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e58a2f8a18
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Removed Humper
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2020-06-30 04:44:54 -06:00 |
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a2ca087156
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Made a Gui and created a dropdown menu to select block
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2020-06-28 06:14:14 -06:00 |
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b6f39d8f12
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Fixed Movement, now slide along walls instead of stopping immediately. Also fixed error where chunks don't load their collision
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2020-06-25 07:37:58 -06:00 |
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7d4420c54c
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Changed Wood
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2020-06-25 05:56:42 -06:00 |
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944f0ff712
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Made lucas the Main character and also added collision
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2020-06-25 00:45:34 -06:00 |
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86cc05f0d7
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Fixed the discrepancy between the screen coords and the game coords and also fixed mouse problem when zoomed out too far.
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2020-06-23 04:18:00 -06:00 |
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c464d19857
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Got rid of previous material system, now uses enumerators and item ids. Also imported QuadTree.cs so we can have entity collision.
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2020-06-21 20:32:36 -06:00 |
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69c93ea427
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Got rid of previous material system, now uses enumerators and item ids. Also imported QuadTree.cs so we can have entity collision.
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2020-06-21 20:17:59 -06:00 |
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e25f4d70eb
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Added back block placement
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2020-04-23 13:40:33 -06:00 |
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0c01a22761
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Added diagonal movement and figured out how to make spriteSheets work
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2020-04-23 13:06:39 -06:00 |
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0af73bf27d
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Added diagonal movement and figured out how to make spriteSheets work
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2020-04-22 17:44:03 -06:00 |
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042d350877
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Added back the crosshair
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2020-04-22 11:43:46 -06:00 |
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85af72cfa1
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Added back the map, movement and zooming. Also changed all Textures to 32bit
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2020-04-21 13:39:42 -06:00 |
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2892570539
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Started to import assets from old project
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2020-04-20 14:56:39 -06:00 |
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b20710501f
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Updated a large amount of the code to C#
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2020-04-19 03:37:18 -06:00 |
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7b68de9526
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Added old Java project for reference
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2020-04-18 09:10:24 -06:00 |
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c868f03944
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Initial commit
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2020-04-18 08:16:46 -06:00 |
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