Added some logic to ShipWarfareGUI
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@@ -27,6 +27,7 @@ public class ShipWarfareGUI extends Application {
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private HBox hBox1;
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private HBox hBox1;
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private Button button1;
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private Button button1;
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private Button button2;
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private Button button2;
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private int counter = 0;
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public int numOfShips() {
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public int numOfShips() {
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@@ -117,12 +118,18 @@ public class ShipWarfareGUI extends Application {
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button1.setOnAction(new EventHandler<ActionEvent>(){
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button1.setOnAction(new EventHandler<ActionEvent>(){
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@Override
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@Override
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public void handle(ActionEvent event){
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public void handle(ActionEvent event){
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label1.setText("Balance: ");
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counter++;
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System.out.println("You pressed the button.");
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if(counter == 1){
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button1.setVisible(false);
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label1.setText("Ohh, fight ehh?");
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button2.setVisible(false);
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button1.setDisable(true);
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}
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button2.setDisable(true);
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if(player.getHP() <= 0){
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System.out.println("You pressed the button.");
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button1.setVisible(false);
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button2.setVisible(false);
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button1.setDisable(true);
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button2.setDisable(true);
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}
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}
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}
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});
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});
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