Commit Graph

16 Commits

Author SHA1 Message Date
a2ca087156 Made a Gui and created a dropdown menu to select block 2020-06-28 06:14:14 -06:00
b6f39d8f12 Fixed Movement, now slide along walls instead of stopping immediately. Also fixed error where chunks don't load their collision 2020-06-25 07:37:58 -06:00
7d4420c54c Changed Wood 2020-06-25 05:56:42 -06:00
944f0ff712 Made lucas the Main character and also added collision 2020-06-25 00:45:34 -06:00
86cc05f0d7 Fixed the discrepancy between the screen coords and the game coords and also fixed mouse problem when zoomed out too far. 2020-06-23 04:18:00 -06:00
c464d19857 Got rid of previous material system, now uses enumerators and item ids. Also imported QuadTree.cs so we can have entity collision. 2020-06-21 20:32:36 -06:00
69c93ea427 Got rid of previous material system, now uses enumerators and item ids. Also imported QuadTree.cs so we can have entity collision. 2020-06-21 20:17:59 -06:00
e25f4d70eb Added back block placement 2020-04-23 13:40:33 -06:00
0c01a22761 Added diagonal movement and figured out how to make spriteSheets work 2020-04-23 13:06:39 -06:00
0af73bf27d Added diagonal movement and figured out how to make spriteSheets work 2020-04-22 17:44:03 -06:00
042d350877 Added back the crosshair 2020-04-22 11:43:46 -06:00
85af72cfa1 Added back the map, movement and zooming. Also changed all Textures to 32bit 2020-04-21 13:39:42 -06:00
2892570539 Started to import assets from old project 2020-04-20 14:56:39 -06:00
b20710501f Updated a large amount of the code to C# 2020-04-19 03:37:18 -06:00
7b68de9526 Added old Java project for reference 2020-04-18 09:10:24 -06:00
c868f03944 Initial commit 2020-04-18 08:16:46 -06:00