Added some logic to ShipWarfareGUI

This commit is contained in:
2019-03-09 14:33:27 -07:00
parent 14e5eb2d30
commit 6b9e3dcc06

View File

@@ -27,6 +27,7 @@ public class ShipWarfareGUI extends Application {
private HBox hBox1; private HBox hBox1;
private Button button1; private Button button1;
private Button button2; private Button button2;
private int counter = 0;
public int numOfShips() { public int numOfShips() {
@@ -117,12 +118,18 @@ public class ShipWarfareGUI extends Application {
button1.setOnAction(new EventHandler<ActionEvent>(){ button1.setOnAction(new EventHandler<ActionEvent>(){
@Override @Override
public void handle(ActionEvent event){ public void handle(ActionEvent event){
label1.setText("Balance: "); counter++;
System.out.println("You pressed the button."); if(counter == 1){
button1.setVisible(false); label1.setText("Ohh, fight ehh?");
button2.setVisible(false);
button1.setDisable(true); }
button2.setDisable(true); if(player.getHP() <= 0){
System.out.println("You pressed the button.");
button1.setVisible(false);
button2.setVisible(false);
button1.setDisable(true);
button2.setDisable(true);
}
} }
}); });