16 Commits

Author SHA1 Message Date
669354fd40 Replace YouTube link 2026-05-11 17:10:53 -06:00
564569603b Rename Gitea user 2026-05-11 16:53:19 -06:00
db6ee31a9b Update project status 2026-05-11 16:12:06 -06:00
ee98afebbc Update README.md
Changed video start time
2022-11-21 16:56:01 -07:00
ae33e102c7 Update README.md
Fixed the video so there is no double audio
2021-09-18 18:37:42 -06:00
5ef4f5860e Update README.md
Removed WIP message above the video
2021-09-18 18:27:58 -06:00
dec50d8fdf Merge branch 'master' of https://github.com/Solargale/CollectorMono 2021-09-18 18:27:16 -06:00
c29d61030c Embedded the video into the readme 2021-09-18 18:25:49 -06:00
788ca44704 Update README.md
Added the wip warning for the video
2021-09-18 18:02:18 -06:00
8646db1e10 Added the previews for all the pictures! 2021-09-18 18:00:19 -06:00
f90198f623 Added a bunch of screenshots 2021-09-18 17:57:18 -06:00
08ff0de651 Added Design doc 2021-09-18 17:47:38 -06:00
fbc62ab889 Added Design doc pdf 2021-09-18 17:42:45 -06:00
11dac9ee64 Added a bit more info on the github readme, still need to add pictures and video explaining the game itself. Also need to add design doc pdf if possible 2021-09-18 17:36:05 -06:00
34cf1c03a3 Create README.md
Just making a README.md so that we can add pictures and a video explaining it on my portfolio
2021-09-18 17:17:59 -06:00
5fd7689237 Desaturated the grass so it doesn't burn out the eyes of the player 2021-09-18 17:16:43 -06:00
608 changed files with 6806 additions and 149 deletions

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Collector/Content/bkd32.ase Normal file

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<?xml version="1.0" encoding="utf-8"?>
<XnaContent xmlns:ns="Microsoft.Xna.Framework">
<Asset Type="GeonBit.UI.DataTypes.ThemeSettings">
<ThemeName>Clean</ThemeName>
<AuthorName>Ronen Ness</AuthorName>
<Description>A simple, editor-like UI theme.</Description>
<Credits>Made by Ronen Ness</Credits>
<Version>1.0.0</Version>
<RepoUrl></RepoUrl>
<License>MIT</License>
</Asset>
</XnaContent>

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@@ -0,0 +1,38 @@
#if OPENGL
#define SV_POSITION POSITION
#define VS_SHADERMODEL vs_3_0
#define PS_SHADERMODEL ps_3_0
#else
#define VS_SHADERMODEL vs_4_0_level_9_1
#define PS_SHADERMODEL ps_4_0_level_9_1
#endif
Texture2D SpriteTexture;
sampler2D SpriteTextureSampler = sampler_state
{
Texture = <SpriteTexture>;
};
struct VertexShaderOutput
{
float4 Position : SV_POSITION;
float4 Color : COLOR0;
float2 TextureCoordinates : TEXCOORD0;
};
float4 MainPS(VertexShaderOutput input) : COLOR
{
float4 color = tex2D(SpriteTextureSampler,input.TextureCoordinates) * input.Color;
float value = (color.r + color.g + color.b) / 3;
color.r = color.g = color.b = value;
return color;
}
technique SpriteDrawing
{
pass P0
{
PixelShader = compile PS_SHADERMODEL MainPS();
}
};

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@@ -0,0 +1,39 @@
#if OPENGL
#define SV_POSITION POSITION
#define VS_SHADERMODEL vs_3_0
#define PS_SHADERMODEL ps_3_0
#else
#define VS_SHADERMODEL vs_4_0_level_9_1
#define PS_SHADERMODEL ps_4_0_level_9_1
#endif
Texture2D SpriteTexture;
sampler2D SpriteTextureSampler = sampler_state
{
Texture = <SpriteTexture>;
};
struct VertexShaderOutput
{
float4 Position : SV_POSITION;
float4 Color : COLOR0;
float2 TextureCoordinates : TEXCOORD0;
};
float4 MainPS(VertexShaderOutput input) : COLOR
{
float4 color = tex2D(SpriteTextureSampler,input.TextureCoordinates) * input.Color;
color.r = 1 * color.a * input.Color.r;
color.g = 1 * color.a * input.Color.g;
color.b = 1 * color.a * input.Color.b;
return color;
}
technique SpriteDrawing
{
pass P0
{
PixelShader = compile PS_SHADERMODEL MainPS();
}
};

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@@ -0,0 +1,60 @@
<?xml version="1.0" encoding="utf-8"?>
<!--
This file contains an xml description of a font, and will be read by the XNA
Framework Content Pipeline. Follow the comments to customize the appearance
of the font in your game, and to change the characters which are available to draw
with.
-->
<XnaContent xmlns:Graphics="Microsoft.Xna.Framework.Content.Pipeline.Graphics">
<Asset Type="Graphics:FontDescription">
<!--
Modify this string to change the font that will be imported.
-->
<FontName>Bitstream Vera Sans Mono Bold</FontName>
<!--
Size is a float value, measured in points. Modify this value to change
the size of the font.
-->
<Size>16</Size>
<!--
Spacing is a float value, measured in pixels. Modify this value to change
the amount of spacing in between characters.
-->
<Spacing>0</Spacing>
<!--
UseKerning controls the layout of the font. If this value is true, kerning information
will be used when placing characters.
-->
<UseKerning>true</UseKerning>
<!--
Style controls the style of the font. Valid entries are "Regular", "Bold", "Italic",
and "Bold, Italic", and are case sensitive.
-->
<Style>Regular</Style>
<!--
If you uncomment this line, the default character will be substituted if you draw
or measure text that contains characters which were not included in the font.
-->
<!-- <DefaultCharacter>*</DefaultCharacter> -->
<!--
CharacterRegions control what letters are available in the font. Every
character from Start to End will be built and made available for drawing. The
default range is from 32, (ASCII space), to 126, ('~'), covering the basic Latin
character set. The characters are ordered according to the Unicode standard.
See the documentation for more information.
-->
<CharacterRegions>
<CharacterRegion>
<Start>&#32;</Start>
<End>&#126;</End>
</CharacterRegion>
</CharacterRegions>
</Asset>
</XnaContent>

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@@ -0,0 +1,60 @@
<?xml version="1.0" encoding="utf-8"?>
<!--
This file contains an xml description of a font, and will be read by the XNA
Framework Content Pipeline. Follow the comments to customize the appearance
of the font in your game, and to change the characters which are available to draw
with.
-->
<XnaContent xmlns:Graphics="Microsoft.Xna.Framework.Content.Pipeline.Graphics">
<Asset Type="Graphics:FontDescription">
<!--
Modify this string to change the font that will be imported.
-->
<FontName>Bitstream Vera Sans Mono Oblique</FontName>
<!--
Size is a float value, measured in points. Modify this value to change
the size of the font.
-->
<Size>16</Size>
<!--
Spacing is a float value, measured in pixels. Modify this value to change
the amount of spacing in between characters.
-->
<Spacing>0</Spacing>
<!--
UseKerning controls the layout of the font. If this value is true, kerning information
will be used when placing characters.
-->
<UseKerning>true</UseKerning>
<!--
Style controls the style of the font. Valid entries are "Regular", "Bold", "Italic",
and "Bold, Italic", and are case sensitive.
-->
<Style>Italic</Style>
<!--
If you uncomment this line, the default character will be substituted if you draw
or measure text that contains characters which were not included in the font.
-->
<!-- <DefaultCharacter>*</DefaultCharacter> -->
<!--
CharacterRegions control what letters are available in the font. Every
character from Start to End will be built and made available for drawing. The
default range is from 32, (ASCII space), to 126, ('~'), covering the basic Latin
character set. The characters are ordered according to the Unicode standard.
See the documentation for more information.
-->
<CharacterRegions>
<CharacterRegion>
<Start>&#32;</Start>
<End>&#126;</End>
</CharacterRegion>
</CharacterRegions>
</Asset>
</XnaContent>

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@@ -0,0 +1,60 @@
<?xml version="1.0" encoding="utf-8"?>
<!--
This file contains an xml description of a font, and will be read by the XNA
Framework Content Pipeline. Follow the comments to customize the appearance
of the font in your game, and to change the characters which are available to draw
with.
-->
<XnaContent xmlns:Graphics="Microsoft.Xna.Framework.Content.Pipeline.Graphics">
<Asset Type="Graphics:FontDescription">
<!--
Modify this string to change the font that will be imported.
-->
<FontName>Bitstream Vera Sans Mono Roman</FontName>
<!--
Size is a float value, measured in points. Modify this value to change
the size of the font.
-->
<Size>16</Size>
<!--
Spacing is a float value, measured in pixels. Modify this value to change
the amount of spacing in between characters.
-->
<Spacing>0</Spacing>
<!--
UseKerning controls the layout of the font. If this value is true, kerning information
will be used when placing characters.
-->
<UseKerning>true</UseKerning>
<!--
Style controls the style of the font. Valid entries are "Regular", "Bold", "Italic",
and "Bold, Italic", and are case sensitive.
-->
<Style>Regular</Style>
<!--
If you uncomment this line, the default character will be substituted if you draw
or measure text that contains characters which were not included in the font.
-->
<!-- <DefaultCharacter>*</DefaultCharacter> -->
<!--
CharacterRegions control what letters are available in the font. Every
character from Start to End will be built and made available for drawing. The
default range is from 32, (ASCII space), to 126, ('~'), covering the basic Latin
character set. The characters are ordered according to the Unicode standard.
See the documentation for more information.
-->
<CharacterRegions>
<CharacterRegion>
<Start>&#32;</Start>
<End>&#126;</End>
</CharacterRegion>
</CharacterRegions>
</Asset>
</XnaContent>

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@@ -0,0 +1,20 @@
<?xml version="1.0" encoding="utf-8"?>
<XnaContent xmlns:ns="Microsoft.Xna.Framework">
<Asset Type="GeonBit.UI.DataTypes.DefaultStyles">
<Scale>2</Scale>
<FillColor Null="true" />
<OutlineColor Null="true" />
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<ForceAlignCenter Null="true" />
<FontStyle Null="true" />
<SelectedHighlightColor Null="true" />
<ShadowColor Null="true" />
<ShadowOffset Null="true" />
<Padding Null="true" />
<SpaceBefore Null="true" />
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<ShadowScale Null="true" />
<DefaultSize>0 60</DefaultSize>
</Asset>
</XnaContent>

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<?xml version="1.0" encoding="utf-8"?>
<XnaContent xmlns:ns="Microsoft.Xna.Framework">
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<FontStyle Null="true" />
<SelectedHighlightColor Null="true" />
<ShadowColor Null="true" />
<ShadowOffset Null="true" />
<Padding Null="true" />
<SpaceBefore Null="true" />
<SpaceAfter Null="true" />
<ShadowScale Null="true" />
<DefaultSize Null="true" />
</Asset>
</XnaContent>

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@@ -0,0 +1,20 @@
<?xml version="1.0" encoding="utf-8"?>
<XnaContent xmlns:ns="Microsoft.Xna.Framework">
<Asset Type="GeonBit.UI.DataTypes.DefaultStyles">
<Scale Null="true" />
<FillColor Null="true" />
<OutlineColor Null="true" />
<OutlineWidth Null="true" />
<ForceAlignCenter Null="true" />
<FontStyle Null="true" />
<SelectedHighlightColor Null="true" />
<ShadowColor Null="true" />
<ShadowOffset Null="true" />
<Padding Null="true" />
<SpaceBefore Null="true" />
<SpaceAfter Null="true" />
<ShadowScale Null="true" />
<DefaultSize Null="true" />
</Asset>
</XnaContent>

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@@ -0,0 +1,20 @@
<?xml version="1.0" encoding="utf-8"?>
<XnaContent xmlns:ns="Microsoft.Xna.Framework">
<Asset Type="GeonBit.UI.DataTypes.DefaultStyles">
<Scale Null="true" />
<FillColor Null="true" />
<OutlineColor Null="true" />
<OutlineWidth Null="true" />
<ForceAlignCenter Null="true" />
<FontStyle Null="true" />
<SelectedHighlightColor Null="true" />
<ShadowColor Null="true" />
<ShadowOffset Null="true" />
<Padding Null="true" />
<SpaceBefore Null="true" />
<SpaceAfter Null="true" />
<ShadowScale Null="true" />
<DefaultSize>0 50</DefaultSize>
</Asset>
</XnaContent>

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@@ -0,0 +1,20 @@
<?xml version="1.0" encoding="utf-8"?>
<XnaContent xmlns:ns="Microsoft.Xna.Framework">
<Asset Type="GeonBit.UI.DataTypes.DefaultStyles">
<Scale Null="true" />
<FillColor Null="true" />
<OutlineColor Null="true" />
<OutlineWidth Null="true" />
<ForceAlignCenter Null="true" />
<FontStyle Null="true" />
<SelectedHighlightColor Null="true" />
<ShadowColor Null="true" />
<ShadowOffset Null="true" />
<Padding Null="true" />
<SpaceBefore Null="true" />
<SpaceAfter Null="true" />
<ShadowScale Null="true" />
<DefaultSize Null="true" />
</Asset>
</XnaContent>

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@@ -0,0 +1,20 @@
<?xml version="1.0" encoding="utf-8"?>
<XnaContent xmlns:ns="Microsoft.Xna.Framework">
<Asset Type="GeonBit.UI.DataTypes.DefaultStyles">
<Scale Null="true" />
<FillColor Null="true" />
<OutlineColor Null="true" />
<OutlineWidth Null="true" />
<ForceAlignCenter Null="true" />
<FontStyle Null="true" />
<SelectedHighlightColor Null="true" />
<ShadowColor Null="true" />
<ShadowOffset Null="true" />
<Padding Null="true" />
<SpaceBefore Null="true" />
<SpaceAfter Null="true" />
<ShadowScale Null="true" />
<DefaultSize Null="true" />
</Asset>
</XnaContent>

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@@ -0,0 +1,20 @@
<?xml version="1.0" encoding="utf-8"?>
<XnaContent xmlns:ns="Microsoft.Xna.Framework">
<Asset Type="GeonBit.UI.DataTypes.DefaultStyles">
<Scale Null="true" />
<FillColor Null="true" />
<OutlineColor Null="true" />
<OutlineWidth Null="true" />
<ForceAlignCenter Null="true" />
<FontStyle Null="true" />
<SelectedHighlightColor Null="true" />
<ShadowColor Null="true" />
<ShadowOffset Null="true" />
<Padding Null="true" />
<SpaceBefore Null="true" />
<SpaceAfter Null="true" />
<ShadowScale Null="true" />
<DefaultSize Null="true" />
</Asset>
</XnaContent>

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@@ -0,0 +1,20 @@
<?xml version="1.0" encoding="utf-8"?>
<XnaContent xmlns:ns="Microsoft.Xna.Framework">
<Asset Type="GeonBit.UI.DataTypes.DefaultStyles">
<Scale Null="true" />
<FillColor Null="true" />
<OutlineColor Null="true" />
<OutlineWidth Null="true" />
<ForceAlignCenter Null="true" />
<FontStyle Null="true" />
<SelectedHighlightColor Null="true" />
<ShadowColor Null="true" />
<ShadowOffset Null="true" />
<Padding Null="true" />
<SpaceBefore Null="true" />
<SpaceAfter Null="true" />
<ShadowScale Null="true" />
<DefaultSize Null="true" />
</Asset>
</XnaContent>

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@@ -0,0 +1,20 @@
<?xml version="1.0" encoding="utf-8"?>
<XnaContent xmlns:ns="Microsoft.Xna.Framework">
<Asset Type="GeonBit.UI.DataTypes.DefaultStyles">
<Scale Null="true" />
<FillColor Null="true" />
<OutlineColor Null="true" />
<OutlineWidth Null="true" />
<ForceAlignCenter Null="true" />
<FontStyle Null="true" />
<SelectedHighlightColor Null="true" />
<ShadowColor Null="true" />
<ShadowOffset Null="true" />
<Padding Null="true" />
<SpaceBefore Null="true" />
<SpaceAfter Null="true" />
<ShadowScale Null="true" />
<DefaultSize Null="true" />
</Asset>
</XnaContent>

View File

@@ -0,0 +1,19 @@
<?xml version="1.0" encoding="utf-8"?>
<XnaContent xmlns:ns="Microsoft.Xna.Framework">
<Asset Type="GeonBit.UI.DataTypes.DefaultStyles">
<Scale Null="true" />
<FillColor Null="true" />
<OutlineColor Null="true" />
<OutlineWidth Null="true" />
<ForceAlignCenter Null="true" />
<FontStyle Null="true" />
<SelectedHighlightColor>64000000</SelectedHighlightColor>
<ShadowColor Null="true" />
<ShadowOffset Null="true" />
<Padding>30 22</Padding>
<SpaceBefore Null="true" />
<SpaceAfter Null="true" />
<ShadowScale Null="true" />
<DefaultSize>0 220</DefaultSize>
</Asset>
</XnaContent>

View File

@@ -0,0 +1,20 @@
<?xml version="1.0" encoding="utf-8"?>
<XnaContent xmlns:ns="Microsoft.Xna.Framework">
<Asset Type="GeonBit.UI.DataTypes.DefaultStyles">
<Scale Null="true" />
<FillColor Null="true" />
<OutlineColor Null="true" />
<OutlineWidth Null="true" />
<ForceAlignCenter Null="true" />
<FontStyle Null="true" />
<SelectedHighlightColor Null="true" />
<ShadowColor Null="true" />
<ShadowOffset Null="true" />
<Padding Null="true" />
<SpaceBefore Null="true" />
<SpaceAfter Null="true" />
<ShadowScale Null="true" />
<DefaultSize Null="true" />
</Asset>
</XnaContent>

View File

@@ -0,0 +1,20 @@
<?xml version="1.0" encoding="utf-8"?>
<XnaContent xmlns:ns="Microsoft.Xna.Framework">
<Asset Type="GeonBit.UI.DataTypes.DefaultStyles">
<Scale Null="true" />
<FillColor Null="true" />
<OutlineColor Null="true" />
<OutlineWidth Null="true" />
<ForceAlignCenter Null="true" />
<FontStyle Null="true" />
<SelectedHighlightColor Null="true" />
<ShadowColor Null="true" />
<ShadowOffset Null="true" />
<Padding Null="true" />
<SpaceBefore Null="true" />
<SpaceAfter Null="true" />
<ShadowScale Null="true" />
<DefaultSize Null="true" />
</Asset>
</XnaContent>

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@@ -0,0 +1,20 @@
<?xml version="1.0" encoding="utf-8"?>
<XnaContent xmlns:ns="Microsoft.Xna.Framework">
<Asset Type="GeonBit.UI.DataTypes.DefaultStyles">
<Scale>1</Scale>
<FillColor>FFFFFFFF</FillColor>
<OutlineColor>FF000000</OutlineColor>
<OutlineWidth>2</OutlineWidth>
<ForceAlignCenter>false</ForceAlignCenter>
<FontStyle>Regular</FontStyle>
<SelectedHighlightColor Null="true" />
<ShadowColor Null="true" />
<ShadowOffset Null="true" />
<Padding Null="true" />
<SpaceBefore Null="true" />
<SpaceAfter Null="true" />
<ShadowScale Null="true" />
<DefaultSize Null="true" />
</Asset>
</XnaContent>

View File

@@ -0,0 +1,20 @@
<?xml version="1.0" encoding="utf-8"?>
<XnaContent xmlns:ns="Microsoft.Xna.Framework">
<Asset Type="GeonBit.UI.DataTypes.DefaultStyles">
<Scale Null="true" />
<FillColor>FF00FFFF</FillColor>
<OutlineColor Null="true" />
<OutlineWidth Null="true" />
<ForceAlignCenter Null="true" />
<FontStyle Null="true" />
<SelectedHighlightColor Null="true" />
<ShadowColor Null="true" />
<ShadowOffset Null="true" />
<Padding Null="true" />
<SpaceBefore Null="true" />
<SpaceAfter Null="true" />
<ShadowScale Null="true" />
<DefaultSize Null="true" />
</Asset>
</XnaContent>

View File

@@ -0,0 +1,20 @@
<?xml version="1.0" encoding="utf-8"?>
<XnaContent xmlns:ns="Microsoft.Xna.Framework">
<Asset Type="GeonBit.UI.DataTypes.DefaultStyles">
<Scale Null="true" />
<FillColor>FF00FFFF</FillColor>
<OutlineColor Null="true" />
<OutlineWidth Null="true" />
<ForceAlignCenter Null="true" />
<FontStyle Null="true" />
<SelectedHighlightColor Null="true" />
<ShadowColor Null="true" />
<ShadowOffset Null="true" />
<Padding Null="true" />
<SpaceBefore Null="true" />
<SpaceAfter Null="true" />
<ShadowScale Null="true" />
<DefaultSize Null="true" />
</Asset>
</XnaContent>

View File

@@ -0,0 +1,20 @@
<?xml version="1.0" encoding="utf-8"?>
<XnaContent xmlns:ns="Microsoft.Xna.Framework">
<Asset Type="GeonBit.UI.DataTypes.DefaultStyles">
<Scale Null="true" />
<FillColor Null="true" />
<OutlineColor Null="true" />
<OutlineWidth Null="true" />
<ForceAlignCenter Null="true" />
<FontStyle Null="true" />
<SelectedHighlightColor Null="true" />
<ShadowColor Null="true" />
<ShadowOffset Null="true" />
<Padding Null="true" />
<SpaceBefore Null="true" />
<SpaceAfter Null="true" />
<ShadowScale Null="true" />
<DefaultSize>0 30</DefaultSize>
</Asset>
</XnaContent>

View File

@@ -0,0 +1,20 @@
<?xml version="1.0" encoding="utf-8"?>
<XnaContent xmlns:ns="Microsoft.Xna.Framework">
<Asset Type="GeonBit.UI.DataTypes.DefaultStyles">
<Scale Null="true" />
<FillColor Null="true" />
<OutlineColor Null="true" />
<OutlineWidth Null="true" />
<ForceAlignCenter Null="true" />
<FontStyle Null="true" />
<SelectedHighlightColor Null="true" />
<ShadowColor Null="true" />
<ShadowOffset Null="true" />
<Padding Null="true" />
<SpaceBefore Null="true" />
<SpaceAfter Null="true" />
<ShadowScale Null="true" />
<DefaultSize Null="true" />
</Asset>
</XnaContent>

View File

@@ -0,0 +1,20 @@
<?xml version="1.0" encoding="utf-8"?>
<XnaContent xmlns:ns="Microsoft.Xna.Framework">
<Asset Type="GeonBit.UI.DataTypes.DefaultStyles">
<Scale Null="true" />
<FillColor Null="true" />
<OutlineColor Null="true" />
<OutlineWidth Null="true" />
<ForceAlignCenter Null="true" />
<FontStyle Null="true" />
<SelectedHighlightColor Null="true" />
<ShadowColor Null="true" />
<ShadowOffset Null="true" />
<Padding Null="true" />
<SpaceBefore Null="true" />
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<ShadowScale Null="true" />
<DefaultSize Null="true" />
</Asset>
</XnaContent>

View File

@@ -0,0 +1,20 @@
<?xml version="1.0" encoding="utf-8"?>
<XnaContent xmlns:ns="Microsoft.Xna.Framework">
<Asset Type="GeonBit.UI.DataTypes.DefaultStyles">
<Scale Null="true" />
<FillColor Null="true" />
<OutlineColor Null="true" />
<OutlineWidth Null="true" />
<ForceAlignCenter Null="true" />
<FontStyle Null="true" />
<SelectedHighlightColor Null="true" />
<ShadowColor Null="true" />
<ShadowOffset Null="true" />
<Padding Null="true" />
<SpaceBefore Null="true" />
<SpaceAfter Null="true" />
<ShadowScale Null="true" />
<DefaultSize>0 65</DefaultSize>
</Asset>
</XnaContent>

View File

@@ -0,0 +1,20 @@
<?xml version="1.0" encoding="utf-8"?>
<XnaContent xmlns:ns="Microsoft.Xna.Framework">
<Asset Type="GeonBit.UI.DataTypes.DefaultStyles">
<Scale Null="true" />
<FillColor Null="true" />
<OutlineColor Null="true" />
<OutlineWidth Null="true" />
<ForceAlignCenter Null="true" />
<FontStyle Null="true" />
<SelectedHighlightColor Null="true" />
<ShadowColor Null="true" />
<ShadowOffset Null="true" />
<Padding Null="true" />
<SpaceBefore Null="true" />
<SpaceAfter Null="true" />
<ShadowScale Null="true" />
<DefaultSize Null="true" />
</Asset>
</XnaContent>

View File

@@ -0,0 +1,20 @@
<?xml version="1.0" encoding="utf-8"?>
<XnaContent xmlns:ns="Microsoft.Xna.Framework">
<Asset Type="GeonBit.UI.DataTypes.DefaultStyles">
<Scale Null="true" />
<FillColor Null="true" />
<OutlineColor Null="true" />
<OutlineWidth Null="true" />
<ForceAlignCenter Null="true" />
<FontStyle Null="true" />
<SelectedHighlightColor Null="true" />
<ShadowColor Null="true" />
<ShadowOffset Null="true" />
<Padding Null="true" />
<SpaceBefore Null="true" />
<SpaceAfter Null="true" />
<ShadowScale Null="true" />
<DefaultSize Null="true" />
</Asset>
</XnaContent>

View File

@@ -0,0 +1,20 @@
<?xml version="1.0" encoding="utf-8"?>
<XnaContent xmlns:ns="Microsoft.Xna.Framework">
<Asset Type="GeonBit.UI.DataTypes.DefaultStyles">
<Scale>1</Scale>
<FillColor Null="true" />
<OutlineColor Null="true" />
<OutlineWidth Null="true" />
<ForceAlignCenter Null="true" />
<FontStyle Null="true" />
<SelectedHighlightColor Null="true" />
<ShadowColor Null="true" />
<ShadowOffset Null="true" />
<Padding Null="true" />
<SpaceBefore Null="true" />
<SpaceAfter Null="true" />
<ShadowScale Null="true" />
<DefaultSize Null="true" />
</Asset>
</XnaContent>

View File

@@ -0,0 +1,20 @@
<?xml version="1.0" encoding="utf-8"?>
<XnaContent xmlns:ns="Microsoft.Xna.Framework">
<Asset Type="GeonBit.UI.DataTypes.DefaultStyles">
<Scale Null="true" />
<FillColor Null="true" />
<OutlineColor Null="true" />
<OutlineWidth Null="true" />
<ForceAlignCenter Null="true" />
<FontStyle Null="true" />
<SelectedHighlightColor Null="true" />
<ShadowColor Null="true" />
<ShadowOffset Null="true" />
<Padding Null="true" />
<SpaceBefore Null="true" />
<SpaceAfter Null="true" />
<ShadowScale Null="true" />
<DefaultSize Null="true" />
</Asset>
</XnaContent>

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@@ -0,0 +1,20 @@
<?xml version="1.0" encoding="utf-8"?>
<XnaContent xmlns:ns="Microsoft.Xna.Framework">
<Asset Type="GeonBit.UI.DataTypes.DefaultStyles">
<Scale Null="true" />
<FillColor Null="true" />
<OutlineColor Null="true" />
<OutlineWidth Null="true" />
<ForceAlignCenter Null="true" />
<FontStyle Null="true" />
<SelectedHighlightColor Null="true" />
<ShadowColor Null="true" />
<ShadowOffset Null="true" />
<Padding Null="true" />
<SpaceBefore Null="true" />
<SpaceAfter Null="true" />
<ShadowScale Null="true" />
<DefaultSize Null="true" />
</Asset>
</XnaContent>

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@@ -0,0 +1,20 @@
<?xml version="1.0" encoding="utf-8"?>
<XnaContent xmlns:ns="Microsoft.Xna.Framework">
<Asset Type="GeonBit.UI.DataTypes.DefaultStyles">
<Scale>1</Scale>
<FillColor>FF969696</FillColor>
<OutlineColor Null="true" />
<OutlineWidth Null="true" />
<ForceAlignCenter Null="true" />
<FontStyle Null="true" />
<SelectedHighlightColor Null="true" />
<ShadowColor Null="true" />
<ShadowOffset Null="true" />
<Padding Null="true" />
<SpaceBefore Null="true" />
<SpaceAfter Null="true" />
<ShadowScale Null="true" />
<DefaultSize Null="true" />
</Asset>
</XnaContent>

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@@ -0,0 +1,20 @@
<?xml version="1.0" encoding="utf-8"?>
<XnaContent xmlns:ns="Microsoft.Xna.Framework">
<Asset Type="GeonBit.UI.DataTypes.DefaultStyles">
<Scale Null="true" />
<FillColor Null="true" />
<OutlineColor Null="true" />
<OutlineWidth Null="true" />
<ForceAlignCenter Null="true" />
<FontStyle Null="true" />
<SelectedHighlightColor Null="true" />
<ShadowColor Null="true" />
<ShadowOffset Null="true" />
<Padding Null="true" />
<SpaceBefore Null="true" />
<SpaceAfter Null="true" />
<ShadowScale Null="true" />
<DefaultSize Null="true" />
</Asset>
</XnaContent>

View File

@@ -0,0 +1,20 @@
<?xml version="1.0" encoding="utf-8"?>
<XnaContent xmlns:ns="Microsoft.Xna.Framework">
<Asset Type="GeonBit.UI.DataTypes.DefaultStyles">
<Scale Null="true" />
<FillColor Null="true" />
<OutlineColor Null="true" />
<OutlineWidth Null="true" />
<ForceAlignCenter Null="true" />
<FontStyle Null="true" />
<SelectedHighlightColor Null="true" />
<ShadowColor Null="true" />
<ShadowOffset Null="true" />
<Padding Null="true" />
<SpaceBefore Null="true" />
<SpaceAfter Null="true" />
<ShadowScale Null="true" />
<DefaultSize Null="true" />
</Asset>
</XnaContent>

View File

@@ -0,0 +1,20 @@
<?xml version="1.0" encoding="utf-8"?>
<XnaContent xmlns:ns="Microsoft.Xna.Framework">
<Asset Type="GeonBit.UI.DataTypes.DefaultStyles">
<Scale Null="true" />
<FillColor Null="true" />
<OutlineColor Null="true" />
<OutlineWidth Null="true" />
<ForceAlignCenter Null="true" />
<FontStyle Null="true" />
<SelectedHighlightColor Null="true" />
<ShadowColor Null="true" />
<ShadowOffset Null="true" />
<Padding Null="true" />
<SpaceBefore Null="true" />
<SpaceAfter Null="true" />
<ShadowScale Null="true" />
<DefaultSize>30 0</DefaultSize>
</Asset>
</XnaContent>

View File

@@ -0,0 +1,20 @@
<?xml version="1.0" encoding="utf-8"?>
<XnaContent xmlns:ns="Microsoft.Xna.Framework">
<Asset Type="GeonBit.UI.DataTypes.DefaultStyles">
<Scale Null="true" />
<FillColor Null="true" />
<OutlineColor Null="true" />
<OutlineWidth Null="true" />
<ForceAlignCenter Null="true" />
<FontStyle Null="true" />
<SelectedHighlightColor Null="true" />
<ShadowColor Null="true" />
<ShadowOffset Null="true" />
<Padding Null="true" />
<SpaceBefore Null="true" />
<SpaceAfter Null="true" />
<ShadowScale Null="true" />
<DefaultSize Null="true" />
</Asset>
</XnaContent>

View File

@@ -0,0 +1,20 @@
<?xml version="1.0" encoding="utf-8"?>
<XnaContent xmlns:ns="Microsoft.Xna.Framework">
<Asset Type="GeonBit.UI.DataTypes.DefaultStyles">
<Scale Null="true" />
<FillColor Null="true" />
<OutlineColor Null="true" />
<OutlineWidth Null="true" />
<ForceAlignCenter Null="true" />
<FontStyle Null="true" />
<SelectedHighlightColor Null="true" />
<ShadowColor Null="true" />
<ShadowOffset Null="true" />
<Padding Null="true" />
<SpaceBefore Null="true" />
<SpaceAfter Null="true" />
<ShadowScale Null="true" />
<DefaultSize Null="true" />
</Asset>
</XnaContent>

View File

@@ -0,0 +1,47 @@
<?xml version="1.0" encoding="utf-8"?>
<!--
This file shows an example of how to make a stylesheet file.
To create a style for specific entity and state, create an XML with the format below with the following name:
<entity-type>-<state>.xml
For example, if you want to style paragraph default state:
Paragraph-Default.xml.
Note:
- All entity types can be seen in Entities folder in source code.
- The available states are: Default, MouseHover, MouseDown.
- If you set only partial settings for a state (for example if you don't set FillColor for MouseDown state), default will be used.
- The above means that all properties should be set for all entities default state.
-->
<XnaContent xmlns:ns="Microsoft.Xna.Framework">
<Asset Type="GeonBit.UI.DataTypes.DefaultStyles">
<!-- entity scale (or font size for paragraphs) -->
<Scale>1</Scale>
<!-- fill color or tint for images -->
<FillColor>FFFFFFFF</FillColor>
<!-- outline color, if defined -->
<OutlineColor>FF000000</OutlineColor>
<!-- outline width (0 for no outline) -->
<OutlineWidth>2</OutlineWidth>
<!-- for paragraphs - if true, will always align to center -->
<ForceAlignCenter>false</ForceAlignCenter>
<!-- Font style: Regular, Bold or Italic -->
<FontStyle>Regular</FontStyle>
<!-- For lists and dropbox - the selected item background color -->
<SelectedHighlightColor>00000000</SelectedHighlightColor>
<!-- Shadow color (00000000) for no shadow -->
<ShadowColor>00000000</ShadowColor>
<!-- Shadow offset -->
<ShadowOffset>0 0</ShadowOffset>
<!-- Internal padding for child elements -->
<Padding>10 10</Padding>
<!-- Space in pixels to leave before this entity, when using auto anchors -->
<SpaceBefore>0 0</SpaceBefore>
<!-- Space in pixels to leave after this entity, when using auto anchors -->
<SpaceAfter>0 0</SpaceAfter>
<!-- Scale the shadow of this entity (if have shadow) -->
<ShadowScale>1</ShadowScale>
<!-- Default entity size, when not setting size / setting -1. only used in default state -->
<DefaultSize>50 50</DefaultSize>
</Asset>
</XnaContent>

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