import java.util.Scanner; public class Warehouse { private int wOpium = 25; private int wSilk = 0; private int wGeneral = 0; private int wArms = 0; private Player player; public void setPlayer(Player player) { Player playerDumy = new Player(player); this.player= playerDumy; } public Player getPlayer(){ Player playerDummy = new Player(player); return playerDummy; } public Warehouse(Player player){ Player playerDummy = new Player(player); this.player = playerDummy; } public void addAmount() { int amount = 0; int finalAmount = 0; System.out.println("Please enter the amount of the good you would like to ADD."); Scanner keyboard = new Scanner(System.in); amount = keyboard.nextInt(); if(amount <= player.getOpiumHeld()) { finalAmount = amount; } else if(amount <= player.getSilkHeld()) { finalAmount = amount; } else if(amount <= player.getGeneralHeld()) { finalAmount = amount; } else if(amount <= player.getArmsHeld()) { finalAmount = amount; } String good; System.out.println("Please enter a good to transfer O, S, G, A :"); good = keyboard.nextLine(); int held = 0; if (amount > 0) { if (good.equalsIgnoreCase("O")) { this.wOpium += finalAmount; held = player.getOpiumHeld(); player.setOpiumHeld(held - finalAmount); System.out.println(player.getOpiumHeld()); } else if(good.equalsIgnoreCase("S")) { this.wSilk += finalAmount; held = player.getSilkHeld(); player.setSilkHeld(held - finalAmount); } else if(good.equalsIgnoreCase("G")) { this.wGeneral += finalAmount; held = player.getGeneralHeld(); player.setGeneralHeld(held - finalAmount); } else if(good.equalsIgnoreCase("A")) { this.wArms += finalAmount; held = player.getArmsHeld(); player.setArmsHeld(held - finalAmount); } } else { System.out.println("Sorry this transfer cannot be made"); } } public void removeAmount() { int amount = 0; int finalAmount = 0; System.out.println("Please enter the amount of the good you would like to REMOVE"); Scanner keyboard = new Scanner(System.in); amount = keyboard.nextInt(); if(amount <= this.wOpium) { finalAmount = amount; } else if(amount <= this.wSilk) { finalAmount = amount; } else if(amount <= this.wGeneral) { finalAmount = amount; } else if(amount <= this.wArms) { finalAmount = amount; } String good; System.out.println("Please enter a good to transfer O, S, G, A :"); good = keyboard.nextLine(); int held = 0; if (amount > 0) { if (good.equalsIgnoreCase("O")) { this.wOpium -= amount; held = player.getOpiumHeld(); player.setOpiumHeld(held + finalAmount); } else if(good.equalsIgnoreCase("S")) { this.wSilk -= amount; held = player.getSilkHeld(); player.setSilkHeld(held + finalAmount); } else if(good.equalsIgnoreCase("G")) { this.wGeneral -= amount; held = player.getGeneralHeld(); player.setGeneralHeld(held + finalAmount); } else if(good.equalsIgnoreCase("A")) { this.wArms -= amount; held = player.getArmsHeld(); player.setArmsHeld(held + finalAmount); } } else { System.out.println("Sorry this transfer cannot be made"); } } public void showWarehouse() { System.out.println("Opium : " + this.wOpium); System.out.println("Silk : " + this.wSilk); System.out.println("General : " + this.wGeneral); System.out.println("Arms : " + this.wArms); } public void changeWarehouse() { boolean keepGoing = true; while(keepGoing) { this.showWarehouse(); String input = " "; System.out.println("Would you like to add(A) or remove(R) resources? "); Scanner keyboard = new Scanner(System.in); input = keyboard.next(); if(input.equalsIgnoreCase("R")) { this.removeAmount(); this.showWarehouse(); } else if(input.equalsIgnoreCase("A")) { this.addAmount(); this.showWarehouse(); } String check; System.out.println("Would you like to do any other business? Y / N?"); check = keyboard.nextLine(); if(check.equalsIgnoreCase("Y")) { keepGoing = true; } else if(check.equalsIgnoreCase("N")) { keepGoing = false; } } } public static void main(String[] args){ } }