Richer forest/night SVGs and stable scene-image rendering without parallax overshoot so shop thumbnails match the pet LCD.
37 lines
1.9 KiB
XML
37 lines
1.9 KiB
XML
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 128 96" width="128" height="96">
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<defs>
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<linearGradient id="night-sky" x1="0" y1="0" x2="0" y2="1">
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<stop offset="0%" stop-color="#1e1b4b"/>
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<stop offset="55%" stop-color="#4c1d95"/>
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<stop offset="100%" stop-color="#0f172a"/>
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</linearGradient>
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</defs>
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<rect width="128" height="96" fill="url(#night-sky)"/>
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<!-- stars -->
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<rect x="12" y="10" width="2" height="2" fill="#fef9c3"/>
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<rect x="28" y="6" width="2" height="2" fill="#fef9c3"/>
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<rect x="44" y="14" width="2" height="2" fill="#fef9c3"/>
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<rect x="58" y="8" width="2" height="2" fill="#fef9c3"/>
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<rect x="72" y="18" width="2" height="2" fill="#fef9c3"/>
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<rect x="86" y="12" width="2" height="2" fill="#fef9c3"/>
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<rect x="102" y="6" width="2" height="2" fill="#fef9c3"/>
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<rect x="18" y="24" width="2" height="2" fill="#fef08a"/>
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<rect x="52" y="22" width="2" height="2" fill="#fef9c3"/>
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<rect x="94" y="26" width="2" height="2" fill="#fef9c3"/>
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<rect x="110" y="20" width="2" height="2" fill="#fef08a"/>
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<rect x="36" y="32" width="2" height="2" fill="#fef9c3" opacity="0.8"/>
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<rect x="68" y="30" width="2" height="2" fill="#fef9c3" opacity="0.8"/>
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<!-- moon glow -->
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<circle cx="98" cy="22" r="14" fill="#fef9c3" opacity="0.15"/>
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<circle cx="98" cy="22" r="10" fill="#fef9c3" opacity="0.25"/>
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<circle cx="98" cy="22" r="7" fill="#fef9c3" opacity="0.95"/>
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<circle cx="95" cy="20" r="5" fill="#fef08a" opacity="0.5"/>
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<!-- distant hills -->
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<rect x="0" y="68" width="128" height="28" fill="#0f172a" opacity="0.55"/>
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<rect x="0" y="72" width="40" height="24" fill="#1e1b4b" opacity="0.7"/>
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<rect x="36" y="76" width="48" height="20" fill="#312e81" opacity="0.5"/>
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<rect x="80" y="70" width="48" height="26" fill="#1e1b4b" opacity="0.65"/>
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<!-- ground -->
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<rect x="0" y="84" width="128" height="12" fill="#0f172a"/>
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</svg>
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