Implemented a chunk system and also updated to lwjgl3

This commit is contained in:
2020-03-29 07:53:52 -06:00
parent 47badea54b
commit 53b367cc0f
9 changed files with 82 additions and 63 deletions

View File

@@ -2,15 +2,13 @@ package com.mygdx.game.desktop;
import com.badlogic.gdx.backends.lwjgl.LwjglApplication;
import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration;
import com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application;
import com.badlogic.gdx.backends.lwjgl3.Lwjgl3ApplicationConfiguration;
import com.mygdx.game.Main;
public class DesktopLauncher {
public static void main (String[] arg) {
LwjglApplicationConfiguration config = new LwjglApplicationConfiguration();
config.foregroundFPS = 60;
config.resizable = true;
config.width = 1280;
config.height = 720;
new LwjglApplication(new Main(), config);
Lwjgl3ApplicationConfiguration config = new Lwjgl3ApplicationConfiguration();
new Lwjgl3Application(new Main(), config);
}
}