Files
TaipanClone/src/logic/TravelLogic.java

88 lines
3.0 KiB
Java

package logic;
import java.util.Random;
public class TravelLogic extends Player {
/**
* constructor; only runs when a Player object is provided. The constructor is fully encapsulated.
*
* @param player is a Player object that will be copied and the player instance variable is set to the copy.
*/
public TravelLogic(Player player) {
Player playerDummy = new Player(player);
setPlayer(playerDummy);
}
/**
* When provided a location number: the method returns a print statement stating the location's name and call another
* method to change the location of the Player object.
*
* @param locationOfTravel is a Player object that will be copied and the player instance variable is set to the copy.
*/
public void seaAtlas(int locationOfTravel) {
switch (locationOfTravel) {
case 1:
System.out.println("\nArriving at Hong Kong");
setLocation(1);
break;
case 2:
System.out.println("\nArriving at Shanghai");
setLocation(2);
break;
case 3:
System.out.println("\nArriving at Nagasaki");
setLocation(3);
break;
case 4:
System.out.println("\nArriving at Saigon");
setLocation(4);
break;
case 5:
System.out.println("\nArriving at Manila");
setLocation(5);
break;
case 6:
System.out.println("\nArriving at Singapore");
setLocation(6);
break;
case 7:
System.out.println("\nArriving at Batavia");
setLocation(7);
break;
}
}
/**
* Based on random chance either throws the player character off course, or continues them on their way to their
* destination.
*
* @param locationOfTravel is used to see where the player is going to travel, just in case their location is changed
* by a typhoon.
* @return returns the string which is to be said to the player
**/
public String disaster(int locationOfTravel) {
//Tells player that there is a storm approaching.
Random rand = new Random();
int randGenNum = rand.nextInt(5) + 1;
//If the player lands within this range, nothing happens to them
//Else they randomly get thrown into a location they weren't planning on going to(Anything but location of Travel).
if (randGenNum <= 2) {
return "We got through the storm " + getName() + "!";
}else {
while (randGenNum == locationOfTravel) {
randGenNum = rand.nextInt(7) + 1;
if (randGenNum != locationOfTravel) {
seaAtlas(randGenNum);
return "We've been blown off course!";
}
}
}
return null;
}
}