javadocs update.

This commit is contained in:
Vikram
2019-03-11 19:36:23 -06:00
parent a56a6690ee
commit db4a06e652
2 changed files with 133 additions and 55 deletions

103
.idea/workspace.xml generated
View File

@@ -1,7 +1,10 @@
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<change beforePath="$PROJECT_DIR$/.idea/workspace.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/workspace.xml" afterDir="false" />
<change beforePath="$PROJECT_DIR$/src/TaipanShopGUI.java" beforeDir="false" afterPath="$PROJECT_DIR$/src/TaipanShopGUI.java" afterDir="false" />
</list>
<ignored path="$PROJECT_DIR$/out/" /> <ignored path="$PROJECT_DIR$/out/" />
<ignored path="C:\Users\Harkamal Randhawa\IdeaProjects\TaipanClone\.idea\shelf/" /> <ignored path="C:\Users\Harkamal Randhawa\IdeaProjects\TaipanClone\.idea\shelf/" />
<ignored path="$PROJECT_DIR$/.idea/shelf/" /> <ignored path="$PROJECT_DIR$/.idea/shelf/" />
@@ -22,7 +25,7 @@
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<state relative-caret-position="308"> <state relative-caret-position="308">
@@ -47,21 +50,21 @@
<entry file="file://$PROJECT_DIR$/src/TravelGUI.java"> <entry file="file://$PROJECT_DIR$/src/TravelGUI.java">
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<file pinned="false" current-in-tab="false"> <file pinned="false" current-in-tab="true">
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<folding> <folding>
<element signature="n#!!doc" expanded="true" /> <element signature="n#!!doc" expanded="true" />
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@@ -79,8 +82,8 @@
<file pinned="false" current-in-tab="false"> <file pinned="false" current-in-tab="false">
<entry file="file://$PROJECT_DIR$/src/ShipWarfareGUI.java"> <entry file="file://$PROJECT_DIR$/src/ShipWarfareGUI.java">
<provider selected="true" editor-type-id="text-editor"> <provider selected="true" editor-type-id="text-editor">
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<folding> <folding>
<element signature="imports" expanded="true" /> <element signature="imports" expanded="true" />
</folding> </folding>
@@ -133,11 +136,11 @@
<find>continue</find> <find>continue</find>
<find>cashTex</find> <find>cashTex</find>
<find>cashTe</find> <find>cashTe</find>
<find>run</find>
<find>loan</find> <find>loan</find>
<find>get loa</find> <find>get loa</find>
<find>warehouse</find> <find>warehouse</find>
<find>warehouse\n</find> <find>warehouse\n</find>
<find>run</find>
</findStrings> </findStrings>
<replaceStrings> <replaceStrings>
<replace>HP</replace> <replace>HP</replace>
@@ -149,7 +152,7 @@
</replaceStrings> </replaceStrings>
</component> </component>
<component name="Git.Settings"> <component name="Git.Settings">
<option name="UPDATE_TYPE" value="REBASE" /> <option name="UPDATE_TYPE" value="MERGE" />
<option name="RECENT_GIT_ROOT_PATH" value="$PROJECT_DIR$" /> <option name="RECENT_GIT_ROOT_PATH" value="$PROJECT_DIR$" />
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<component name="IdeDocumentHistory"> <component name="IdeDocumentHistory">
@@ -164,13 +167,13 @@
<option value="$PROJECT_DIR$/src/ShipWarfare.java" /> <option value="$PROJECT_DIR$/src/ShipWarfare.java" />
<option value="$PROJECT_DIR$/src/TravelGUI.java" /> <option value="$PROJECT_DIR$/src/TravelGUI.java" />
<option value="$PROJECT_DIR$/src/Player.java" /> <option value="$PROJECT_DIR$/src/Player.java" />
<option value="$PROJECT_DIR$/src/TaipanShopGUI.java" />
<option value="$PROJECT_DIR$/src/StartGUI.java" />
<option value="$PROJECT_DIR$/src/ShipWarfareGUI.java" /> <option value="$PROJECT_DIR$/src/ShipWarfareGUI.java" />
<option value="$PROJECT_DIR$/src/StartGUI.java" />
<option value="$PROJECT_DIR$/src/TaipanShopGUI.java" />
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<option name="y" value="26" /> <option name="y" value="26" />
<option name="width" value="1189" /> <option name="width" value="1189" />
@@ -596,11 +599,25 @@
<option name="project" value="LOCAL" /> <option name="project" value="LOCAL" />
<updated>1552339973224</updated> <updated>1552339973224</updated>
</task> </task>
<option name="localTasksCounter" value="40" /> <task id="LOCAL-00040" summary="fixed one small issue.">
<created>1552352826307</created>
<option name="number" value="00040" />
<option name="presentableId" value="LOCAL-00040" />
<option name="project" value="LOCAL" />
<updated>1552352826307</updated>
</task>
<task id="LOCAL-00041" summary="fixed one small issue.">
<created>1552353433447</created>
<option name="number" value="00041" />
<option name="presentableId" value="LOCAL-00041" />
<option name="project" value="LOCAL" />
<updated>1552353433447</updated>
</task>
<option name="localTasksCounter" value="42" />
<servers /> <servers />
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<option name="totallyTimeSpent" value="84236000" /> <option name="totallyTimeSpent" value="86013000" />
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<frame x="-8" y="-8" width="1936" height="1056" extended-state="6" /> <frame x="-8" y="-8" width="1936" height="1056" extended-state="6" />
@@ -703,7 +720,6 @@
<ignored-roots> <ignored-roots>
<path value="$PROJECT_DIR$" /> <path value="$PROJECT_DIR$" />
</ignored-roots> </ignored-roots>
<MESSAGE value="Missed one statement that I needed to encapsulate" />
<MESSAGE value="Messed up player by setting money to 1000" /> <MESSAGE value="Messed up player by setting money to 1000" />
<MESSAGE value="Please find error" /> <MESSAGE value="Please find error" />
<MESSAGE value="Super broken but fight button is in progress for shipwarfare" /> <MESSAGE value="Super broken but fight button is in progress for shipwarfare" />
@@ -728,7 +744,8 @@
<MESSAGE value="Changed one line of text in shipwarfare GUI" /> <MESSAGE value="Changed one line of text in shipwarfare GUI" />
<MESSAGE value="Fixed output for start and TaipanShop GUI" /> <MESSAGE value="Fixed output for start and TaipanShop GUI" />
<MESSAGE value="Added JavaDocs for ShipWarfare" /> <MESSAGE value="Added JavaDocs for ShipWarfare" />
<option name="LAST_COMMIT_MESSAGE" value="Added JavaDocs for ShipWarfare" /> <MESSAGE value="fixed one small issue." />
<option name="LAST_COMMIT_MESSAGE" value="fixed one small issue." />
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<entry file="uml://JAVA/ShipWarfare"> <entry file="uml://JAVA/ShipWarfare">
@@ -782,7 +799,7 @@
<entry file="file://$PROJECT_DIR$/src/TravelGUI.java"> <entry file="file://$PROJECT_DIR$/src/TravelGUI.java">
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@@ -807,29 +824,6 @@
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@@ -847,6 +841,29 @@
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<states> <states>

View File

@@ -401,8 +401,13 @@ public class TaipanShopGUI {
buyButton.setPrefHeight(25.0); buyButton.setPrefHeight(25.0);
buyButton.setPrefWidth(45.0); buyButton.setPrefWidth(45.0);
buyButton.setText("Buy"); buyButton.setText("Buy");
// if the buy button is clicked, the main utility buttons are set to be invisible and the buying process begins.
buyButton.setOnAction(new EventHandler<ActionEvent>() { buyButton.setOnAction(new EventHandler<ActionEvent>() {
/**
* if the buy button is clicked, the main utility buttons are set to be invisible and the buying process begins.
*
* @param event -- the event corresponding to the button click
*/
@Override @Override
public void handle(ActionEvent event) { public void handle(ActionEvent event) {
buttonSetup("shop"); buttonSetup("shop");
@@ -416,6 +421,12 @@ public class TaipanShopGUI {
sellButton.setText("Sell"); sellButton.setText("Sell");
// if the sell button is clicked, the main utility buttons are set to be invisible and the selling process begins. // if the sell button is clicked, the main utility buttons are set to be invisible and the selling process begins.
sellButton.setOnAction(new EventHandler<ActionEvent>() { sellButton.setOnAction(new EventHandler<ActionEvent>() {
/**
* if the sell button is clicked, the main utility buttons are set to be invisible and the selling process begins.
*
* @param event -- the event corresponding to the button click
*/
@Override @Override
public void handle(ActionEvent event) { public void handle(ActionEvent event) {
buttonSetup("shop"); buttonSetup("shop");
@@ -428,8 +439,13 @@ public class TaipanShopGUI {
sellButton.setMnemonicParsing(false); sellButton.setMnemonicParsing(false);
bankButton.setPrefHeight(25.0); bankButton.setPrefHeight(25.0);
// opens the bank if the bank button is clicked.
bankButton.setOnAction(new EventHandler<ActionEvent>() { bankButton.setOnAction(new EventHandler<ActionEvent>() {
/**
* opens the bank if the bank button is clicked.
*
* @param event -- the event corresponding to the button click
*/
@Override @Override
public void handle(ActionEvent event) { public void handle(ActionEvent event) {
BankGUI bank = new BankGUI(getPlayer()); BankGUI bank = new BankGUI(getPlayer());
@@ -445,8 +461,13 @@ public class TaipanShopGUI {
cargoButton.setText("Transfer"); cargoButton.setText("Transfer");
cargoButton.setMnemonicParsing(false); cargoButton.setMnemonicParsing(false);
cargoButton.setPrefWidth(94.0); cargoButton.setPrefWidth(94.0);
// warehouse is entered when the warehouse button is clicked.
cargoButton.setOnAction(new EventHandler<ActionEvent>() { cargoButton.setOnAction(new EventHandler<ActionEvent>() {
/**
* warehouse is entered when the warehouse button is clicked.
*
* @param event -- the event corresponding to the button click
*/
@Override @Override
public void handle(ActionEvent event) { public void handle(ActionEvent event) {
WarehouseGUI warehouseGUI = new WarehouseGUI(player); WarehouseGUI warehouseGUI = new WarehouseGUI(player);
@@ -459,8 +480,13 @@ public class TaipanShopGUI {
loanButton.setMnemonicParsing(false); loanButton.setMnemonicParsing(false);
loanButton.setPrefHeight(25.0); loanButton.setPrefHeight(25.0);
loanButton.setPrefWidth(73.0); loanButton.setPrefWidth(73.0);
// loan office is entered when the loan button is clicked.
loanButton.setOnAction(new EventHandler<ActionEvent>() { loanButton.setOnAction(new EventHandler<ActionEvent>() {
/**
* loan office is entered when the loan button is clicked.
*
* @param event -- the event corresponding to the button click
*/
@Override @Override
public void handle(ActionEvent event) { public void handle(ActionEvent event) {
LoanSharkGUI loan = new LoanSharkGUI(getPlayer()); LoanSharkGUI loan = new LoanSharkGUI(getPlayer());
@@ -474,8 +500,13 @@ public class TaipanShopGUI {
quitButton.setMnemonicParsing(false); quitButton.setMnemonicParsing(false);
quitButton.setPrefWidth(90.0); quitButton.setPrefWidth(90.0);
quitButton.setText("Quit"); quitButton.setText("Quit");
// the user is free to travel once the quit button is clicked.
quitButton.setOnAction(new EventHandler<ActionEvent>() { quitButton.setOnAction(new EventHandler<ActionEvent>() {
/**
* the user is free to travel once the quit button is clicked.
*
* @param event -- the event corresponding to the button click
*/
@Override @Override
public void handle(ActionEvent event) { public void handle(ActionEvent event) {
player.setIsPriceChanged(1); player.setIsPriceChanged(1);
@@ -490,8 +521,13 @@ public class TaipanShopGUI {
retireButton.setPrefWidth(49.0); retireButton.setPrefWidth(49.0);
retireButton.setText("Retire"); retireButton.setText("Retire");
retireButton.setVisible(false); retireButton.setVisible(false);
// the user wins the game when the retire button is clicked.
retireButton.setOnAction(new EventHandler<ActionEvent>() { retireButton.setOnAction(new EventHandler<ActionEvent>() {
/**
* the user wins the game when the retire button is clicked.
*
* @param event -- the event corresponding to the button click
*/
@Override @Override
public void handle(ActionEvent event) { public void handle(ActionEvent event) {
retire(stage); retire(stage);
@@ -504,8 +540,13 @@ public class TaipanShopGUI {
opiumButton.setPrefHeight(25.0); opiumButton.setPrefHeight(25.0);
opiumButton.setText("Opium"); opiumButton.setText("Opium");
opiumButton.setVisible(false); opiumButton.setVisible(false);
// the opium buying/selling process starts as soon as the user clicks the opium button.
opiumButton.setOnAction(new EventHandler<ActionEvent>() { opiumButton.setOnAction(new EventHandler<ActionEvent>() {
/**
* the opium buying/selling process starts as soon as the user clicks the opium button.
*
* @param event -- the event corresponding to the button click
*/
@Override @Override
public void handle(ActionEvent event) { public void handle(ActionEvent event) {
buttonSetup("input"); buttonSetup("input");
@@ -526,8 +567,13 @@ public class TaipanShopGUI {
silkButton.setMnemonicParsing(false); silkButton.setMnemonicParsing(false);
silkButton.setText("Silk"); silkButton.setText("Silk");
silkButton.setVisible(false); silkButton.setVisible(false);
// the silk buying/selling process starts as soon as the user clicks the silk button.
silkButton.setOnAction(new EventHandler<ActionEvent>() { silkButton.setOnAction(new EventHandler<ActionEvent>() {
/**
* the silk buying/selling process starts as soon as the user clicks the silk button.
*
* @param event -- the event corresponding to the button click
*/
@Override @Override
public void handle(ActionEvent event) { public void handle(ActionEvent event) {
buttonSetup("input"); buttonSetup("input");
@@ -546,8 +592,13 @@ public class TaipanShopGUI {
armsButton.setPrefWidth(86.0); armsButton.setPrefWidth(86.0);
armsButton.setMnemonicParsing(false); armsButton.setMnemonicParsing(false);
armsButton.setVisible(false); armsButton.setVisible(false);
// the arms buying/selling process starts as soon as the user clicks the arms button.
armsButton.setOnAction(new EventHandler<ActionEvent>() { armsButton.setOnAction(new EventHandler<ActionEvent>() {
/**
* the arms buying/selling process starts as soon as the user clicks the arms button.
*
* @param event -- the event corresponding to the button click
*/
@Override @Override
public void handle(ActionEvent event) { public void handle(ActionEvent event) {
buttonSetup("input"); buttonSetup("input");
@@ -570,8 +621,13 @@ public class TaipanShopGUI {
generalButton.setPrefWidth(86.0); generalButton.setPrefWidth(86.0);
generalButton.setText("General"); generalButton.setText("General");
generalButton.setVisible(false); generalButton.setVisible(false);
// the general cargo buying/selling process starts as soon as the user clicks the general cargo button.
generalButton.setOnAction(new EventHandler<ActionEvent>() { generalButton.setOnAction(new EventHandler<ActionEvent>() {
/**
* the general cargo buying/selling process starts as soon as the user clicks the general cargo button.
*
* @param event -- the event corresponding to the button click
*/
@Override @Override
public void handle(ActionEvent event) { public void handle(ActionEvent event) {
buttonSetup("input"); buttonSetup("input");
@@ -590,9 +646,14 @@ public class TaipanShopGUI {
numberInput.setAlignment(javafx.geometry.Pos.CENTER_RIGHT); numberInput.setAlignment(javafx.geometry.Pos.CENTER_RIGHT);
numberInput.setText("Enter amount here..."); numberInput.setText("Enter amount here...");
numberInput.setVisible(false); numberInput.setVisible(false);
// after the user inputs a valid input into the text field and presses Z or ENTER, the buying/selling ends and
// the user is returned to the regular shop dialogue.
numberInput.setOnKeyPressed(new EventHandler<KeyEvent>() { numberInput.setOnKeyPressed(new EventHandler<KeyEvent>() {
/**
* after the user inputs a valid input into the text field and presses Z or ENTER, the buying/selling ends
* and the user is returned to the regular shop dialogue.
*
* @param event -- the event corresponding to the button click
*/
@Override @Override
public void handle(KeyEvent event) { public void handle(KeyEvent event) {
boolean exit = true; boolean exit = true;