feat: Add CAPS->CTRL.

* "Inline" `equal` and `cmp`
* Refactor combo key writing
* Cleanup unused stuff and use `typedef` and `using namespace`
This commit is contained in:
Nikola Maric
2020-09-14 13:07:59 +02:00
committed by Nikola Marić
parent 7ab9bfb7fe
commit 6696f3b516
2 changed files with 120 additions and 88 deletions

208
remap.cpp
View File

@@ -3,51 +3,31 @@
#include <linux/input.h>
#include <set>
#include <time.h>
#include <unistd.h>
#include <vector>
using namespace std;
/**
* Global constants
**/
#define MS_TO_NS 1000000L // 1 millisecond = 1,000,000 Nanoseconds
typedef struct input_event event;
const int KEY_STROKE_UP = 0, KEY_STROKE_DOWN = 1, KEY_STROKE_REPEAT = 2;
const int INPUT_BUFFER_SIZE = 16;
const long SLEEP_INTERVAL_NS = 20 * MS_TO_NS;
const int input_event_struct_size = sizeof(struct input_event);
int map_space[KEY_MAX];
// clang-format off
const struct input_event
_space_up = {.time = { .tv_sec = 0, .tv_usec = 0}, .type = EV_KEY, .code = KEY_SPACE, .value = KEY_STROKE_UP},
_space_down = {.time = { .tv_sec = 0, .tv_usec = 0}, .type = EV_KEY, .code = KEY_SPACE, .value = KEY_STROKE_DOWN},
_space_repeat = {.time = { .tv_sec = 0, .tv_usec = 0}, .type = EV_KEY, .code = KEY_SPACE, .value = KEY_STROKE_REPEAT},
_syn = {.time = { .tv_sec = 0, .tv_usec = 0}, .type = EV_SYN, .code = SYN_REPORT, .value = KEY_STROKE_UP};
_syn = {.time = { .tv_sec = 0, .tv_usec = 0}, .type = EV_SYN, .code = SYN_REPORT, .value = KEY_STROKE_UP};
const struct input_event
*space_up = &_space_up,
*space_down = &_space_down,
*space_repeat = &_space_repeat,
*syn = &_syn;
// clang-format on
/*
static int key_ismod(int code) {
switch (code) {
default:
return 0;
case KEY_LEFTSHIFT:
case KEY_RIGHTSHIFT:
case KEY_LEFTCTRL:
case KEY_RIGHTCTRL:
case KEY_LEFTALT:
case KEY_RIGHTALT:
case KEY_LEFTMETA:
case KEY_RIGHTMETA:
return 1;
}
}
*/
unsigned short map_space[KEY_MAX];
void map_space_init() {
// special chars
map_space[KEY_E] = KEY_ESC;
@@ -86,44 +66,59 @@ void map_space_init() {
map_space[KEY_DOT] = KEY_VOLUMEUP;
}
int equal(const struct input_event *first, const struct input_event *second) {
return first->type == second->type && first->code == second->code &&
first->value == second->value;
int read_event(event *e) {
return fread(e, input_event_struct_size, 1, stdin) == 1;
}
auto cmp = [](const struct input_event *e1, const struct input_event *e2) {
return equal(e1, e2) != 0;
};
int read_event(struct input_event *event) {
return fread(event, input_event_struct_size, 1, stdin) == 1;
}
void write_event(const struct input_event *event) {
if (fwrite(event, input_event_struct_size, 1, stdout) != 1)
void write_event(event *e) {
if (fwrite(e, input_event_struct_size, 1, stdout) != 1)
exit(EXIT_FAILURE);
}
void write_events(std::vector<struct input_event> *events) {
void write_events(vector<input_event> *events) {
const unsigned long size = events->size();
if (fwrite(events->data(), input_event_struct_size, size, stdout) != size)
exit(EXIT_FAILURE);
}
struct input_event *map(const struct input_event *input, int direction = -1) {
struct input_event *result = new input_event(*input);
result->code = map_space[input->code];
void write_combo(unsigned short keycode) {
input_event key_down = {.time = {.tv_sec = 0, .tv_usec = 0},
.type = EV_KEY,
.code = keycode,
.value = KEY_STROKE_DOWN};
input_event key_up = {.time = {.tv_sec = 0, .tv_usec = 0},
.type = EV_KEY,
.code = keycode,
.value = KEY_STROKE_UP};
vector<input_event> *combo = new vector<input_event>();
combo->push_back(key_down);
combo->push_back(*syn);
combo->push_back(key_up);
write_events(combo);
delete combo;
}
struct input_event map(const struct input_event *input, int direction = -1) {
struct input_event result(*input);
result.code = map_space[input->code];
if (direction != -1) {
result->value = direction;
result.value = direction;
}
return result;
}
int main() {
struct input_event *input = new input_event();
std::set<int> held_keys;
enum { START, SPACE_HELD, KEY_HELD } state = START;
int space_down_not_emitted = 1;
input_event *input = new input_event();
set<int> held_keys;
enum {
START,
MODIFIER_HELD,
KEY_HELD
} state_space = START,
state_caps = START;
bool space_not_emitted = true, caps_is_esc = true, ctrl_not_emitted = true;
map_space_init();
setbuf(stdin, NULL), setbuf(stdout, NULL);
@@ -137,47 +132,84 @@ int main() {
continue;
}
switch (state) {
switch (state_caps) {
case START:
if (equal(input, space_down) || equal(input, space_repeat)) {
state = SPACE_HELD;
space_down_not_emitted = 1;
if (input->code == KEY_CAPSLOCK && input->value == KEY_STROKE_DOWN) {
caps_is_esc = true;
ctrl_not_emitted = true;
state_caps = MODIFIER_HELD;
continue;
}
break;
case MODIFIER_HELD:
if (input->code == KEY_CAPSLOCK && input->value != KEY_STROKE_UP)
break;
if (input->code == KEY_CAPSLOCK) {
if (caps_is_esc) { // and key stroke up
write_combo(KEY_ESC);
} else { // caps is ctrl and key stroke up
event ctrl_up(*input);
ctrl_up.code = KEY_LEFTCTRL;
write_event(&ctrl_up);
}
state_caps = START;
continue;
} else if (input->value !=
KEY_STROKE_UP) { // any key != capslock goes down or repeat
caps_is_esc = false;
if (ctrl_not_emitted) {
event ctrl_down = {.time = {.tv_sec = 0, .tv_usec = 0},
.type = EV_KEY,
.code = KEY_LEFTCTRL,
.value = KEY_STROKE_DOWN};
write_event(&ctrl_down);
ctrl_not_emitted = false;
}
}
break;
default:
break;
}
switch (state_space) {
case START:
if (input->code == KEY_SPACE && input->value != KEY_STROKE_UP) {
space_not_emitted = true;
state_space = MODIFIER_HELD;
} else {
write_event(input);
}
break;
case SPACE_HELD:
if (equal(input, space_down) || equal(input, space_repeat))
case MODIFIER_HELD:
if (input->code == KEY_SPACE && input->value != KEY_STROKE_UP)
break;
if (input->value == KEY_STROKE_DOWN) {
if (map_space[input->code] != 0) {
if (map_space[input->code] != 0) { // mapped key down
held_keys.insert(input->code);
space_down_not_emitted = 0;
struct input_event *mapped_input = map(input);
write_event(mapped_input);
delete mapped_input;
state = KEY_HELD;
} else {
space_not_emitted = false;
event mapped = map(input);
write_event(&mapped);
state_space = KEY_HELD;
} else { // key stroke down any unmapped key
if (input->code == KEY_CAPSLOCK) {
space_not_emitted = false;
}
write_event(input);
}
} else { // KEY_STROKE_REPEAT or KEY_STROKE_UP
if (input->code == KEY_SPACE && space_down_not_emitted) {
space_down_not_emitted = 0;
struct input_event space_down_var(*space_down);
std::vector<struct input_event> *combo =
new std::vector<struct input_event>();
combo->push_back(*space_down);
combo->push_back(*input);
write_events(combo);
delete combo;
if (input->code == KEY_SPACE && space_not_emitted) { // && stroke up
write_combo(KEY_SPACE);
space_not_emitted = false;
} else {
write_event(input);
}
state = equal(input, space_up) ? START : SPACE_HELD;
if (input->code == KEY_SPACE && input->value == KEY_STROKE_UP) {
state_space = START;
}
}
break;
case KEY_HELD:
if (equal(input, space_down) || equal(input, space_repeat))
if (input->code == KEY_SPACE && input->value != KEY_STROKE_UP)
break;
if (input->value == KEY_STROKE_DOWN &&
held_keys.find(input->code) != held_keys.end()) {
@@ -185,37 +217,37 @@ int main() {
}
if (input->value == KEY_STROKE_UP) {
if (held_keys.find(input->code) != held_keys.end()) { // one of mapped held keys goes up
write_event(map(input));
if (held_keys.find(input->code) !=
held_keys.end()) { // one of mapped held keys goes up
struct input_event mapped = map(input);
write_event(&mapped);
held_keys.erase(input->code);
if (held_keys.empty()) {
state = SPACE_HELD;
state_space = MODIFIER_HELD;
}
} else { // regular key goes up
if (equal(input, space_up)) {
std::vector<struct input_event> *held_keys_up =
new std::vector<struct input_event>();
} else { // key that was not mapped & held goes up
if (input->code == KEY_SPACE) {
vector<input_event> *held_keys_up = new vector<input_event>();
for (auto held_key_code : held_keys) {
struct input_event held_key_up;
held_key_up.code = held_key_code;
held_key_up.value = KEY_STROKE_UP;
event held_key_up = {.time = {.tv_sec = 0, .tv_usec = 0},
.type = EV_KEY,
.code = map_space[held_key_code],
.value = KEY_STROKE_UP};
held_keys_up->push_back(held_key_up);
}
held_keys_up->push_back(*space_up);
write_events(held_keys_up);
delete held_keys_up;
held_keys.clear();
state = START;
} else {
state_space = START;
} else { // unmapped key goes up
write_event(input);
}
}
} else { // KEY_STROKE_DOWN or KEY_STROKE_REPEAT
if (map_space[input->code] != 0) {
auto mapped = map(input);
write_event(mapped);
delete mapped;
write_event(&mapped);
if (input->value == KEY_STROKE_DOWN) {
held_keys.insert(input->code);
}