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2021-09-18 17:57:18 -06:00
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@@ -6,6 +6,17 @@ This is a small game that I made around 2019. I've long since abandoned it but d
# Screenshots # Screenshots
![Just the character standing around in the world]()
![What was gonna be the inventory system]()
![A small selection menu for the blocks]()
![Placing and breaking blocks in the world]()
![A zoom out showing the seperate chunks in the world]()
# About # About
A small 2D top-down sandbox game written in C# and using [Monogame](https://www.monogame.net/). there's a WIP inventory system and you can place and destroy blocks in the world. A small 2D top-down sandbox game written in C# and using [Monogame](https://www.monogame.net/). there's a WIP inventory system and you can place and destroy blocks in the world.
@@ -20,4 +31,4 @@ World generation is created using [Open-Simplex noise](https://gist.github.com/K
All the textures in the game other than Lucas from the Mother series were made by myself All the textures in the game other than Lucas from the Mother series were made by myself
# Inspiration # Inspiration
The Game was inspired by the [Mystery Dungeon Series](https://en.wikipedia.org/wiki/Mystery_Dungeon) and [Factorio](https://www.factorio.com/). You can see this in the [design document in the git repo](Collector/Designdoc/Game%20Goals%20(GG).pdf) The Game was inspired by the [Mystery Dungeon Series](https://en.wikipedia.org/wiki/Mystery_Dungeon) and [Factorio](https://www.factorio.com/). You can see this in the [design document in the git repo](Collector/Documentation/Game%20Goals%20(GG).pdf)