import java.util.Scanner; public class Warehouse { private int wOpium = 0; private int wSilk = 0; private int wGeneral = 0; private int wArms = 0; private Player player; public void setPlayer(Player player) { Player playerDumy = new Player(player); this.player = playerDumy; } public Player getPlayer() { Player playerDummy = new Player(player); return playerDummy; } public Warehouse(Player player) { Player playerDummy = new Player(player); this.player = playerDummy; } public void addAmount() { boolean askGood = false; String amount; int finalAmount = 0; System.out.println("Please enter the amount of the good you would like to ADD."); Scanner keyboard = new Scanner(System.in); amount = keyboard.nextLine(); try { if (Integer.parseInt(amount) <= player.getOpiumHeld() || Integer.parseInt(amount) <= player.getSilkHeld() || Integer.parseInt(amount) <= player.getGeneralHeld() || Integer.parseInt(amount) <= player.getArmsHeld()) { finalAmount = Integer.parseInt(amount); askGood = true; } else { System.out.println("Nice try but you don't have any items of that quantity!"); askGood = false; } if (askGood == true) { String good; System.out.println("Please enter a good to transfer O, S, G, A :"); good = keyboard.nextLine(); int held = 0; if (Integer.parseInt(amount) > 0) { if (good.equalsIgnoreCase("O")) { if (player.getOpiumHeld() >= Integer.parseInt(amount)) { this.wOpium += finalAmount; held = player.getOpiumHeld(); player.setOpiumHeld(held - finalAmount); System.out.println(player.getOpiumHeld()); } else { System.out.println("You don't even have that much opium!"); } } else if (good.equalsIgnoreCase("S")) { if (player.getSilkHeld() >= Integer.parseInt(amount)) { this.wSilk += finalAmount; held = player.getSilkHeld(); player.setSilkHeld(held - finalAmount); } else { System.out.println("You don't even have that much silk!"); } } else if (good.equalsIgnoreCase("G")) { if (player.getGeneralHeld() >= Integer.parseInt(amount)) { this.wGeneral += finalAmount; held = player.getGeneralHeld(); player.setGeneralHeld(held - finalAmount); } else { System.out.println("You don't even have that much general cargo!"); } } else if (good.equalsIgnoreCase("A")) { if (player.getArmsHeld() >= Integer.parseInt(amount)) { this.wArms += finalAmount; held = player.getArmsHeld(); player.setArmsHeld(held - finalAmount); } else { System.out.println("You don't even have that much Arms!"); } } } else { System.out.println("Sorry this transfer cannot be made"); } } } catch (Exception e) { System.out.println("Wait, that's not a valid input please try again"); } } public void removeAmount() { String amount; boolean askGood = false; int finalAmount = 0; System.out.println("Please enter the amount of the good you would like to REMOVE"); Scanner keyboard = new Scanner(System.in); amount = keyboard.nextLine(); if (Integer.parseInt(amount) <= wOpium || Integer.parseInt(amount) <=wSilk || Integer.parseInt(amount) <= wGeneral || Integer.parseInt(amount) <= wArms) { finalAmount = Integer.parseInt(amount); askGood = true; } else { System.out.println("Nice try but you don't have any items of that quantity in the warehouse!"); askGood = false; } if (askGood == true) { String good; System.out.println("Please enter a good to transfer O, S, G, A :"); good = keyboard.nextLine(); int held = 0; if (Integer.parseInt(amount) > 0) { if (good.equalsIgnoreCase("O")) { if (this.wOpium >= Integer.parseInt(amount)) { this.wOpium -= Integer.parseInt(amount); held = player.getOpiumHeld(); player.setOpiumHeld(held + finalAmount); } else { System.out.println("You don't have that much opium stored in the warehouse!"); } } else if (good.equalsIgnoreCase("S")) { if (this.wSilk >= Integer.parseInt(amount)) { this.wSilk -= Integer.parseInt(amount); held = player.getSilkHeld(); player.setSilkHeld(held + finalAmount); } else{ System.out.println("You don't have that much silk stored in the warehouse!"); } } else if (good.equalsIgnoreCase("G")) { if (this.wGeneral >= Integer.parseInt(amount)) { this.wGeneral -= Integer.parseInt(amount); held = player.getGeneralHeld(); player.setGeneralHeld(held + finalAmount); } else{ System.out.println("You don't have that much general cargo stored in the warehouse!"); } } else if (good.equalsIgnoreCase("A")) { if (this.wArms >= Integer.parseInt(amount)) { this.wArms -= Integer.parseInt(amount); held = player.getArmsHeld(); player.setArmsHeld(held + finalAmount); } else{ System.out.println("You don't have that much arms stored in the warehouse!"); } } } else { System.out.println("Sorry this transfer cannot be made"); } } } public void showWarehouse() { System.out.println("Opium : " + this.wOpium); System.out.println("Silk : " + this.wSilk); System.out.println("General : " + this.wGeneral); System.out.println("Arms : " + this.wArms); } public void changeWarehouse() { boolean keepGoing = true; while (keepGoing) { this.showWarehouse(); String input = " "; System.out.println("Would you like to add(A) or remove(R) resources? "); Scanner keyboard = new Scanner(System.in); input = keyboard.next(); if (input.equalsIgnoreCase("R")) { this.removeAmount(); this.showWarehouse(); } else if (input.equalsIgnoreCase("A")) { this.addAmount(); this.showWarehouse(); } String check; System.out.println("Would you like to do any other business? Y / N?"); check = keyboard.nextLine(); check = keyboard.nextLine(); if (check.equalsIgnoreCase("Y")) { keepGoing = true; } else if (check.equalsIgnoreCase("N")) { keepGoing = false; } } } public static void main(String[] args) { } }