Finished Warehouse

This commit is contained in:
2019-03-24 20:15:13 -06:00
parent 566cc9dfb2
commit b889ccd2bd
2 changed files with 42 additions and 41 deletions

View File

@@ -1,5 +1,3 @@
import javafx.event.ActionEvent;
import javafx.event.EventHandler;
import javafx.geometry.Insets;
import javafx.scene.Scene;
import javafx.scene.control.*;
@@ -192,27 +190,26 @@ public class WarehouseGUI extends Player{
withdrawButton.setOnAction(event -> {
try {
int playerInventory = getPlayer().getCargoSpace()-((getPlayer().getGuns()*10)+ getPlayer().getGeneralHeld() + getPlayer().getArmsHeld() + getPlayer().getSilkHeld() + getPlayer().getOpiumHeld());
int houseInventory = (10000 -(getPlayer().getwGeneral() + getPlayer().getwArms() + getPlayer().getwSilk() + getPlayer().getwOpium()));
int withdraw = Integer.parseInt(textField.getText());
if(withdraw <= 0 && (houseInventory-withdraw) <= 0 && (playerInventory+withdraw) >= getCargoSpace()){
if(withdraw <= 0){
title.setText("Please enter a valid value");
}
else if(Goods.getSelectedToggle() == generalRadio){
else if(Goods.getSelectedToggle() == generalRadio && withdraw <= getwGeneral()){
setGeneralHeld(getPlayer().getGeneralHeld()+withdraw);
setwGeneral(getPlayer().getGeneralHeld()-withdraw);
setwGeneral(getPlayer().getwGeneral()-withdraw);
}
else if(Goods.getSelectedToggle() == armsRadio){
else if(Goods.getSelectedToggle() == armsRadio && withdraw <= getwArms()){
setArmsHeld(getPlayer().getArmsHeld()+withdraw);
setwArms(getPlayer().getArmsHeld()-withdraw);
setwArms(getPlayer().getwArms()-withdraw);
}
else if(Goods.getSelectedToggle() == silkRadio){
else if(Goods.getSelectedToggle() == silkRadio && withdraw <= getwSilk()){
setSilkHeld(getPlayer().getSilkHeld()+withdraw);
setwSilk(getPlayer().getSilkHeld()-withdraw);
setwSilk(getPlayer().getwSilk()-withdraw);
}
else if(Goods.getSelectedToggle() == opiumRadio){
else if(Goods.getSelectedToggle() == opiumRadio && withdraw <= getwOpium()){
setOpiumHeld(getPlayer().getOpiumHeld()+withdraw);
setwOpium(getPlayer().getOpiumHeld()-withdraw);
setwOpium(getPlayer().getwOpium()-withdraw);
}
else{
title.setText("Please enter a valid value");
@@ -226,27 +223,26 @@ public class WarehouseGUI extends Player{
depositButton.setOnAction(event -> {
try {
int playerInventory = getPlayer().getCargoSpace()-((getPlayer().getGuns()*10)+ getPlayer().getGeneralHeld() + getPlayer().getArmsHeld() + getPlayer().getSilkHeld() + getPlayer().getOpiumHeld());
int houseInventory = (10000 -(getPlayer().getwGeneral() + getPlayer().getwArms() + getPlayer().getwSilk() + getPlayer().getwOpium()));
int deposit = Integer.parseInt(textField.getText());
if(deposit <= 0 && (houseInventory-deposit) <= 0 && (playerInventory+deposit) >= getCargoSpace()){
if(deposit <= 0){
title.setText("Please enter a valid value");
}
else if(Goods.getSelectedToggle() == generalRadio){
else if(Goods.getSelectedToggle() == generalRadio && deposit <= getGeneralHeld()){
setGeneralHeld(getPlayer().getGeneralHeld()-deposit);
setwGeneral(getPlayer().getGeneralHeld()+deposit);
setwGeneral(getPlayer().getwGeneral()+deposit);
}
else if(Goods.getSelectedToggle() == armsRadio){
else if(Goods.getSelectedToggle() == armsRadio && deposit <= getArmsHeld()){
setArmsHeld(getPlayer().getArmsHeld()-deposit);
setwArms(getPlayer().getArmsHeld()+deposit);
setwArms(getPlayer().getwArms()+deposit);
}
else if(Goods.getSelectedToggle() == silkRadio){
else if(Goods.getSelectedToggle() == silkRadio && deposit <= getSilkHeld()){
setSilkHeld(getPlayer().getSilkHeld()-deposit);
setwSilk(getPlayer().getSilkHeld()+deposit);
setwSilk(getPlayer().getwSilk()+deposit);
}
else if(Goods.getSelectedToggle() == opiumRadio){
else if(Goods.getSelectedToggle() == opiumRadio && deposit <= getOpiumHeld()){
setOpiumHeld(getPlayer().getOpiumHeld()-deposit);
setwOpium(getPlayer().getOpiumHeld()+deposit);
setwOpium(getPlayer().getwOpium()+deposit);
}
else{
title.setText("Please enter a valid value");