Files
CollectorMono/Collector/Restrictions.cs

26 lines
855 B
C#

using System;
using Collector.Character;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using static Collector.IRestrictions;
namespace Collector
{
public interface IRestrictions
{
public const int Seed = 3;
public const int TileSize = 1;
public const float ViewportHeight = 9f;
public const float ViewportWidth = 16f;
public const float MovementSpeed = 4/32f;
public const int KeyDelay = 20;
public const int ChunkSize = 8;
public const int SuperChunkSize = 1;
public const int ChunkShift = 3;
public const int RenderDistance = 5;
public const float RenderTime = 1/60f;
public const float Zoom = 69;
public const float Scale = ViewportWidth/ViewportHeight;
public const float AnimationDuration = 0.3f;
}
}