Files
CollectorMono/Collector/Restrictions.cs

22 lines
681 B
C#

using System;
using static Collector.IRestrictions;
namespace Collector
{
public interface IRestrictions
{
public const int Seed = 1;
public const float ViewportHeight = 9/2f;
public const float ViewportWidth = 16/2f;
public const int MovementSpeed = 16;
public const int FreeSpeed = 2;
public const int KeyDelay = 0;
public const int TileSize = 32;
public const int ChunkSize = 8;
public const int SuperChunkSize = 1;
public const int TileShift = 5;
public const int ChunkShift = 3;
public const int RenderDistance = 3;
public const float RenderTime = 1/60f;
}
}