Moved everything into logic classes
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73
src/logic/FileSaving.java
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73
src/logic/FileSaving.java
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package logic;
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import java.io.*;
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/**
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* 2019-03-10 (Edited on 2019-03-19)
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* Authors:
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* FileSaving Class allows the user to save the current status of the game and to continue from where they left off.
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*/
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public class FileSaving extends Player implements Serializable {
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/**
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*loads the file of type player which contains all the player instances
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* @return player
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*/
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public Player loadFile() {
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try {
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InputStream in = new FileInputStream(new File("src/saves/playerSave.txt"));
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ObjectInputStream inObject = new ObjectInputStream(in);
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Player player = (Player) inObject.readObject();
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in.close();
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inObject.close();
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return player;
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}
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catch (Exception e) {
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try {
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InputStream in = new FileInputStream(new File("saves/playerSave.txt"));
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ObjectInputStream inObject = new ObjectInputStream(in);
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Player player = (Player) inObject.readObject();
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in.close();
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inObject.close();
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return player;
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}
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catch(Exception e2){
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return null;
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}
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}
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}
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/**
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* Saves the file of type player which contains all the player instances
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* @param player The player object being saved
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*/
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public boolean saveFile(Player player){
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try{
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FileOutputStream out = new FileOutputStream(new File("src/saves/playerSave.txt"));
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ObjectOutputStream outObject = new ObjectOutputStream(out);
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outObject.writeObject(player);
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out.close();
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outObject.close();
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//returns true if program can save file
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return true;
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}
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catch (Exception e) {
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try {
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FileOutputStream out = new FileOutputStream(new File("saves/playerSave.txt"));
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ObjectOutputStream outObject = new ObjectOutputStream(out);
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outObject.writeObject(player);
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out.close();
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outObject.close();
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return true;
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}
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catch(Exception e2){
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return false;
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}
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}
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}
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}
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