visit Bank, Transfer Cargo, or Quit Trading?");
- String response = input.next();
- if (response.equalsIgnoreCase("B")) {
- boolean notDone2 = true;
- System.out.println("What do you wish me to buy, " + player.getName() + "?");
- while (notDone2) {
- response = input.nextLine();
- if (response.equalsIgnoreCase("O")) {
- System.out.println("\nHow much Opium shall I buy, " + player.getName() + "? (You can afford " + player.getMoney() / opiumPrice + ")");
- while (notDone2) {
- int num = input.nextInt();
- if (num <= player.getMoney() / opiumPrice && num >= 0) {
- player.setOpiumHeld(player.getOpiumHeld()+num);
- player.setMoney(player.getMoney()-num * opiumPrice);
- notDone2 = false;
- } else if (num >= 0) {
- System.out.println(player.getName() + ", you can't afford that!");
- } else {
- System.out.println(player.getName() + ", how am I supposed to buy " + "'" + num + "'" + " Opium?");
- }
- }
- } else if (response.equalsIgnoreCase("S")) {
- System.out.println("\nHow much Silk shall I buy, " + player.getName() + "? (You can afford " + player.getMoney() / silkPrice + ")");
- while (notDone2) {
- int num = input.nextInt();
- if (num <= player.getMoney() / silkPrice && num >= 0) {
- player.setSilkHeld(player.getSilkHeld()+num);
- player.setMoney(player.getMoney()-num * silkPrice);
- notDone2 = false;
- } else if (num >= 0) {
- System.out.println(player.getName() + ", you can't afford that!");
- } else {
- System.out.println(player.getName() + ", how am I supposed to buy " + "'" + num + "'" + " Silk?");
- }
- }
- } else if (response.equalsIgnoreCase("A")) {
- System.out.println("\nHow many Arms shall I buy, " + player.getName() + "? (You can afford " + player.getMoney() / armsPrice + ")");
- while (notDone2) {
- int num = input.nextInt();
- if (num <= player.getMoney() / armsPrice && num >= 0) {
- player.setArmsHeld(player.getArmsHeld()+num);
- player.setMoney(player.getMoney() - num*armsPrice);
- notDone2 = false;
- } else if (num >= 0) {
- System.out.println(player.getName() + ", you can't afford that!");
- } else {
- System.out.println(player.getName() + ", how am I supposed to buy " + "'" + num + "'" + " Arms?");
- }
- }
- } else if (response.equalsIgnoreCase("G")) {
- System.out.println("\nHow much General Cargo shall I buy, " + player.getName() + "? (You can afford " + player.getMoney() / generalPrice + ")");
- while (notDone2) {
- int num = input.nextInt();
- if (num <= player.getMoney() / generalPrice && num >= 0) {
- player.setGeneralHeld(player.getGeneralHeld()+num);
- player.setMoney(player.getMoney() - num*generalPrice);
- notDone2 = false;
- } else if (num >= 0) {
- System.out.println(player.getName() + ", you can't afford that!");
- } else {
- System.out.println(player.getName() + ", how am I supposed to buy " + "'" + num + "'" + " General Cargo?");
- }
- }
- }
-
- }
-
- } else if (response.equalsIgnoreCase("S")) {
- boolean notDone2 = true;
- System.out.println("What do you wish me to sell, " + player.getName() + "?");
- while (notDone2) {
- response = input.nextLine();
- if (response.equalsIgnoreCase("O")) {
- System.out.println("\nHow much Opium shall I sell, " + player.getName() + "? (You have " + player.getOpiumHeld() + ")");
- while (notDone2) {
- int num = input.nextInt();
- if (num <= player.getOpiumHeld() && num >= 0) {
- player.setOpiumHeld(player.getOpiumHeld()-num);
- player.setMoney(player.getMoney() + num*opiumPrice);
- notDone2 = false;
- } else if (num >= 0) {
- System.out.println(player.getName() + ", you don't have that many to sell!");
- } else {
- System.out.println(player.getName() + ", how am I supposed to sell " + "'" + num + "'" + " Opium?");
- }
- }
- } else if (response.equalsIgnoreCase("S")) {
- System.out.println("\nHow much Silk shall I sell, " + player.getName() + "? (You have " + player.getSilkHeld() + ")");
- while (notDone2) {
- int num = input.nextInt();
- if (num <= player.getSilkHeld() && num >= 0) {
- player.setSilkHeld(player.getSilkHeld()-num);
- player.setMoney(player.getMoney() + num*silkPrice);
- notDone2 = false;
- } else if (num >= 0) {
- System.out.println(player.getName() + ", you don't have that many to sell!");
- } else {
- System.out.println(player.getName() + ", how am I supposed to sell " + "'" + num + "'" + " Silk?");
- }
- }
- } else if (response.equalsIgnoreCase("A")) {
- System.out.println("\nHow many Arms shall I sell, " + player.getName() + "? (You have " + player.getArmsHeld() + ")");
- while (notDone2) {
- int num = input.nextInt();
- if (num <= player.getArmsHeld() && num >= 0) {
- player.setArmsHeld(player.getArmsHeld()-num);
- player.setMoney(player.getMoney() + num*armsPrice);
- notDone2 = false;
- } else if (num >= 0) {
- System.out.println(player.getName() + ", you don't have that many to sell!");
- } else {
- System.out.println(player.getName() + ", how am I supposed to sell " + "'" + num + "'" + " Arms?");
- }
- }
- } else if (response.equalsIgnoreCase("G")) {
- System.out.println("\nHow much General Cargo shall I sell, " + player.getName() + "? (You have " + player.getGeneralHeld() + ")");
- while (notDone2) {
- int num = input.nextInt();
- if (num <= player.getGeneralHeld() && num >= 0) {
- player.setGeneralHeld(player.getGeneralHeld()-num);
- player.setMoney(player.getMoney() + num*generalPrice);
- notDone2 = false;
- } else if (num >= 0) {
- System.out.println(player.getName() + ", you don't have that many to sell!");
- } else {
- System.out.println(player.getName() + ", how am I supposed to sell " + "'" + num + "'" + " General Cargo?");
- }
- }
- }
-
- }
-
- } else if (response.equalsIgnoreCase("V")) {
- System.out.println("\n*** PLACEHOLDER FOR BANK ***\n");
- } else if (response.equalsIgnoreCase("T")) {
- System.out.println("\n*** PLACEHOLDER FOR WAREHOUSE ***\n");
- } else if (response.equalsIgnoreCase("Q")) {
- System.out.println("\n*** PLACEHOLDER FOR TRAVEL ***\n");
- notDone = false;
- }
- }
- } else {
- while (notDone) {
- printShop();
- System.out.println("\nShall I Buy, Sell, or Quit Trading?");
- String response = input.next();
- if (response.equalsIgnoreCase("B")) {
- boolean notDone2 = true;
- System.out.println("What do you wish me to buy, " + player.getName() + "?");
- while (notDone2) {
- response = input.nextLine();
- if (response.equalsIgnoreCase("O")) {
- System.out.println("\nHow much Opium shall I buy, " + player.getName() + "? (You can afford " + player.getMoney() / opiumPrice + ")");
- while (notDone2) {
- int num = input.nextInt();
- if (num <= player.getMoney() / opiumPrice && num >= 0) {
- player.setOpiumHeld(player.getOpiumHeld()+num);
- player.setMoney(player.getMoney() - num*opiumPrice);
- notDone2 = false;
- } else if (num >= 0) {
- System.out.println(player.getName() + ", you can't afford that!");
- } else {
- System.out.println(player.getName() + ", how am I supposed to buy " + "'" + num + "'" + " Opium?");
- }
- }
- } else if (response.equalsIgnoreCase("S")) {
- System.out.println("\nHow much Silk shall I buy, " + player.getName() + "? (You can afford " + player.getMoney() / silkPrice + ")");
- while (notDone2) {
- int num = input.nextInt();
- if (num <= player.getMoney() / silkPrice && num >= 0) {
- player.setSilkHeld(player.getSilkHeld()+num);
- player.setMoney(player.getMoney() - num*silkPrice);
- notDone2 = false;
- } else if (num >= 0) {
- System.out.println(player.getName() + ", you can't afford that!");
- } else {
- System.out.println(player.getName() + ", how am I supposed to buy " + "'" + num + "'" + " Silk?");
- }
- }
- } else if (response.equalsIgnoreCase("A")) {
- System.out.println("\nHow many Arms shall I buy, " + player.getName() + "? (You can afford " + player.getMoney() / armsPrice + ")");
- while (notDone2) {
- int num = input.nextInt();
- if (num <= player.getMoney() / armsPrice && num >= 0) {
- player.setArmsHeld(player.getArmsHeld()+num);
- player.setMoney(player.getMoney() - num*armsPrice);
- notDone2 = false;
- } else if (num >= 0) {
- System.out.println(player.getName() + ", you can't afford that!");
- } else {
- System.out.println(player.getName() + ", how am I supposed to buy " + "'" + num + "'" + " Arms?");
- }
- }
- } else if (response.equalsIgnoreCase("G")) {
- System.out.println("\nHow much General Cargo shall I buy, " + player.getName() + "? (You can afford " + player.getMoney() / generalPrice + ")");
- while (notDone2) {
- int num = input.nextInt();
- if (num <= player.getMoney() / generalPrice && num >= 0) {
- player.setGeneralHeld(player.getGeneralHeld()+num);
- player.setMoney(player.getMoney() - num*generalPrice);
- notDone2 = false;
- } else if (num >= 0) {
- System.out.println(player.getName() + ", you can't afford that!");
- } else {
- System.out.println(player.getName() + ", how am I supposed to buy " + "'" + num + "'" + " General Cargo?");
- }
- }
- }
-
- }
-
- } else if (response.equalsIgnoreCase("S")) {
- boolean notDone2 = true;
- System.out.println("What do you wish me to sell, " + player.getName() + "?");
- while (notDone2) {
- response = input.nextLine();
- if (response.equalsIgnoreCase("O")) {
- System.out.println("\nHow much Opium shall I sell, " + player.getName() + "? (You have " + player.getOpiumHeld() + ")");
- while (notDone2) {
- int num = input.nextInt();
- if (num <= player.getOpiumHeld() && num >= 0) {
- player.setOpiumHeld(player.getOpiumHeld()-num);
- player.setMoney(player.getMoney() + num*opiumPrice);
- notDone2 = false;
- } else if (num >= 0) {
- System.out.println(player.getName() + ", you don't have that many to sell!");
- } else {
- System.out.println(player.getName() + ", how am I supposed to sell " + "'" + num + "'" + " Opium?");
- }
- }
- } else if (response.equalsIgnoreCase("S")) {
- System.out.println("\nHow much Silk shall I sell, " + player.getName() + "? (You have " + player.getSilkHeld() + ")");
- while (notDone2) {
- int num = input.nextInt();
- if (num <= player.getSilkHeld() && num >= 0) {
- player.setSilkHeld(player.getSilkHeld()-num);
- player.setMoney(player.getMoney() + num*silkPrice);
- notDone2 = false;
- } else if (num >= 0) {
- System.out.println(player.getName() + ", you don't have that many to sell!");
- } else {
- System.out.println(player.getName() + ", how am I supposed to sell " + "'" + num + "'" + " Silk?");
- }
- }
- } else if (response.equalsIgnoreCase("A")) {
- System.out.println("\nHow many Arms shall I sell, " + player.getName() + "? (You have " + player.getArmsHeld() + ")");
- while (notDone2) {
- int num = input.nextInt();
- if (num <= player.getArmsHeld() && num >= 0) {
- player.setArmsHeld(player.getArmsHeld()-num);
- player.setMoney(player.getMoney() + num*armsPrice);
- notDone2 = false;
- } else if (num >= 0) {
- System.out.println(player.getName() + ", you don't have that many to sell!");
- } else {
- System.out.println(player.getName() + ", how am I supposed to sell " + "'" + num + "'" + " Arms?");
- }
- }
- } else if (response.equalsIgnoreCase("G")) {
- System.out.println("\nHow much General Cargo shall I sell, " + player.getName() + "? (You have " + player.getGeneralHeld() + ")");
- while (notDone2) {
- int num = input.nextInt();
- if (num <= player.getGeneralHeld() && num >= 0) {
- player.setGeneralHeld(player.getGeneralHeld()-num);
- player.setMoney(player.getMoney() + num*generalPrice);
- notDone2 = false;
- } else if (num >= 0) {
- System.out.println(player.getName() + ", you don't have that many to sell!");
- } else {
- System.out.println(player.getName() + ", how am I supposed to sell " + "'" + num + "'" + " General Cargo?");
- }
- }
- }
- }
- } else if (response.equalsIgnoreCase("Q")) {
- System.out.println("\n*** PLACEHOLDER FOR TRAVEL ***\n");
- notDone = false;
- }
- }
-
+ if (player.getLocation() == 1 && player.getBank()+player.getMoney()-player.getDebt() < 1000000) {
+ atLocationOne(notDone, input);
+ }else if(player.getLocation() != 1) {
+ notAtLocationOne(notDone, input);
+ }else{
+ retireAndLocationOne(notDone, input);
}
}
}
diff --git a/src/Travel.java b/src/Travel.java
index 62a1dbd..a98cacc 100644
--- a/src/Travel.java
+++ b/src/Travel.java
@@ -5,7 +5,7 @@ public class Travel {
private Player player;
- public void Player(Player player) {
+ public void setPlayer(Player player) {
Player playerDummy = new Player(player);
this.player = playerDummy;
}
@@ -54,11 +54,10 @@ public class Travel {
}
private void randomEventSea(int locationOfTravel) throws Exception {
- ShipWarfare attackShip = new ShipWarfare(player);
Random rand = new Random();
int randGenNum = rand.nextInt(3) + 1;
if (randGenNum == 1) {
- attackShip.peasantFleetAttack();
+ peasantFleet();
} else if (randGenNum == 2) {
disaster(locationOfTravel);
}
@@ -83,6 +82,12 @@ public class Travel {
}
}
+ public void peasantFleet() throws Exception {
+ ShipWarfare attackShip = new ShipWarfare(player);
+ attackShip.peasantFleetAttack();
+ player = attackShip.getPlayer();
+ }
+
public void travelTo() {
Scanner keyboard = new Scanner(System.in);
String response;
diff --git a/src/main.java b/src/main.java
index 7c6394d..a0c4684 100644
--- a/src/main.java
+++ b/src/main.java
@@ -25,23 +25,20 @@ public class main {
player = warehouse.getPlayer();
}
- public void peasantFleet(ShipWarfare warfare) throws Exception {
- warfare.setPlayer(player);
- warfare.peasantFleetAttack();
- player = warfare.getPlayer();
+ public void bank(Bank bank){
+ bank.setPlayer(player);
+ //warehouse.intialize();
+ player = bank.getPlayer();
}
public static void main(String[] args) throws Exception {
main main = new main();
- ShipWarfare littyWarfare = new ShipWarfare(main.getPlayer());
TaipanShop littyShop = new TaipanShop(main.getPlayer());
Start start = new Start(main.getPlayer());
-
- main.shop(littyShop);
-
- main.peasantFleet(littyWarfare);
-
- main.shop(littyShop);
+ main.start(start);
+ while(!main.getPlayer().getRetire()){
+ main.shop(littyShop);
+ }
}
}