Update Warehouse.java

This commit is contained in:
siddhantdewani
2019-02-24 00:13:01 -07:00
committed by GitHub
parent fee8309822
commit ba2ac1565d

View File

@@ -1,36 +1,54 @@
import java.util.Scanner; import java.util.Scanner;
public class Warehouse extends Player { public class Warehouse {
private int wOpium = 25; private int wOpium = 25;
private int wSilk = 0; private int wSilk = 0;
private int wGeneral = 0; private int wGeneral = 0;
private int wArms = 0; private int wArms = 0;
private String good = ""; private String good = "";
private int finalAmount = 0; private int finalAmount = 0;
private Player player;
public void setPlayer(Player player) {
Player playerDumy = new Player(player);
this.player= playerDumy;
}
public Player getPlayer(){
Player playerDummy = new Player(player);
return playerDummy;
}
public Warehouse(Player player){
Player playerDummy = new Player(player);
this.player = playerDummy;
}
public void addAmount(String good, int amount) { public void addAmount(String good, int amount) {
int held = 0; int held = 0;
if (amount > 0) { if (amount > 0) {
if (this.good.equalsIgnoreCase("O")) { if (this.good.equalsIgnoreCase("O")) {
this.wOpium += amount; this.wOpium += amount;
held = getOpiumHeld(); held = player.getOpiumHeld();
setOpiumHeld(held - amount); player.setOpiumHeld(held - amount);
System.out.println(getOpiumHeld()); System.out.println(player.getOpiumHeld());
} }
else if(this.good.equalsIgnoreCase("S")) { else if(this.good.equalsIgnoreCase("S")) {
this.wSilk += amount; this.wSilk += amount;
held = getSilkHeld(); held = player.getSilkHeld();
setSilkHeld(held - amount); player.setSilkHeld(held - amount);
} }
else if(this.good.equalsIgnoreCase("G")) { else if(this.good.equalsIgnoreCase("G")) {
this.wGeneral += amount; this.wGeneral += amount;
held = getGeneralHeld(); held = player.getGeneralHeld();
setGeneralHeld(held - amount); player.setGeneralHeld(held - amount);
} }
else if(this.good.equalsIgnoreCase("A")) { else if(this.good.equalsIgnoreCase("A")) {
this.wArms += amount; this.wArms += amount;
held = getArmsHeld(); held = player.getArmsHeld();
setArmsHeld(held - amount); player.setArmsHeld(held - amount);
} }
} }
else { else {
@@ -42,23 +60,23 @@ public class Warehouse extends Player {
if (amount > 0) { if (amount > 0) {
if (this.good.equalsIgnoreCase("O")) { if (this.good.equalsIgnoreCase("O")) {
this.wOpium -= amount; this.wOpium -= amount;
held = getOpiumHeld(); held = player.getOpiumHeld();
setOpiumHeld(held + amount); player.setOpiumHeld(held + amount);
} }
else if(this.good.equalsIgnoreCase("S")) { else if(this.good.equalsIgnoreCase("S")) {
this.wSilk -= amount; this.wSilk -= amount;
held = getSilkHeld(); held = player.getSilkHeld();
setSilkHeld(held + amount); player.setSilkHeld(held + amount);
} }
else if(this.good.equalsIgnoreCase("G")) { else if(this.good.equalsIgnoreCase("G")) {
this.wGeneral -= amount; this.wGeneral -= amount;
held = getGeneralHeld(); held = player.getGeneralHeld();
setGeneralHeld(held + amount); player.setGeneralHeld(held + amount);
} }
else if(this.good.equalsIgnoreCase("A")) { else if(this.good.equalsIgnoreCase("A")) {
this.wArms -= amount; this.wArms -= amount;
held = getArmsHeld(); held = player.getArmsHeld();
setArmsHeld(held + amount); player.setArmsHeld(held + amount);
} }
} }
else { else {
@@ -89,16 +107,16 @@ public class Warehouse extends Player {
System.out.println("Please enter the amount of the good you would like to transfer, put negative amount to remove"); System.out.println("Please enter the amount of the good you would like to transfer, put negative amount to remove");
Scanner keyboard = new Scanner(System.in); Scanner keyboard = new Scanner(System.in);
amount = keyboard.nextInt(); amount = keyboard.nextInt();
if(this.good.equalsIgnoreCase("O") && amount <= getOpiumHeld()) { if(this.good.equalsIgnoreCase("O") && amount <= player.getOpiumHeld()) {
finalAmount = amount; finalAmount = amount;
} }
else if(this.good.equalsIgnoreCase("S") && amount <= getSilkHeld()) { else if(this.good.equalsIgnoreCase("S") && amount <= player.getSilkHeld()) {
finalAmount = amount; finalAmount = amount;
} }
else if(this.good.equalsIgnoreCase("G") && amount <= getGeneralHeld()) { else if(this.good.equalsIgnoreCase("G") && amount <= player.getGeneralHeld()) {
finalAmount = amount; finalAmount = amount;
} }
else if(this.good.equalsIgnoreCase("A") && amount <= getArmsHeld()) { else if(this.good.equalsIgnoreCase("A") && amount <= player.getArmsHeld()) {
finalAmount = amount; finalAmount = amount;
} }
} }