flee runFrom report report.setVisible fightButton PlayerSh andT dest shotsFired duration shop() dang i playerS cowards playerShoots playerSh getGuns ! earned destroyLitty des counter1 destro logic getNum boolean initializetrace checkIfDone winOrLose setNum HP p1.get p1.set shipWarfare.getHowMuchRun() shipWarfare.isUserAttacks() shipWarfare.getNumOfPeasantShips() attackImage shipsAttacking shipsApproachingGIF centeringLittyShipPane numOfLittyShips startingLitty littyShip whenfinished whenFinished