Files
TaipanClone/src/WarehouseGUI.java
2019-03-11 15:17:42 -06:00

642 lines
25 KiB
Java

import javafx.event.ActionEvent;
import javafx.event.EventHandler;
import javafx.scene.Scene;
import javafx.scene.control.*;
import javafx.scene.layout.BorderPane;
import javafx.scene.layout.HBox;
import javafx.scene.layout.VBox;
import javafx.scene.text.Font;
import javafx.scene.text.Text;
import javafx.stage.Stage;
/**
* 2019-03-10
* Authors: Harkamal, Vikram, Haris, Siddhant, Nathan
* WarehouseGUI class, Initializes and displays the graphical interface for the warehouse in Taipan
*
*/
public class WarehouseGUI {
private Player player;
private Text title;
private HBox hBox;
private Button withdraw;
private Button deposit;
private Button goBack;
private VBox vBox;
private Text playerName;
private Text text;
private Label opiumPlayer;
private Label silkPlayer;
private Label armsPlayer;
private Label generalPlayer;
private VBox vBox0;
private Text text0;
private Text text1;
private Text opiumWarehouse;
private Text silkWarehouse;
private Text armsWarehouse;
private Text generalWarehouse;
private VBox vBox1;
private Text inUseWarehouse;
private Text vacantWarehouse;
private BorderPane borderPane;
private TextField textIn;
private SplitMenuButton splitMenu;
private CheckMenuItem general;
private CheckMenuItem arms;
private CheckMenuItem silk;
private CheckMenuItem opium;
/**
* A constructor that takes an object of type Player as an argument
*
* @param player object of the class Player
*/
public WarehouseGUI(Player player) {
Player playerDummy = new Player(player);
this.player = playerDummy;
}
/**
* Setter method for the Player object, player
*
* @param player an object of type Player
*/
public void setPlayer(Player player) {
Player playerDummy = new Player(player);
this.player = playerDummy;
}
/**
* Getter method for the Player object, player.
*
* @return returns a copy of the Player object, player
*/
public Player getPlayer() {
Player playerDummy = new Player(player);
return playerDummy;
}
/**
* initializes the GUI for the warehouse aspect of our game.
*
* @param stage an object of type Stage
* @return returns the stage of the GUI
*/
public Stage initializeWarehouse(Stage stage) {
title = new Text();
hBox = new HBox();
withdraw = new Button();
deposit = new Button();
vBox = new VBox();
playerName = new Text();
text = new Text();
opiumPlayer = new Label();
silkPlayer = new Label();
armsPlayer = new Label();
generalPlayer = new Label();
vBox0 = new VBox();
text0 = new Text();
text1 = new Text();
opiumWarehouse = new Text();
silkWarehouse = new Text();
armsWarehouse = new Text();
generalWarehouse = new Text();
vBox1 = new VBox();
inUseWarehouse = new Text();
vacantWarehouse = new Text();
borderPane = new BorderPane();
textIn = new TextField();
splitMenu = new SplitMenuButton();
general = new CheckMenuItem();
arms = new CheckMenuItem();
silk = new CheckMenuItem();
opium = new CheckMenuItem();
borderPane.setPrefHeight(480.0);
borderPane.setPrefWidth(600.0);
/**
* Sets the preferred width and height of the borderpane window to 600 by 480.
*
*/
borderPane.setPrefHeight(480.0);
borderPane.setPrefWidth(600.0);
/**
* Creates a label "Hong Kong Warehouse: at the top of the borderpane.
*
*/
BorderPane.setAlignment(title, javafx.geometry.Pos.CENTER);
title.setStrokeType(javafx.scene.shape.StrokeType.OUTSIDE);
title.setStrokeWidth(0.0);
title.setText("Hong Kong Warehouse");
title.setTextAlignment(javafx.scene.text.TextAlignment.CENTER);
title.setWrappingWidth(393.63671875);
title.setFont(new Font(24.0));
borderPane.setPrefHeight(480.0);
borderPane.setPrefWidth(600.0);
BorderPane.setAlignment(title, javafx.geometry.Pos.CENTER);
title.setStrokeType(javafx.scene.shape.StrokeType.OUTSIDE);
title.setStrokeWidth(0.0);
title.setText("Hong Kong Warehouse");
title.setTextAlignment(javafx.scene.text.TextAlignment.CENTER);
title.setWrappingWidth(393.63671875);
title.setFont(new Font(24.0));
borderPane.setTop(title);
/**
* creates an HBox at the center of the borderpane with a width of 200 and height of 100.
*
*/
BorderPane.setAlignment(hBox, javafx.geometry.Pos.CENTER);
hBox.setAlignment(javafx.geometry.Pos.CENTER);
hBox.setPrefHeight(100.0);
hBox.setPrefWidth(200.0);
/**
* Creates a button with text "Withdraw" which handles user events.
*
*/
withdraw.setContentDisplay(javafx.scene.control.ContentDisplay.CENTER);
withdraw.setMnemonicParsing(false);
withdraw.setText("Withdraw");
updateLabels();
withdraw.setOnAction(new EventHandler<ActionEvent>() {
/**
* Creates a button with text "Deposit" which handles user events.
*
*/
@Override
public void handle(ActionEvent event) {
int withdraw = Integer.parseInt(textIn.getText());
updateLabels();
if (opium.isSelected()) {
if (player.getwOpium() >= withdraw) {
player.setwOpium(player.getwOpium() - withdraw);
player.setOpiumHeld(player.getOpiumHeld() + withdraw);
} else {
title.setText("You don't have that much opium stored in the warehouse!");
}
}
if (silk.isSelected()) {
if (player.getwSilk() >= withdraw) {
player.setwSilk(player.getwSilk() - withdraw);
player.setSilkHeld(player.getSilkHeld() + withdraw);
} else {
title.setText("You don't have that much silk stored in the warehouse!");
}
}
if (arms.isSelected()) {
if (player.getwArms() >= withdraw) {
player.setwArms(player.getwArms() - withdraw);
player.setArmsHeld(player.getArmsHeld() + withdraw);
} else {
title.setText("You don't have that much arms stored in the warehouse!");
}
}
if (general.isSelected()) {
if (player.getwGeneral() >= withdraw) {
player.setwGeneral(player.getwGeneral() - withdraw);
player.setGeneralHeld(player.getGeneralHeld() + withdraw);
} else {
title.setText("You don't have that much general stored in the warehouse!");
}
}
}
}
);
deposit.setMnemonicParsing(false);
deposit.setText("Deposit");
deposit.setTextAlignment(javafx.scene.text.TextAlignment.CENTER);
borderPane.setBottom(hBox);
deposit.setOnAction(new EventHandler<ActionEvent>() {
@Override
public void handle(ActionEvent event) {
updateLabels();
int deposit = Integer.parseInt(textIn.getText());
if (opium.isSelected()) {
if (player.getOpiumHeld() >= deposit) {
player.setwOpium(player.getwOpium() + deposit);
player.setOpiumHeld(player.getOpiumHeld() - deposit);
} else {
title.setText("You don't have that much opium stored in the ship!");
}
}
if (silk.isSelected()) {
if (player.getwSilk() >= deposit) {
player.setwSilk(player.getwSilk() + deposit);
player.setSilkHeld(player.getSilkHeld() - deposit);
} else {
title.setText("You don't have that much silk stored in the ship!");
}
}
if (arms.isSelected()) {
if (player.getwArms() >= deposit) {
player.setwArms(player.getwArms() + deposit);
player.setArmsHeld(player.getArmsHeld() - deposit);
} else {
title.setText("You don't have that much arms stored in the ship!");
}
}
if (general.isSelected()) {
if (player.getwGeneral() >= deposit) {
player.setwGeneral(player.getwGeneral() + deposit);
player.setGeneralHeld(player.getGeneralHeld() - deposit);
} else {
title.setText("You don't have that much general stored in the ship!");
}
}
}
});
splitMenu.setMnemonicParsing(false);
splitMenu.setText("Item");
general.setMnemonicParsing(false);
general.setText("General");
arms.setMnemonicParsing(false);
arms.setText("Arms");
silk.setMnemonicParsing(false);
silk.setText("Silk");
opium.setMnemonicParsing(false);
opium.setText("Opium");
borderPane.setBottom(hBox);
BorderPane.setAlignment(vBox, javafx.geometry.Pos.CENTER_LEFT);
vBox.setPrefHeight(156.0);
vBox.setPrefWidth(106.0);
/**
* Creates a label with text "Player" with size 18 font and default font style.
*
*/
playerName.setStrokeType(javafx.scene.shape.StrokeType.OUTSIDE);
playerName.setStrokeWidth(0.0);
playerName.setText("Player");
playerName.setTextAlignment(javafx.scene.text.TextAlignment.CENTER);
playerName.setWrappingWidth(103.47265625);
playerName.setFont(new Font(18.0));
/**
* Creates a label with no text for aesthetic spacing purposes.
*
*/
text.setStrokeType(javafx.scene.shape.StrokeType.OUTSIDE);
text.setStrokeWidth(0.0);
text.setTextAlignment(javafx.scene.text.TextAlignment.CENTER);
text.setWrappingWidth(103.47265625);
text.setFont(new Font(18.0));
/**
* Creates a label with text "Opium" under the "Player" label with size 18 font and default font style
*
*/
opiumPlayer.setAlignment(javafx.geometry.Pos.CENTER);
opiumPlayer.setContentDisplay(javafx.scene.control.ContentDisplay.CENTER);
opiumPlayer.setPrefWidth(100.0);
opiumPlayer.setText("Opium");
opiumPlayer.setTextAlignment(javafx.scene.text.TextAlignment.CENTER);
opiumPlayer.setFont(new Font(18.0));
/**
* Creates a label with text "Silk" under the "Player" label with size 18 font and default font style.
*
*/
silkPlayer.setAlignment(javafx.geometry.Pos.CENTER);
silkPlayer.setPrefWidth(100.0);
silkPlayer.setText("Silk");
silkPlayer.setFont(new Font(18.0));
/**
* Creates a label with text "Arms" under the "Player" label with size 18 font and default font style.
*
*/
armsPlayer.setAlignment(javafx.geometry.Pos.CENTER);
armsPlayer.setPrefWidth(100.0);
armsPlayer.setText("Arms");
armsPlayer.setFont(new Font(18.0));
/**
* Creates a label with text "General" under the "Player" label with size 18 font and default font style.
*
*/
generalPlayer.setAlignment(javafx.geometry.Pos.CENTER);
generalPlayer.setPrefWidth(100.0);
generalPlayer.setText("General");
generalPlayer.setTextAlignment(javafx.scene.text.TextAlignment.CENTER);
generalPlayer.setFont(new Font(18.0));
borderPane.setLeft(vBox);
/**
* Creates a VBox at the center of the borderpane with a width of 261 and a height of 343.
*
*/
BorderPane.setAlignment(vBox0, javafx.geometry.Pos.TOP_LEFT);
vBox0.setAlignment(javafx.geometry.Pos.CENTER);
vBox0.setPrefHeight(343.0);
vBox0.setPrefWidth(261.0);
text0.setStrokeType(javafx.scene.shape.StrokeType.OUTSIDE);
text0.setStrokeWidth(0.0);
text0.setText("Warehouse");
text0.setTextAlignment(javafx.scene.text.TextAlignment.CENTER);
text0.setWrappingWidth(103.47265625);
text0.setFont(new Font(18.0));
text1.setStrokeType(javafx.scene.shape.StrokeType.OUTSIDE);
text1.setStrokeWidth(0.0);
text1.setTextAlignment(javafx.scene.text.TextAlignment.CENTER);
text1.setWrappingWidth(103.47265625);
text1.setFont(new Font(18.0));
opiumWarehouse.setStrokeType(javafx.scene.shape.StrokeType.OUTSIDE);
opiumWarehouse.setStrokeWidth(0.0);
opiumWarehouse.setText("Opium");
opiumWarehouse.setTextAlignment(javafx.scene.text.TextAlignment.CENTER);
opiumWarehouse.setWrappingWidth(103.47265625);
opiumWarehouse.setFont(new Font(18.0));
silkWarehouse.setStrokeType(javafx.scene.shape.StrokeType.OUTSIDE);
silkWarehouse.setStrokeWidth(0.0);
silkWarehouse.setText("Silk");
silkWarehouse.setTextAlignment(javafx.scene.text.TextAlignment.CENTER);
silkWarehouse.setWrappingWidth(103.47265625);
silkWarehouse.setFont(new Font(18.0));
armsWarehouse.setStrokeType(javafx.scene.shape.StrokeType.OUTSIDE);
armsWarehouse.setStrokeWidth(0.0);
armsWarehouse.setText("Arms");
armsWarehouse.setTextAlignment(javafx.scene.text.TextAlignment.CENTER);
armsWarehouse.setWrappingWidth(103.47265625);
armsWarehouse.setFont(new Font(18.0));
generalWarehouse.setStrokeType(javafx.scene.shape.StrokeType.OUTSIDE);
generalWarehouse.setStrokeWidth(0.0);
generalWarehouse.setText("General");
generalWarehouse.setTextAlignment(javafx.scene.text.TextAlignment.CENTER);
generalWarehouse.setWrappingWidth(103.47265625);
generalWarehouse.setFont(new Font(18.0));
borderPane.setCenter(vBox0);
BorderPane.setAlignment(vBox1, javafx.geometry.Pos.CENTER);
vBox1.setPrefHeight(48.0);
vBox1.setPrefWidth(152.0);
inUseWarehouse.setStrokeType(javafx.scene.shape.StrokeType.OUTSIDE);
inUseWarehouse.setStrokeWidth(0.0);
inUseWarehouse.setText("In use:");
inUseWarehouse.setFont(new Font(18.0));
vacantWarehouse.setStrokeType(javafx.scene.shape.StrokeType.OUTSIDE);
vacantWarehouse.setStrokeWidth(0.0);
vacantWarehouse.setText("Vacant:");
vacantWarehouse.setFont(new Font(18.0));
borderPane.setRight(vBox1);
borderPane.setTop(title);
BorderPane.setAlignment(hBox, javafx.geometry.Pos.CENTER);
hBox.setAlignment(javafx.geometry.Pos.CENTER);
hBox.setPrefHeight(100.0);
hBox.setPrefWidth(200.0);
withdraw.setContentDisplay(javafx.scene.control.ContentDisplay.CENTER);
withdraw.setMnemonicParsing(false);
withdraw.setText("Withdraw");
deposit.setMnemonicParsing(false);
deposit.setText("Deposit");
deposit.setTextAlignment(javafx.scene.text.TextAlignment.CENTER);
splitMenu.setMnemonicParsing(false);
splitMenu.setText("Item");
general.setMnemonicParsing(false);
general.setText("General");
arms.setMnemonicParsing(false);
arms.setText("Arms");
silk.setMnemonicParsing(false);
silk.setText("Silk");
opium.setMnemonicParsing(false);
opium.setText("Opium");
borderPane.setBottom(hBox);
BorderPane.setAlignment(vBox, javafx.geometry.Pos.CENTER_LEFT);
vBox.setPrefHeight(156.0);
vBox.setPrefWidth(106.0);
playerName.setStrokeType(javafx.scene.shape.StrokeType.OUTSIDE);
playerName.setStrokeWidth(0.0);
playerName.setText("Player");
playerName.setTextAlignment(javafx.scene.text.TextAlignment.CENTER);
playerName.setWrappingWidth(103.47265625);
playerName.setFont(new Font(18.0));
text.setStrokeType(javafx.scene.shape.StrokeType.OUTSIDE);
text.setStrokeWidth(0.0);
text.setTextAlignment(javafx.scene.text.TextAlignment.CENTER);
text.setWrappingWidth(103.47265625);
text.setFont(new Font(18.0));
opiumPlayer.setAlignment(javafx.geometry.Pos.CENTER);
opiumPlayer.setContentDisplay(javafx.scene.control.ContentDisplay.CENTER);
opiumPlayer.setPrefWidth(100.0);
opiumPlayer.setText("Opium");
opiumPlayer.setTextAlignment(javafx.scene.text.TextAlignment.CENTER);
opiumPlayer.setFont(new Font(18.0));
silkPlayer.setAlignment(javafx.geometry.Pos.CENTER);
silkPlayer.setPrefWidth(100.0);
silkPlayer.setText("Silk");
silkPlayer.setFont(new Font(18.0));
armsPlayer.setAlignment(javafx.geometry.Pos.CENTER);
armsPlayer.setPrefWidth(100.0);
armsPlayer.setText("Arms");
armsPlayer.setFont(new Font(18.0));
generalPlayer.setAlignment(javafx.geometry.Pos.CENTER);
generalPlayer.setPrefWidth(100.0);
generalPlayer.setText("General");
generalPlayer.setTextAlignment(javafx.scene.text.TextAlignment.CENTER);
generalPlayer.setFont(new Font(18.0));
borderPane.setLeft(vBox);
BorderPane.setAlignment(vBox0, javafx.geometry.Pos.TOP_LEFT);
vBox0.setAlignment(javafx.geometry.Pos.CENTER);
vBox0.setPrefHeight(343.0);
vBox0.setPrefWidth(261.0);
/**
* Creates a label with text "Warehouse" with size 18 font and default font style.
*
*/
text0.setStrokeType(javafx.scene.shape.StrokeType.OUTSIDE);
text0.setStrokeWidth(0.0);
text0.setText("Warehouse");
text0.setTextAlignment(javafx.scene.text.TextAlignment.CENTER);
text0.setWrappingWidth(103.47265625);
text0.setFont(new Font(18.0));
/**
* Creates a label with no text for aesthetic spacing purposes.
*
*/
text1.setStrokeType(javafx.scene.shape.StrokeType.OUTSIDE);
text1.setStrokeWidth(0.0);
text1.setTextAlignment(javafx.scene.text.TextAlignment.CENTER);
text1.setWrappingWidth(103.47265625);
text1.setFont(new Font(18.0));
/**
* Creates a label with text "Opium" under the "Warehouse" label with size 18 font and default font style.
*
*/
opiumWarehouse.setStrokeType(javafx.scene.shape.StrokeType.OUTSIDE);
opiumWarehouse.setStrokeWidth(0.0);
opiumWarehouse.setText("Opium");
opiumWarehouse.setTextAlignment(javafx.scene.text.TextAlignment.CENTER);
opiumWarehouse.setWrappingWidth(103.47265625);
opiumWarehouse.setFont(new Font(18.0));
/**
* Creates a label with text "Silk" under the "Warehouse" label with size 18 font and default font style.
*
*/
silkWarehouse.setStrokeType(javafx.scene.shape.StrokeType.OUTSIDE);
silkWarehouse.setStrokeWidth(0.0);
silkWarehouse.setText("Silk");
silkWarehouse.setTextAlignment(javafx.scene.text.TextAlignment.CENTER);
silkWarehouse.setWrappingWidth(103.47265625);
silkWarehouse.setFont(new Font(18.0));
/**
* Creates a label with text "Arms" under the "Warehouse" label with size 18 font and default font style.
*
*/
armsWarehouse.setStrokeType(javafx.scene.shape.StrokeType.OUTSIDE);
armsWarehouse.setStrokeWidth(0.0);
armsWarehouse.setText("Arms");
armsWarehouse.setTextAlignment(javafx.scene.text.TextAlignment.CENTER);
armsWarehouse.setWrappingWidth(103.47265625);
armsWarehouse.setFont(new Font(18.0));
/**
* Creates a label with text "General" under the "Warehouse" label with size 18 font and default font style.
*
*/
generalWarehouse.setStrokeType(javafx.scene.shape.StrokeType.OUTSIDE);
generalWarehouse.setStrokeWidth(0.0);
generalWarehouse.setText("General");
generalWarehouse.setTextAlignment(javafx.scene.text.TextAlignment.CENTER);
generalWarehouse.setWrappingWidth(103.47265625);
generalWarehouse.setFont(new Font(18.0));
borderPane.setCenter(vBox0);
/**
* Creates a VBox at the center of the borderpane with a width of 152 and a height of 48.
*
*/
BorderPane.setAlignment(vBox1, javafx.geometry.Pos.CENTER);
vBox1.setPrefHeight(48.0);
vBox1.setPrefWidth(152.0);
/**
* Creates a label with "In use:" text with size 18 font and default font style.
*
*/
inUseWarehouse.setStrokeType(javafx.scene.shape.StrokeType.OUTSIDE);
inUseWarehouse.setStrokeWidth(0.0);
inUseWarehouse.setText("In use:");
inUseWarehouse.setFont(new Font(18.0));
/**
* Creates a label with "Vacant:" text with size 18 font and default font style.
*
*/
vacantWarehouse.setStrokeType(javafx.scene.shape.StrokeType.OUTSIDE);
vacantWarehouse.setStrokeWidth(0.0);
vacantWarehouse.setText("Vacant:");
vacantWarehouse.setFont(new Font(18.0));
borderPane.setRight(vBox1);
/**
* Adds all the labels and buttons to their respective boxes.
*
*/
splitMenu.getItems().add(general);
splitMenu.getItems().add(arms);
splitMenu.getItems().add(silk);
splitMenu.getItems().add(opium);
hBox.getChildren().add(textIn);
hBox.getChildren().add(withdraw);
hBox.getChildren().add(deposit);
hBox.getChildren().add(splitMenu);
vBox.getChildren().add(playerName);
vBox.getChildren().add(text);
vBox.getChildren().add(opiumPlayer);
vBox.getChildren().add(silkPlayer);
vBox.getChildren().add(armsPlayer);
vBox.getChildren().add(generalPlayer);
vBox0.getChildren().add(text0);
vBox0.getChildren().add(text1);
vBox0.getChildren().add(opiumWarehouse);
vBox0.getChildren().add(silkWarehouse);
vBox0.getChildren().add(armsWarehouse);
vBox0.getChildren().add(generalWarehouse);
vBox1.getChildren().add(inUseWarehouse);
vBox1.getChildren().add(vacantWarehouse);
Scene root = new Scene(borderPane, 600, 480);
stage.setTitle("Warehouse");
stage.setResizable(false);
stage.setScene(root);
updateLabels();
return stage;
}
/**
* When run, shows the stage as a graphical interface through JavaFX.
*
* @param primaryStage object of type Stage
*/
public void start(Stage primaryStage) {
WarehouseGUI warehouseGUI = new WarehouseGUI(player);
warehouseGUI.initializeWarehouse(primaryStage);
primaryStage.show();
}
/**
* The purpose of this class is to create a warehouse where the goods
* can be safely stored without holing space on the ship!
*/
public void updateLabels() {
generalPlayer.setText("General: " + player.getGeneralHeld());
armsPlayer.setText("Arms: " + player.getArmsHeld());
silkPlayer.setText("Silk: " + player.getSilkHeld());
opiumPlayer.setText("Opium: " + player.getOpiumHeld());
generalWarehouse.setText("General: " + player.getwGeneral());
armsWarehouse.setText("Arms: " + player.getwArms());
silkWarehouse.setText("Silk: " + player.getwSilk());
opiumWarehouse.setText("Opium: " + player.getwOpium());
}
}