Update ShopGUI

Mostly done.
This commit is contained in:
Vikramb987
2019-03-09 16:51:26 -07:00
committed by GitHub
parent 5c78f561d8
commit 7314bc174f

View File

@@ -1,8 +1,12 @@
import javafx.application.Application;
import javafx.event.ActionEvent;
import javafx.event.EventHandler;
import javafx.geometry.Pos;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.control.TextField;
import javafx.scene.input.KeyCode;
import javafx.scene.input.KeyEvent;
import javafx.scene.layout.*;
import javafx.stage.Stage;
import javafx.geometry.Insets;
@@ -10,6 +14,8 @@ import javafx.scene.control.Label;
import javafx.scene.shape.Rectangle;
import javafx.scene.text.Font;
import java.util.Random;
public class ShopGUI extends Application {
private Player player = new Player();
private Label firm = new Label();
@@ -23,15 +29,341 @@ public class ShopGUI extends Application {
private Label cashText = new Label();
private Label bankText = new Label();
private Label textOut = new Label();
private Button quitButton = new Button();
private Button retireButton = new Button();
private Button bankButton = new Button();
private Button sellButton = new Button();
private Button buyButton = new Button();
private Button loanButton = new Button();
private Button cargoButton = new Button();
private Button opiumButton = new Button();
private Button silkButton = new Button();
private Button armsButton = new Button();
private Button generalButton = new Button();
private TextField numberInput = new TextField();
private int opiumPrice = 16000;
private int silkPrice = 1600;
private int armsPrice = 160;
private int generalPrice = 8;
public static void main(String args[]){
launch(args);
}
public void start(Stage stage){
stage = intialize(stage);
stage = initialize(stage);
updateStage();
updatePrices();
stage.show();
}
public Stage intialize(Stage stage){
/**
* This method is evoked if the user is eligible to win, and chooses to end the game (by winning).
*/
public void retire(){
player.setRetire(true);
System.out.println("You win!");
System.exit(0);
}
/**
* sets the player instance variable equal to a copy of the parameter -- a copy is used for encapsulation purposes.
*
* @param player is a Player object that will replace the current instance of the player instance variable.
*/
public void setPlayer(Player player) {
Player playerDummy = new Player(player);
this.player = playerDummy;
}
/**
* gets the player instance variable. The method returns a copy of the instance variable for encapsulation purposes.
*
* @return playerDummy -- playerDummy is a copy of the player instance variable.
*/
public Player getPlayer(){
Player playerDummy = new Player(player);
return playerDummy;
}
/**
* getter for opiumPrice instance variable.
*
* @return opiumPrice -- the price of opium in the shop
*/
public int getOpiumPrice() {
return opiumPrice;
}
/**
* setter for the opiumPrice instance variable. Runs as long as the parameter is greater than 0.
*
* @param opiumPrice -- what the instance variable opiumPrice should be changed to.
*/
public void setOpiumPrice(int opiumPrice) {
if(opiumPrice > 0){
this.opiumPrice = opiumPrice;
}
}
/**
* getter for silkPrice instance variable.
*
* @return silkPrice -- the price of silk in the shop.
*/
public int getSilkPrice() {
return silkPrice;
}
/**
* setter for the silkPrice instance variable. Runs as long as the parameter is greater than 0.
*
* @param silkPrice -- what the instance variable silkPrice should be changed to.
*/
public void setSilkPrice(int silkPrice) {
if(silkPrice > 0){
this.silkPrice = silkPrice;
}
}
/**
* getter for armsPrice instance variable.
*
* @return armsPrice -- the price of arms in the shop.
*/
public int getArmsPrice() {
return armsPrice;
}
/**
* setter for the armsPrice instance variable. Runs as long as the parameter is greater than 0.
*
* @param armsPrice -- what the instance variable armsPrice should be changed to.
*/
public void setArmsPrice(int armsPrice) {
if(armsPrice > 0){
this.armsPrice = armsPrice;
}
}
/**
* getter for generalPrice instance variable.
*
* @return generalPrice -- the price of general cargo in the shop.
*/
public int getGeneralPrice() {
return generalPrice;
}
/**
* setter for the generalPrice instance variable. Runs as long as the parameter is greater than 0.
*
* @param generalPrice -- what the instance variable generalPrice should be changed to.
*/
public void setGeneralPrice(int generalPrice) {
if(generalPrice > 0){
this.generalPrice = generalPrice;
}
}
/**
* this method is when the shop is accessed, randomizing the prices of all the items.
*/
public void updatePrices(){
String s = "\t" + player.getName() + ", the price of ";
double value = 80*Math.random();
Random rand = new Random();
opiumPrice = (rand.nextInt(201) + 60)*100;
silkPrice = (rand.nextInt(201) + 60)*10;
armsPrice = (rand.nextInt(21) + 6)*10;
generalPrice = rand.nextInt(17) + 4;
// there is a 10% chance that the price of an item is increased/decreased beyond its regular range.
if(value < 8){
if(value < 2){
if(value < 1){
opiumPrice /= 5;
textOut.setText(s + "Opium has dropped to " + opiumPrice +"!!!\n"+textOut.getText());
}else{
opiumPrice *= 5;
textOut.setText(s + "Opium has risen to " + opiumPrice +"!!!\n"+textOut.getText());
}
}else if(value < 4){
if(value < 3){
silkPrice /= 5;
textOut.setText(s + "Silk has dropped to " + silkPrice +"!!!\n"+textOut.getText());
}else{
silkPrice *= 5;
textOut.setText(s + "Silk has risen to " + silkPrice +"!!!\n"+textOut.getText());
}
}else if(value < 6){
if(value < 3){
armsPrice /= 5;
textOut.setText(s + "Arms has dropped to " + armsPrice +"!!!\n"+textOut.getText());
}else{
armsPrice *= 5;
textOut.setText(s + "Arms has risen to " + armsPrice +"!!!\n"+textOut.getText());
}
}else{
if(value < 7){
generalPrice = 1;
textOut.setText(s + "General Cargo has dropped to 1!!!\n"+textOut.getText());
}else{
generalPrice *= 5;
textOut.setText(s + "General Cargo has risen to " + generalPrice + "!!!\n"+textOut.getText());
}
}
}
}
public void defaultTextOut(){
textOut.setText(String.format("\t%s, present prices per unit here are:\n\n\t\tOpium: %d\t\t\tSilk: %d\n\t\tArms: %d\t\t\tGeneral: %d", player.getName(), getOpiumPrice(), getSilkPrice(), getArmsPrice(), getGeneralPrice()));
}
public void buttonSetup(String state) {
if (state.equals("shop")) {
buyButton.setVisible(false);
sellButton.setVisible(false);
bankButton.setVisible(false);
numberInput.setVisible(false);
cargoButton.setVisible(false);
loanButton.setVisible(false);
armsButton.setVisible(true);
quitButton.setVisible(false);
opiumButton.setVisible(true);
silkButton.setVisible(true);
generalButton.setVisible(true);
retireButton.setVisible(false);
} else if (state.equals("reset")) {
buyButton.setText("Buy");
sellButton.setText("Sell");
opiumButton.setText("Opium");
silkButton.setText("Silk");
armsButton.setText("Arms");
generalButton.setText("General");
if (player.getLocation() != 1 && player.getBank() + player.getMoney() - player.getDebt() < 1000000) {
buyButton.setVisible(true);
sellButton.setVisible(true);
bankButton.setVisible(false);
cargoButton.setVisible(false);
loanButton.setVisible(false);
armsButton.setVisible(false);
quitButton.setVisible(true);
opiumButton.setVisible(false);
silkButton.setVisible(false);
numberInput.setVisible(false);
generalButton.setVisible(false);
retireButton.setVisible(false);
}else if(player.getBank() + player.getMoney() - player.getDebt() < 1000000){
buyButton.setVisible(true);
sellButton.setVisible(true);
bankButton.setVisible(true);
cargoButton.setVisible(true);
loanButton.setVisible(true);
quitButton.setVisible(true);
opiumButton.setVisible(false);
silkButton.setVisible(false);
numberInput.setVisible(false);
generalButton.setVisible(false);
armsButton.setVisible(false);
retireButton.setVisible(false);
}else{
buyButton.setVisible(true);
sellButton.setVisible(true);
bankButton.setVisible(true);
cargoButton.setVisible(true);
loanButton.setVisible(true);
numberInput.setVisible(false);
quitButton.setVisible(true);
opiumButton.setVisible(false);
silkButton.setVisible(false);
generalButton.setVisible(false);
armsButton.setVisible(false);
retireButton.setVisible(true);
}
} else if(state.equals("input")){
buyButton.setVisible(false);
sellButton.setVisible(false);
bankButton.setVisible(false);
cargoButton.setVisible(false);
loanButton.setVisible(false);
numberInput.setVisible(true);
quitButton.setVisible(false);
opiumButton.setVisible(false);
silkButton.setVisible(false);
generalButton.setVisible(false);
armsButton.setVisible(false);
retireButton.setVisible(false);
}
}
public void shop(){
String originalDialogue = textOut.getText();
int num = Integer.parseInt(numberInput.getText().replace(" ", ""));
if(buyButton.getText().contains(".")){
if(opiumButton.getText().contains(".") && num <= player.getMoney() / opiumPrice && num >= 0){
player.setMoney(player.getMoney()-num*opiumPrice);
player.setOpiumHeld(player.getOpiumHeld()+num);
}else if (num >= 0 && opiumButton.getText().contains(".")) {
textOut.setText(originalDialogue+"\n\t"+ player.getName() + ", you can't afford that!");
}else if(opiumButton.getText().contains(".")) {
textOut.setText(originalDialogue+"\n\t"+ player.getName() +", how am I supposed to buy " + "'" + num + "'" + " Opium?");
}else if(silkButton.getText().contains(".") && num <= player.getMoney() / silkPrice && num >= 0){
player.setSilkHeld(player.getSilkHeld()+num);
player.setMoney(player.getMoney()-num * silkPrice);
}else if (num >= 0 && silkButton.getText().contains(".")) {
textOut.setText(originalDialogue+"\n\t"+ player.getName() + ", you can't afford that!");
}else if(silkButton.getText().contains(".")) {
textOut.setText(originalDialogue+"\n\t"+ player.getName() +", how am I supposed to buy " + "'" + num + "'" + " Silk?");
}else if(armsButton.getText().contains(".") && num <= player.getMoney() / armsPrice && num >= 0){
player.setArmsHeld(player.getArmsHeld()+num);
player.setMoney(player.getMoney() - num*armsPrice);
}else if(num >= 0 && armsButton.getText().contains(".")){
textOut.setText(originalDialogue+"\n\t"+ player.getName() + ", you can't afford that!");
}else if(armsButton.getText().contains(".")){
textOut.setText(originalDialogue+"\n\t"+ player.getName() +", how am I supposed to buy " + "'" + num + "'" + " Arms?");
}else if(generalButton.getText().contains(".") && num <= player.getMoney() / generalPrice && num >= 0){
player.setArmsHeld(player.getArmsHeld()+num);
player.setMoney(player.getMoney() - num*generalPrice);
}else if(num >= 0 && generalButton.getText().contains(".")){
textOut.setText(originalDialogue+"\n\t"+ player.getName() + ", you can't afford that!");
}else if(generalButton.getText().contains(".")){
textOut.setText(originalDialogue+"\n\t"+ player.getName() +", how am I supposed to buy " + "'" + num + "'" + " General Cargo?");
}
}else if(sellButton.getText().contains(".")){
if(opiumButton.getText().contains(".") && num <= player.getOpiumHeld() && num >= 0){
player.setOpiumHeld(player.getOpiumHeld()-num);
player.setMoney(player.getMoney() + num*opiumPrice);
}else if (num >= 0 && opiumButton.getText().contains(".")) {
textOut.setText(originalDialogue+"\n\t"+ player.getName() + ", you don't have that many to sell!");
}else if(opiumButton.getText().contains(".")) {
textOut.setText(originalDialogue+"\n\t"+ player.getName() +", how am I supposed to sell " + "'" + num + "'" + " Opium?");
}else if(silkButton.getText().contains(".") && num <= player.getSilkHeld() && num >= 0){
player.setSilkHeld(player.getSilkHeld()-num);
player.setMoney(player.getMoney() + num*silkPrice);
}else if (num >= 0 && silkButton.getText().contains(".")) {
textOut.setText(originalDialogue+"\n\t"+ player.getName() + ", you don't have that many to sell!");
}else if(silkButton.getText().contains(".")) {
textOut.setText(originalDialogue+"\n\t"+ player.getName() +", how am I supposed to sell " + "'" + num + "'" + " Silk?");
}else if(armsButton.getText().contains(".") && num <= player.getArmsHeld() && num >= 0){
player.setArmsHeld(player.getArmsHeld()-num);
player.setMoney(player.getMoney() + num*armsPrice);
}else if(num >= 0 && armsButton.getText().contains(".")){
textOut.setText(originalDialogue+"\n\t"+ player.getName() + ", you don't have that many to sell!");
}else if(armsButton.getText().contains(".")){
textOut.setText(originalDialogue+"\n\t"+ player.getName() +", how am I supposed to sell " + "'" + num + "'" + " Arms?");
}else if(generalButton.getText().contains(".") && num <= player.getGeneralHeld() && num >= 0){
player.setGeneralHeld(player.getGeneralHeld()-num);
player.setMoney(player.getMoney() + num*generalPrice);
}else if(num >= 0 && generalButton.getText().contains(".")){
textOut.setText(originalDialogue+"\n\t"+ player.getName() + ", you don't have that many to sell!");
}else{
textOut.setText(originalDialogue+"\n\t"+ player.getName() +", how am I supposed to sell " + "'" + num + "'" + " General Cargo?");
}
}
}
public Stage initialize(Stage stage){
Font size14 = new Font(14.0);
Rectangle dialogueRectangle = new Rectangle();
dialogueRectangle.setFill(javafx.scene.paint.Color.WHITE);
@@ -121,86 +453,208 @@ public class ShopGUI extends Application {
flowPane.setPrefHeight(200.0);
flowPane.setPrefWidth(200.0);
Button buyButton = new Button();
buyButton.setMnemonicParsing(false);
buyButton.setPrefHeight(25.0);
buyButton.setPrefWidth(45.0);
buyButton.setText("Buy");
buyButton.setOnAction(new EventHandler<ActionEvent>() {
@Override
public void handle(ActionEvent event) {
buttonSetup("shop");
buyButton.setText("Buy.");
defaultTextOut();
textOut.setText(textOut.getText()+"\n\tWhich good would you like to purchase?");
}
});
Button sellButton = new Button();
sellButton.setMnemonicParsing(false);
sellButton.setPrefHeight(25.0);
sellButton.setPrefWidth(45.0);
sellButton.setText("Sell");
sellButton.setOnAction(new EventHandler<ActionEvent>() {
@Override
public void handle(ActionEvent event) {
buttonSetup("shop");
sellButton.setText("Sell.");
defaultTextOut();
textOut.setText(textOut.getText()+"\n\tWhich good would you like to sell?");
}
});
sellButton.setPrefWidth(45.0);
sellButton.setMnemonicParsing(false);
Button bankButton = new Button();
bankButton.setMnemonicParsing(false);
bankButton.setPrefHeight(25.0);
bankButton.setOnAction(new EventHandler<ActionEvent>() {
@Override
public void handle(ActionEvent event) {
System.out.println("PLACEHOLDER FOR BANK");
}
});
bankButton.setMnemonicParsing(false);
bankButton.setPrefWidth(74.0);
bankButton.setText("Visit Bank");
Button cargoButton = new Button();
cargoButton.setMnemonicParsing(false);
cargoButton.setPrefHeight(25.0);
cargoButton.setPrefWidth(94.0);
cargoButton.setText("Transfer Cargo");
cargoButton.setMnemonicParsing(false);
cargoButton.setPrefWidth(94.0);
cargoButton.setOnAction(new EventHandler<ActionEvent>() {
@Override
public void handle(ActionEvent event) {
System.out.println("PLACEHOLDER FOR WAREHOUSE");
}
});
Button loanButton = new Button();
loanButton.setMnemonicParsing(false);
loanButton.setPrefHeight(25.0);
loanButton.setPrefWidth(73.0);
loanButton.setOnAction(new EventHandler<ActionEvent>() {
@Override
public void handle(ActionEvent event) {
System.out.println("PLACEHOLDER FOR LOAN SHARK");
}
});
loanButton.setText("Get Loans");
Button quitButton = new Button();
quitButton.setMnemonicParsing(false);
quitButton.setPrefHeight(25.0);
quitButton.setMnemonicParsing(false);
quitButton.setPrefWidth(90.0);
quitButton.setText("Quit Trading");
quitButton.setOnAction(new EventHandler<ActionEvent>() {
@Override
public void handle(ActionEvent event) {
System.out.println("PLACEHOLDER FOR TRAVEL");
}
});
Button retireButton = new Button();
retireButton.setMnemonicParsing(false);
retireButton.setPrefHeight(25.0);
retireButton.setPrefWidth(49.0);
retireButton.setText("Retire");
retireButton.setVisible(false);
retireButton.setOnAction(new EventHandler<ActionEvent>() {
@Override
public void handle(ActionEvent event) {
retire();
}
});
retireButton.setMnemonicParsing(false);
Button opiumButton = new Button();
opiumButton.setMnemonicParsing(false);
opiumButton.setPrefWidth(86.0);
opiumButton.setPrefHeight(25.0);
opiumButton.setText("Opium");
opiumButton.setVisible(false);
opiumButton.setOnAction(new EventHandler<ActionEvent>() {
@Override
public void handle(ActionEvent event) {
buttonSetup("input");
opiumButton.setText("Opium.");
defaultTextOut();
String extraText;
if(buyButton.getText().contains(".")){
extraText = String.format(" (You can afford %d)", player.getMoney()/opiumPrice);
}else{
extraText = String.format(" (You have %d)", player.getOpiumHeld());
}
textOut.setText(textOut.getText()+"\n\tWhat quantity of Opium?" + extraText);
}
});
Button silkButton = new Button();
silkButton.setPrefHeight(25.0);
silkButton.setPrefWidth(86.0);
silkButton.setMnemonicParsing(false);
silkButton.setText("Silk");
silkButton.setVisible(false);
silkButton.setOnAction(new EventHandler<ActionEvent>() {
@Override
public void handle(ActionEvent event) {
buttonSetup("input");
silkButton.setText("Silk.");
defaultTextOut();
String extraText;
if(buyButton.getText().contains(".")){
extraText = String.format(" (You can afford %d)", player.getMoney()/silkPrice);
}else{
extraText = String.format(" (You have %d)", player.getSilkHeld());
}
textOut.setText(textOut.getText()+"\n\tWhat quantity of Silk?" + extraText);
}
});
Button armsButton = new Button();
armsButton.setPrefHeight(25.0);
armsButton.setMnemonicParsing(false);
armsButton.setPrefWidth(86.0);
armsButton.setText("Arms");
armsButton.setMnemonicParsing(false);
armsButton.setVisible(false);
armsButton.setOnAction(new EventHandler<ActionEvent>() {
@Override
public void handle(ActionEvent event) {
buttonSetup("input");
armsButton.setText("Arms.");
defaultTextOut();
String extraText;
if(buyButton.getText().contains(".")){
extraText = String.format(" (You can afford %d)", player.getMoney()/armsPrice);
}else{
extraText = String.format(" (You have %d)", player.getArmsHeld());
}
textOut.setText(textOut.getText()+"\n\tWhat quantity of Arms?" + extraText);
}
});
armsButton.setText("Arms");
armsButton.setPrefHeight(25.0);
Button generalButton = new Button();
generalButton.setMnemonicParsing(false);
generalButton.setPrefHeight(25.0);
generalButton.setPrefWidth(86.0);
generalButton.setText("General");
generalButton.setVisible(false);
generalButton.setOnAction(new EventHandler<ActionEvent>() {
@Override
public void handle(ActionEvent event) {
buttonSetup("input");
generalButton.setText("General.");
defaultTextOut();
String extraText;
if(buyButton.getText().contains(".")){
extraText = String.format(" (You can afford %d)", player.getMoney()/generalPrice);
}else{
extraText = String.format(" (You have %d)", player.getGeneralHeld());
}
textOut.setText(textOut.getText()+"\n\tWhat quantity of General Cargo?" + extraText);
}
});
TextField numberInput = new TextField();
numberInput.setAlignment(javafx.geometry.Pos.CENTER_RIGHT);
numberInput.setText("Enter amount here...");
numberInput.setVisible(false);
numberInput.setOnKeyPressed(new EventHandler<KeyEvent>() {
@Override
public void handle(KeyEvent event) {
boolean exit = true;
defaultTextOut();
if(event.getCode().equals(KeyCode.ENTER)||event.getCode().equals(KeyCode.Z)) {
while(true){
if(!textOut.getText().contains("You entered an invalid input!")&& !exit){
textOut.setText(textOut.getText()+"\n\n\tYou entered an invalid input! Please try again.");
break;
}
try{
shop();
}catch(Exception e){
exit = false;
}
if(exit){
break;
}
}
updateStage();
buttonSetup("reset");
}
}
});
firm.setAlignment(Pos.CENTER);
firm.setPrefHeight(27.0);
firm.setPrefWidth(632.0);
firm.setText(String.format("Firm: %s, %s", player.getName(), getStringLocation()));
firm.setFont(new Font(18.0));
Label warehouseText = new Label();
@@ -213,40 +667,28 @@ public class ShopGUI extends Application {
wItemsText.setAlignment(Pos.CENTER);
wItemsText.setPrefWidth(100.0);
wItemsText.setPrefHeight(108.0);
wItemsText.setText(String.format("\n %d\n %d\n %d\n %d", player.getwOpium(), player.getwSilk(), player.getwArms(), player.getwGeneral()));
wItemsText.setFont(size14);
wItemSpaceText.setPrefHeight(108.0);
wItemSpaceText.setPrefWidth(215.0);
int itemsInWarehouse = player.getwOpium()+player.getwGeneral()+player.getwArms()+player.getwSilk();
wItemSpaceText.setText(String.format("\n\t\tIn use:\n\t\t %d \n\t\tVacant:\n\t\t %d", itemsInWarehouse, (10000-itemsInWarehouse)));
wItemSpaceText.setFont(size14);
locationText.setAlignment(Pos.BOTTOM_CENTER);
locationText.setPrefHeight(106.0);
locationText.setPrefWidth(175.0);
locationText.setText(String.format("Location\n%s", getStringLocation()));
locationText.setTextAlignment(javafx.scene.text.TextAlignment.CENTER);
locationText.setFont(size14);
inventoryText.setAlignment(Pos.CENTER);
int itemsInInventory = player.getCargoSpace()-player.getSilkHeld()-player.getOpiumHeld()-player.getGeneralHeld()-player.getArmsHeld();
if(itemsInInventory < 0){
inventoryText.setText(" Hold Overloaded\n\t Opium\n\t Silk\n\t Arms\n\t General");
}else{
inventoryText.setText(String.format(" Hold %d\n\t Opium\n\t Silk\n\t Arms\n\t General", itemsInInventory));
}
inventoryText.setFont(size14);
inventoryHeldText.setAlignment(Pos.CENTER);
inventoryHeldText.setPrefHeight(108.0);
inventoryHeldText.setPrefWidth(100.0);
inventoryHeldText.setText(String.format("\n %d\n %d\n %d\n %d", player.getOpiumHeld(), player.getSilkHeld(), player.getArmsHeld(), player.getGeneralHeld()));
inventoryHeldText.setFont(size14);
gunsText.setPrefHeight(108.0);
gunsText.setPrefWidth(212.0);
gunsText.setText(String.format("Guns %d\n\n\n\n ", player.getGuns()));
gunsText.setAlignment(Pos.CENTER_LEFT);
gunsText.setFont(size14);
@@ -254,14 +696,12 @@ public class ShopGUI extends Application {
shipStatusText.setContentDisplay(javafx.scene.control.ContentDisplay.CENTER);
shipStatusText.setPrefHeight(110.0);
shipStatusText.setPrefWidth(180.0);
shipStatusText.setText(String.format("\tDebt\n\t%d\n\n\tShip status\n\t%s: %d", player.getDebt(), shipStatusString(), player.getHP()));
shipStatusText.setTextAlignment(javafx.scene.text.TextAlignment.CENTER);
shipStatusText.setFont(size14);
GridPane.setRowIndex(cashText, 3);
cashText.setPrefHeight(17.0);
cashText.setPrefWidth(209.0);
cashText.setText(String.format(" Cash: %d", player.getMoney()));
cashText.setFont(size14);
GridPane.setHalignment(bankText, javafx.geometry.HPos.CENTER);
@@ -269,7 +709,6 @@ public class ShopGUI extends Application {
bankText.setAlignment(Pos.CENTER);
bankText.setPrefHeight(20.0);
bankText.setPrefWidth(264.0);
bankText.setText(String.format("Bank: %d", player.getBank()));
bankText.setFont(size14);
GridPane.setRowIndex(textOut, 4);
@@ -277,7 +716,7 @@ public class ShopGUI extends Application {
textOut.setContentDisplay(javafx.scene.control.ContentDisplay.TOP);
textOut.setPrefHeight(163.0);
textOut.setPrefWidth(583.0);
textOut.setText("\tDefault text");
defaultTextOut();
textOut.setFont(size14);
anchorPane.getChildren().addAll(dialogueRectangle, inventoryRectangle, warehouseRectangle);
@@ -339,6 +778,13 @@ public class ShopGUI extends Application {
int itemsInWarehouse = player.getwOpium()+player.getwGeneral()+player.getwArms()+player.getwSilk();
wItemSpaceText.setText(String.format("\n\t\tIn use:\n\t\t %d \n\t\tVacant:\n\t\t %d", itemsInWarehouse, (10000-itemsInWarehouse)));
locationText.setText(String.format("Location\n%s", getStringLocation()));
int itemsInInventory = player.getCargoSpace()-player.getSilkHeld()-player.getOpiumHeld()-player.getGeneralHeld()-player.getArmsHeld()-10*player.getGuns();
if(itemsInInventory < 0){
inventoryText.setText(" Overloaded\n\t Opium\n\t Silk\n\t Arms\n\t General");
}else{
inventoryText.setText(String.format(" Hold %d\n\t Opium\n\t Silk\n\t Arms\n\t General", itemsInInventory));
}
gunsText.setText(String.format("Guns %d\n\n\n\n ", player.getGuns()));
inventoryHeldText.setText(String.format("\n %d\n %d\n %d\n %d", player.getOpiumHeld(), player.getSilkHeld(), player.getArmsHeld(), player.getGeneralHeld()));
shipStatusText.setText(String.format("\tDebt\n\t%d\n\n\tShip status\n\t%s: %d", player.getDebt(), shipStatusString(), player.getHP()));
cashText.setText(String.format(" Cash: %d", player.getMoney()));