Update ShopGUI

Updated. Still a w.i.p
This commit is contained in:
Vikramb987
2019-03-08 19:36:55 -07:00
committed by GitHub
parent f6fa9dc646
commit 540605f0f1

View File

@@ -1,10 +1,16 @@
import javafx.application.Application;
import javafx.geometry.Insets;
import javafx.geometry.Pos;
import javafx.scene.Scene;
import javafx.stage.Stage;
import javafx.geometry.Insets;
import javafx.scene.control.Label;
import javafx.scene.layout.AnchorPane;
import javafx.scene.layout.ColumnConstraints;
import javafx.scene.layout.GridPane;
import javafx.scene.layout.HBox;
import javafx.stage.Stage;
import javafx.scene.layout.RowConstraints;
import javafx.scene.shape.Rectangle;
import javafx.scene.text.Font;
public class ShopGUI extends Application {
private Player player = new Player();
@@ -12,31 +18,76 @@ public class ShopGUI extends Application {
launch(args);
}
public void start(Stage stage){
stage.setTitle("Shop");
AnchorPane anchorPane = new AnchorPane();
GridPane grid = new GridPane();
grid.setPadding(new Insets(10,10,10,10));
grid.setVgap(20);
grid.setHgap(20);
GridPane gridPane = new GridPane();
gridPane.setPadding(new Insets(10.0, 10.0, 10.0, 10.0));
gridPane.setVgap(5.0);
grid.add(new Label("Firm: "+ player.getName()), 2, 0);
String message = "Default message";
Font size14 = new Font(14.0);
Rectangle rectangle = new Rectangle();
rectangle.setArcHeight(5.0);
rectangle.setArcWidth(5.0);
rectangle.setFill(javafx.scene.paint.Color.WHITE);
rectangle.setHeight(180.0);
rectangle.setLayoutX(8.0);
rectangle.setLayoutY(294.0);
rectangle.setStroke(javafx.scene.paint.Color.BLACK);
rectangle.setStrokeType(javafx.scene.shape.StrokeType.INSIDE);
rectangle.setWidth(582.0);
HBox warehouse = new HBox();
warehouse.setSpacing(20);
int itemsInWarehouse = player.getwOpium()+player.getwGeneral()+player.getwArms()+player.getwSilk();
Label ware1 = new Label("Warehouse\n\tOpium\n\tSilk\n\tArms\n\tGeneral");
Label ware2 = new Label("\n"+player.getwOpium()+"\n"+player.getwSilk()+"\n"+player.getwArms()+"\n"+player.getwGeneral());
Label ware3 = new Label("\nIn use:\n " + itemsInWarehouse + "\nVacant:\n " + (10000 - itemsInWarehouse));
warehouse.getChildren().addAll(ware1, ware2, new Label(), ware3);
Rectangle rectangle0 = new Rectangle();
rectangle0.setArcHeight(5.0);
rectangle0.setArcWidth(5.0);
rectangle0.setFill(javafx.scene.paint.Color.WHITE);
rectangle0.setHeight(108.0);
rectangle0.setLayoutX(8.0);
rectangle0.setLayoutY(147.0);
rectangle0.setStroke(javafx.scene.paint.Color.BLACK);
rectangle0.setStrokeType(javafx.scene.shape.StrokeType.INSIDE);
rectangle0.setWidth(405.0);
HBox inventory = new HBox();
inventory.setSpacing(20);
int itemsInInventory = player.getCargoSpace()-player.getSilkHeld()-player.getOpiumHeld()-player.getGeneralHeld()-player.getArmsHeld();
Label inv1 = new Label("Hold "+itemsInInventory+"\n\tOpium\n\tSilk\n\tArms\n\tGeneral");
Label inv2 = new Label("\n"+player.getOpiumHeld()+"\n"+player.getSilkHeld()+"\n"+player.getArmsHeld()+"\n"+player.getGeneralHeld());
Label inv3 = new Label("Guns "+player.getGuns());
inventory.getChildren().addAll(inv1, inv2, new Label(), inv3);
Rectangle rectangle1 = new Rectangle();
rectangle1.setArcHeight(5.0);
rectangle1.setArcWidth(5.0);
rectangle1.setFill(javafx.scene.paint.Color.WHITE);
rectangle1.setHeight(108.0);
rectangle1.setLayoutX(8.0);
rectangle1.setLayoutY(33.0);
rectangle1.setStroke(javafx.scene.paint.Color.BLACK);
rectangle1.setStrokeType(javafx.scene.shape.StrokeType.INSIDE);
rectangle1.setWidth(405.0);
ColumnConstraints columnConstraints = new ColumnConstraints();
columnConstraints.setPrefWidth(631.0);
RowConstraints rowConstraints = new RowConstraints();
rowConstraints.setPrefHeight(20.0);
RowConstraints rowConstraints0 = new RowConstraints();
rowConstraints0.setMaxHeight(115.0);
rowConstraints0.setMinHeight(10.0);
rowConstraints0.setPrefHeight(107.0);
RowConstraints rowConstraints1 = new RowConstraints();
rowConstraints1.setMaxHeight(115.0);
rowConstraints1.setMinHeight(10.0);
rowConstraints1.setPrefHeight(107.0);
RowConstraints rowConstraints2 = new RowConstraints();
rowConstraints2.setMaxHeight(78.0);
RowConstraints rowConstraints3 = new RowConstraints();
rowConstraints3.setMaxHeight(179.0);
rowConstraints3.setMinHeight(10.0);
rowConstraints3.setPrefHeight(179.0);
Label label = new Label();
label.setAlignment(Pos.CENTER);
label.setPrefHeight(27.0);
label.setPrefWidth(632.0);
String location;
switch(player.getLocation()){
case 1: location = "Hong Kong"; break;
@@ -49,12 +100,131 @@ public class ShopGUI extends Application {
default: location = "Error"; break;
}
grid.add(warehouse, 1, 1);
grid.add(inventory, 1, 2);
grid.add(new Label("\n\n\n Location\n"+location),3, 1 );
grid.add(new Label("Debt\n"+player.getDebt()), 3, 2);
label.setText(String.format("Firm: %s, %s", player.getName(), location));
label.setFont(new Font(18.0));
Scene root = new Scene(grid, 600, 480);
HBox hBox = new HBox();
hBox.setPrefHeight(100.0);
hBox.setPrefWidth(200.0);
GridPane.setRowIndex(hBox, 1);
Label label0 = new Label();
label0.setAlignment(Pos.CENTER);
label0.setPrefHeight(108.0);
label0.setPrefWidth(100.0);
label0.setText("Warehouse\n\tOpium\n\tSilk\n\tArms\n\tGeneral");
label0.setFont(size14);
Label label1 = new Label();
label1.setAlignment(Pos.CENTER);
label1.setPrefHeight(108.0);
label1.setPrefWidth(100.0);
label1.setText(String.format("\n %d\n %d\n %d\n %d", player.getwOpium(), player.getwSilk(), player.getwArms(), player.getwGeneral()));
label1.setFont(size14);
Label label2 = new Label();
label2.setPrefHeight(108.0);
label2.setPrefWidth(215.0);
int itemsInWarehouse = player.getwOpium()+player.getwGeneral()+player.getwArms()+player.getwSilk();
label2.setText(String.format("\n\t\tIn use:\n\t\t %d \n\t\tVacant:\n\t\t %d", itemsInWarehouse, (10000-itemsInWarehouse)));
label2.setFont(size14);
Label label3 = new Label();
label3.setAlignment(Pos.BOTTOM_CENTER);
label3.setPrefHeight(106.0);
label3.setPrefWidth(175.0);
label3.setText(String.format("Location\n%s", location));
label3.setTextAlignment(javafx.scene.text.TextAlignment.CENTER);
label3.setFont(size14);
HBox hBox0 = new HBox();
GridPane.setRowIndex(hBox0, 2);
hBox0.setPrefHeight(100.0);
hBox0.setPrefWidth(200.0);
Label label4 = new Label();
label4.setAlignment(Pos.CENTER);
int itemsInInventory = player.getCargoSpace()-player.getSilkHeld()-player.getOpiumHeld()-player.getGeneralHeld()-player.getArmsHeld();
if(itemsInInventory < 0){
label4.setText(" Hold Overloaded\n\t Opium\n\t Silk\n\t Arms\n\t General");
}else{
label4.setText(String.format(" Hold %d\n\t Opium\n\t Silk\n\t Arms\n\t General", itemsInInventory));
}
label4.setFont(size14);
Label label5 = new Label();
label5.setAlignment(Pos.CENTER);
label5.setPrefHeight(108.0);
label5.setPrefWidth(100.0);
label5.setText(String.format("\n %d\n %d\n %d\n %d", player.getOpiumHeld(), player.getSilkHeld(), player.getArmsHeld(), player.getGeneralHeld()));
label5.setFont(size14);
Label label6 = new Label();
label6.setPrefHeight(108.0);
label6.setPrefWidth(212.0);
label6.setText(String.format("Guns %d", player.getGuns()));
label6.setAlignment(Pos.CENTER_LEFT);
label6.setFont(size14);
Label label7 = new Label();
label7.setAlignment(Pos.TOP_CENTER);
label7.setContentDisplay(javafx.scene.control.ContentDisplay.CENTER);
label7.setPrefHeight(110.0);
label7.setPrefWidth(180.0);
String shipStatus;
switch(player.getHP()){
case 100: shipStatus = "Mint Condition"; break;
case 80: shipStatus = "Great"; break;
case 70: shipStatus = "Good"; break;
case 60: shipStatus = "Acceptable"; break;
case 50: shipStatus = "Tolerable"; break;
case 30: shipStatus = "Damaged"; break;
case 10: shipStatus = "Poor"; break;
case 1: shipStatus = "Extremely Poor"; break;
default: shipStatus = "Sinking"; break;
}
label7.setText(String.format("\tDebt\n\t%d\n\n\tShip status\n\t%s: %d", player.getDebt(), shipStatus, player.getHP()));
label7.setTextAlignment(javafx.scene.text.TextAlignment.CENTER);
label7.setFont(size14);
Label label8 = new Label();
GridPane.setRowIndex(label8, 3);
label8.setPrefHeight(17.0);
label8.setPrefWidth(209.0);
label8.setText(String.format(" Cash: %d", player.getMoney()));
label8.setFont(size14);
Label label9 = new Label();
GridPane.setHalignment(label9, javafx.geometry.HPos.CENTER);
GridPane.setRowIndex(label9, 3);
label9.setAlignment(Pos.CENTER);
label9.setPrefHeight(20.0);
label9.setPrefWidth(264.0);
label9.setText(String.format("Bank: %d", player.getBank()));
label9.setFont(size14);
Label textOut = new Label();
GridPane.setRowIndex(textOut, 4);
textOut.setAlignment(Pos.TOP_LEFT);
textOut.setContentDisplay(javafx.scene.control.ContentDisplay.TOP);
textOut.setPrefHeight(163.0);
textOut.setPrefWidth(583.0);
textOut.setText(String.format("\n %s", message));
textOut.setFont(size14);
hBox.getChildren().addAll(label0, label1, label2, label3);
hBox0.getChildren().addAll(label4, label5, label6, label7);
gridPane.getColumnConstraints().add(columnConstraints);
gridPane.getRowConstraints().addAll(rowConstraints, rowConstraints0, rowConstraints1, rowConstraints2, rowConstraints3);
gridPane.getChildren().addAll(label, hBox, hBox0,label8, label9, textOut);
anchorPane.getChildren().addAll(rectangle, rectangle0, rectangle1, gridPane);
Scene root = new Scene(anchorPane, 600, 480);
stage.setTitle("Shop");
stage.setResizable(false);
stage.setScene(root);
stage.show();