diff --git a/.idea/cssdialects.xml b/.idea/cssdialects.xml
new file mode 100644
index 0000000..c60d418
--- /dev/null
+++ b/.idea/cssdialects.xml
@@ -0,0 +1,6 @@
+
+
+
+
+
+
\ No newline at end of file
diff --git a/.idea/encodings.xml b/.idea/encodings.xml
index ada92a5..6f02b7a 100644
--- a/.idea/encodings.xml
+++ b/.idea/encodings.xml
@@ -1,6 +1,7 @@
+
\ No newline at end of file
diff --git a/src/BankText.java b/src/BankText.java
new file mode 100644
index 0000000..608bbe9
--- /dev/null
+++ b/src/BankText.java
@@ -0,0 +1,9 @@
+public class BankText extends Player {
+ public BankText(Player player) {
+ Player playerDummy = new Player(player);
+ setPlayer(playerDummy);
+ }
+
+ public void bank() {
+ }
+}
diff --git a/src/FileSaving.java b/src/FileSaving.java
index 60055f8..9956f63 100644
--- a/src/FileSaving.java
+++ b/src/FileSaving.java
@@ -1,7 +1,7 @@
import java.io.*;
/**
* 2019-03-10 (Edited on 2019-03-19)
- * Authors:
+ * Authors:
* FileSaving Class allows the user to save the current status of the game and to continue from where they left off.
*/
@@ -37,6 +37,10 @@ public class FileSaving extends Player implements Serializable {
}
}
+ /**
+ * Saves the file of type player which contains all the player instances
+ * @param player The player object being saved
+ */
public boolean saveFile(Player player){
try{
FileOutputStream out = new FileOutputStream(new File("src/saves/playerSave.txt"));
@@ -64,6 +68,4 @@ public class FileSaving extends Player implements Serializable {
}
}
}
-
-
}
diff --git a/src/TaipanShopGUI.java b/src/TaipanShopGUI.java
index c8ae2f2..82d1020 100644
--- a/src/TaipanShopGUI.java
+++ b/src/TaipanShopGUI.java
@@ -14,7 +14,9 @@ import javafx.scene.control.TextField;
import javafx.scene.input.KeyCode;
import javafx.scene.input.KeyEvent;
import javafx.scene.layout.*;
+import javafx.scene.paint.Color;
import javafx.scene.shape.Rectangle;
+import javafx.scene.shape.StrokeType;
import javafx.scene.text.Font;
import javafx.stage.Stage;
@@ -43,6 +45,7 @@ public class TaipanShopGUI extends Player{
private Button generalButton = new Button();
private TextField numberInput = new TextField();
+
/**
* constructor; only runs when a Player object is provided. The constructor is fully encapsulated.
*
@@ -238,95 +241,7 @@ public class TaipanShopGUI extends Player{
public void initializeShop(Stage stage) {
FileSaving saving = new FileSaving();
saving.saveFile(getPlayer());
-
- Font size14 = new Font(14.0);
- Rectangle dialogueRectangle = new Rectangle();
- dialogueRectangle.setFill(javafx.scene.paint.Color.WHITE);
- dialogueRectangle.setHeight(180.0);
- dialogueRectangle.setLayoutX(8.0);
- dialogueRectangle.setLayoutY(294.0);
- dialogueRectangle.setStroke(javafx.scene.paint.Color.BLACK);
- dialogueRectangle.setStrokeType(javafx.scene.shape.StrokeType.INSIDE);
- dialogueRectangle.setWidth(582.0);
-
- Rectangle inventoryRectangle = new Rectangle();
- inventoryRectangle.setFill(javafx.scene.paint.Color.WHITE);
- inventoryRectangle.setHeight(108.0);
- inventoryRectangle.setLayoutX(8.0);
- inventoryRectangle.setLayoutY(147.0);
- inventoryRectangle.setStroke(javafx.scene.paint.Color.BLACK);
- inventoryRectangle.setStrokeType(javafx.scene.shape.StrokeType.INSIDE);
- inventoryRectangle.setWidth(405.0);
-
- Rectangle warehouseRectangle = new Rectangle();
- warehouseRectangle.setFill(javafx.scene.paint.Color.WHITE);
- warehouseRectangle.setHeight(108.0);
- warehouseRectangle.setLayoutY(33.0);
- warehouseRectangle.setLayoutX(8.0);
- warehouseRectangle.setStroke(javafx.scene.paint.Color.BLACK);
- warehouseRectangle.setStrokeType(javafx.scene.shape.StrokeType.INSIDE);
- warehouseRectangle.setWidth(405.0);
-
- AnchorPane anchorPane = new AnchorPane();
- anchorPane.setPrefHeight(480.0);
- anchorPane.setPrefWidth(600.0);
-
- GridPane gridPane = new GridPane();
- gridPane.setPrefHeight(480.0);
- gridPane.setPrefWidth(600.0);
-
- ColumnConstraints columnConstraints = new ColumnConstraints();
- columnConstraints.setMaxWidth(590.0);
- columnConstraints.setMinWidth(0.0);
- columnConstraints.setPrefWidth(590.0);
-
- RowConstraints rowConstraints = new RowConstraints();
- rowConstraints.setMinHeight(20.0);
- rowConstraints.setPrefHeight(20.0);
-
- RowConstraints rowConstraints0 = new RowConstraints();
- rowConstraints0.setMaxHeight(122.0);
- rowConstraints0.setMinHeight(10.0);
- rowConstraints0.setPrefHeight(117.0);
-
- RowConstraints rowConstraints1 = new RowConstraints();
- rowConstraints1.setMaxHeight(163.0);
- rowConstraints1.setMinHeight(10.0);
- rowConstraints1.setPrefHeight(112.0);
-
- RowConstraints rowConstraints2 = new RowConstraints();
- rowConstraints2.setMaxHeight(126.0);
- rowConstraints2.setMinHeight(0.0);
- rowConstraints2.setPrefHeight(42.0);
-
- RowConstraints rowConstraints3 = new RowConstraints();
- rowConstraints3.setMaxHeight(269.0);
- rowConstraints3.setMinHeight(10.0);
- rowConstraints3.setPrefHeight(118.0);
-
- RowConstraints rowConstraints4 = new RowConstraints();
- rowConstraints4.setMaxHeight(179.0);
- rowConstraints4.setMinHeight(10.0);
- rowConstraints4.setPrefHeight(52.0);
-
- gridPane.setPadding(new Insets(10.0, 10.0, 10.0, 0.0));
-
- HBox hBox = new HBox();
- GridPane.setRowIndex(hBox, 1);
- hBox.setPrefHeight(100.0);
- hBox.setPrefWidth(200.0);
-
- HBox hBox0 = new HBox();
- GridPane.setRowIndex(hBox0, 2);
- hBox0.setPrefHeight(100.0);
- hBox0.setPrefWidth(200.0);
-
FlowPane flowPane = new FlowPane();
- GridPane.setRowIndex(flowPane, 5);
- flowPane.setAlignment(javafx.geometry.Pos.CENTER);
- flowPane.setHgap(5.0);
- flowPane.setPrefHeight(200.0);
- flowPane.setPrefWidth(200.0);
buyButton.setMnemonicParsing(false);
buyButton.setPrefHeight(25.0);
@@ -603,19 +518,131 @@ public class TaipanShopGUI extends Player{
break;
}
}
- updateStage();
+ updateStage(firm,wItemsText,wItemSpaceText,locationText,gunsText,inventoryText,inventoryHeldText,shipStatusText,cashText,bankText);
buttonSetup("reset");
}
}
});
+ stage.setTitle("Shop");
+ stage.setResizable(false);
+ flowPane.getChildren().addAll(buyButton, sellButton, bankButton, cargoButton, loanButton, quitButton, retireButton, opiumButton, silkButton, armsButton, generalButton, numberInput);
+ Scene root = new Scene(declareStage(flowPane,firm,wItemsText,wItemSpaceText,locationText,gunsText,inventoryText,inventoryHeldText,shipStatusText,cashText,bankText,textOut), 600, 480);
+ stage.setScene(root);
+ root.getStylesheets().add("styleguide.css");
+
+ // general updates to the buttons, user stats/inventory, and text.
+ buttonSetup("reset");
+ if(getIsPriceChanged() == 0 || getIsPriceChanged() == 2){
+ TaipanShopLogic logic = new TaipanShopLogic(getPlayer());
+ String temp = logic.updatePrices();
+ setPlayer(logic.getPlayer());
+ defaultTextOut();
+ textOut.setText(temp + textOut.getText());
+ }
+ defaultTextOut();
+ updateStage(firm,wItemsText,wItemSpaceText,locationText,gunsText,inventoryText,inventoryHeldText,shipStatusText,cashText,bankText);
+ }
+
+
+ public AnchorPane declareStage(FlowPane flowPane,Label firm, Label wItemsText, Label wItemSpaceText, Label locationText, Label gunsText, Label inventoryText, Label inventoryHeldText, Label shipStatusText, Label cashText, Label bankText, Label textOut) {
+ //Declaring all the elements required for the information on screen
+ Rectangle dialogueRectangle = new Rectangle();
+ Rectangle inventoryRectangle = new Rectangle();
+ Rectangle warehouseRectangle = new Rectangle();
+ AnchorPane anchorPane = new AnchorPane();
+ GridPane gridPane = new GridPane();
+ ColumnConstraints columnConstraints = new ColumnConstraints();
+ RowConstraints rowConstraints = new RowConstraints();
+ RowConstraints rowConstraints0 = new RowConstraints();
+ RowConstraints rowConstraints1 = new RowConstraints();
+ RowConstraints rowConstraints2 = new RowConstraints();
+ RowConstraints rowConstraints3 = new RowConstraints();
+ RowConstraints rowConstraints4 = new RowConstraints();
+ HBox hBox = new HBox();
+ HBox hBox0 = new HBox();
+ Font size14 = new Font(14.0);
+ Label warehouseText = new Label();
+
+ dialogueRectangle.setFill(Color.WHITE);
+ dialogueRectangle.setHeight(180.0);
+ dialogueRectangle.setLayoutX(8.0);
+ dialogueRectangle.setLayoutY(294.0);
+ dialogueRectangle.setStroke(Color.BLACK);
+ dialogueRectangle.setStrokeType(StrokeType.INSIDE);
+ dialogueRectangle.setWidth(582.0);
+
+ inventoryRectangle.setFill(Color.WHITE);
+ inventoryRectangle.setHeight(108.0);
+ inventoryRectangle.setLayoutX(8.0);
+ inventoryRectangle.setLayoutY(147.0);
+ inventoryRectangle.setStroke(Color.BLACK);
+ inventoryRectangle.setStrokeType(StrokeType.INSIDE);
+ inventoryRectangle.setWidth(405.0);
+
+ warehouseRectangle.setFill(Color.WHITE);
+ warehouseRectangle.setHeight(108.0);
+ warehouseRectangle.setLayoutY(33.0);
+ warehouseRectangle.setLayoutX(8.0);
+ warehouseRectangle.setStroke(Color.BLACK);
+ warehouseRectangle.setStrokeType(StrokeType.INSIDE);
+ warehouseRectangle.setWidth(405.0);
+
+ anchorPane.setPrefHeight(480.0);
+ anchorPane.setPrefWidth(600.0);
+
+ gridPane.setPrefHeight(480.0);
+ gridPane.setPrefWidth(600.0);
+
+ columnConstraints.setMaxWidth(590.0);
+ columnConstraints.setMinWidth(0.0);
+ columnConstraints.setPrefWidth(590.0);
+
+ rowConstraints.setMinHeight(20.0);
+ rowConstraints.setPrefHeight(20.0);
+
+ rowConstraints0.setMaxHeight(122.0);
+ rowConstraints0.setMinHeight(10.0);
+ rowConstraints0.setPrefHeight(117.0);
+
+ rowConstraints1.setMaxHeight(163.0);
+ rowConstraints1.setMinHeight(10.0);
+ rowConstraints1.setPrefHeight(112.0);
+
+ rowConstraints2.setMaxHeight(126.0);
+ rowConstraints2.setMinHeight(0.0);
+ rowConstraints2.setPrefHeight(42.0);
+
+ rowConstraints3.setMaxHeight(269.0);
+ rowConstraints3.setMinHeight(10.0);
+ rowConstraints3.setPrefHeight(118.0);
+
+ rowConstraints4.setMaxHeight(179.0);
+ rowConstraints4.setMinHeight(10.0);
+ rowConstraints4.setPrefHeight(52.0);
+
+ gridPane.setPadding(new Insets(10.0, 10.0, 10.0, 0.0));
+
+ GridPane.setRowIndex(hBox, 1);
+ hBox.setPrefHeight(100.0);
+ hBox.setPrefWidth(200.0);
+
+ GridPane.setRowIndex(hBox0, 2);
+ hBox0.setPrefHeight(100.0);
+ hBox0.setPrefWidth(200.0);
+
+ GridPane.setRowIndex(flowPane, 5);
+ flowPane.setAlignment(Pos.CENTER);
+ flowPane.setHgap(5.0);
+ flowPane.setPrefHeight(200.0);
+ flowPane.setPrefWidth(200.0);
+
firm.setAlignment(Pos.CENTER);
firm.setPrefHeight(27.0);
firm.setPrefWidth(632.0);
firm.setFont(new Font(18.0));
- Label warehouseText = new Label();
warehouseText.setAlignment(Pos.CENTER);
warehouseText.setPrefHeight(108.0);
warehouseText.setPrefWidth(100.0);
@@ -674,7 +701,7 @@ public class TaipanShopGUI extends Player{
textOut.setContentDisplay(javafx.scene.control.ContentDisplay.TOP);
textOut.setPrefHeight(163.0);
textOut.setPrefWidth(583.0);
- defaultTextOut();
+ //defaultTextOut();
textOut.setFont(size14);
anchorPane.getChildren().addAll(dialogueRectangle, inventoryRectangle, warehouseRectangle);
@@ -683,51 +710,20 @@ public class TaipanShopGUI extends Player{
hBox0.getChildren().addAll(inventoryText, inventoryHeldText, gunsText, shipStatusText);
- flowPane.getChildren().addAll(buyButton, sellButton, bankButton, cargoButton, loanButton, quitButton, retireButton, opiumButton, silkButton, armsButton, generalButton, numberInput);
-
gridPane.getColumnConstraints().add(columnConstraints);
gridPane.getRowConstraints().addAll(rowConstraints, rowConstraints0, rowConstraints1, rowConstraints2, rowConstraints3, rowConstraints4);
gridPane.getChildren().addAll(firm, hBox, hBox0, cashText, bankText, textOut, flowPane);
anchorPane.getChildren().add(gridPane);
- Scene root = new Scene(anchorPane, 600, 480);
-
- root.getStylesheets().add("styleguide.css");
- stage.setTitle("Shop");
- stage.setResizable(false);
- stage.setScene(root);
- buyButton.setFocusTraversable(false);
- sellButton.setFocusTraversable(false);
- bankButton.setFocusTraversable(false);
- loanButton.setFocusTraversable(false);
- generalButton.setFocusTraversable(false);
- armsButton.setFocusTraversable(false);
- silkButton.setFocusTraversable(false);
- opiumButton.setFocusTraversable(false);
- sellButton.setFocusTraversable(false);
- retireButton.setFocusTraversable(false);
- cargoButton.setFocusTraversable(false);
- quitButton.setFocusTraversable(false);
-
- // general updates to the buttons, user stats/inventory, and text.
- buttonSetup("reset");
- if(getIsPriceChanged() == 0 || getIsPriceChanged() == 2){
- TaipanShopLogic logic = new TaipanShopLogic(getPlayer());
- String temp = logic.updatePrices();
- setPlayer(logic.getPlayer());
- defaultTextOut();
- textOut.setText(temp + textOut.getText());
- }
- //defaultTextOut();
- updateStage();
+ return anchorPane;
}
/**
* updates the text associated with the user's inventory.
*/
- public void updateStage() {
- TaipanShopLogic logic = new TaipanShopLogic(getPlayer());
+ public void updateStage(Label firm, Label wItemsText, Label wItemSpaceText, Label locationText, Label gunsText, Label inventoryText, Label inventoryHeldText, Label shipStatusText, Label cashText, Label bankText) {
+ TaipanShopLogic logic = new TaipanShopLogic(super.getPlayer());
firm.setText(String.format("Firm: %s, %s", getName(), logic.getStringLocation()));
wItemsText.setText(String.format("\n %d\n %d\n %d\n %d", getwOpium(), getwSilk(), getwArms(), getwGeneral()));
int itemsInWarehouse = getwOpium() + getwGeneral() + getwArms() + getwSilk();
@@ -745,5 +741,4 @@ public class TaipanShopGUI extends Player{
cashText.setText(String.format(" Cash: $%,d", getMoney()));
bankText.setText(String.format("Bank: $%,d", getBank()));
}
-
}
diff --git a/src/TravelGUI.java b/src/TravelGUI.java
index 76982af..f3fabc0 100644
--- a/src/TravelGUI.java
+++ b/src/TravelGUI.java
@@ -9,6 +9,8 @@ import javafx.scene.control.Button;
import javafx.scene.control.TextField;
import javafx.scene.input.KeyCode;
import javafx.scene.layout.*;
+import javafx.scene.paint.Color;
+import javafx.scene.shape.StrokeType;
import javafx.stage.Stage;
import javafx.geometry.Insets;
import javafx.scene.control.Label;
@@ -32,6 +34,7 @@ public class TravelGUI extends Player{
private Label cashText = new Label();
private Label bankText = new Label();
private Label textOut = new Label();
+ private FlowPane flowPane = new FlowPane();
private Button quitButton = new Button();
private Button continueButton = new Button();
@@ -60,97 +63,7 @@ public class TravelGUI extends Player{
* @return stage so that another class can switch to the stage
*/
public Stage initializeTravel(Stage stage) {
- //Updates the stage for the first-time you read it
- updateStage();
- Font size14 = new Font(14.0);
- Rectangle dialogueRectangle = new Rectangle();
- dialogueRectangle.setFill(javafx.scene.paint.Color.WHITE);
- dialogueRectangle.setHeight(180.0);
- dialogueRectangle.setLayoutX(8.0);
- dialogueRectangle.setLayoutY(294.0);
- dialogueRectangle.setStroke(javafx.scene.paint.Color.BLACK);
- dialogueRectangle.setStrokeType(javafx.scene.shape.StrokeType.INSIDE);
- dialogueRectangle.setWidth(582.0);
-
- Rectangle inventoryRectangle = new Rectangle();
- inventoryRectangle.setFill(javafx.scene.paint.Color.WHITE);
- inventoryRectangle.setHeight(108.0);
- inventoryRectangle.setLayoutX(8.0);
- inventoryRectangle.setLayoutY(147.0);
- inventoryRectangle.setStroke(javafx.scene.paint.Color.BLACK);
- inventoryRectangle.setStrokeType(javafx.scene.shape.StrokeType.INSIDE);
- inventoryRectangle.setWidth(405.0);
-
- Rectangle warehouseRectangle = new Rectangle();
- warehouseRectangle.setFill(javafx.scene.paint.Color.WHITE);
- warehouseRectangle.setHeight(108.0);
- warehouseRectangle.setLayoutY(33.0);
- warehouseRectangle.setLayoutX(8.0);
- warehouseRectangle.setStroke(javafx.scene.paint.Color.BLACK);
- warehouseRectangle.setStrokeType(javafx.scene.shape.StrokeType.INSIDE);
- warehouseRectangle.setWidth(405.0);
-
- AnchorPane anchorPane = new AnchorPane();
- anchorPane.setPrefHeight(480.0);
- anchorPane.setPrefWidth(600.0);
-
- GridPane gridPane = new GridPane();
- gridPane.setPrefHeight(480.0);
- gridPane.setPrefWidth(600.0);
-
- ColumnConstraints columnConstraints = new ColumnConstraints();
- columnConstraints.setMaxWidth(590.0);
- columnConstraints.setMinWidth(0.0);
- columnConstraints.setPrefWidth(590.0);
-
- RowConstraints rowConstraints = new RowConstraints();
- rowConstraints.setMinHeight(20.0);
- rowConstraints.setPrefHeight(20.0);
-
- RowConstraints rowConstraints0 = new RowConstraints();
- rowConstraints0.setMaxHeight(122.0);
- rowConstraints0.setMinHeight(10.0);
- rowConstraints0.setPrefHeight(117.0);
-
- RowConstraints rowConstraints1 = new RowConstraints();
- rowConstraints1.setMaxHeight(163.0);
- rowConstraints1.setMinHeight(10.0);
- rowConstraints1.setPrefHeight(112.0);
-
- RowConstraints rowConstraints2 = new RowConstraints();
- rowConstraints2.setMaxHeight(126.0);
- rowConstraints2.setMinHeight(0.0);
- rowConstraints2.setPrefHeight(42.0);
-
- RowConstraints rowConstraints3 = new RowConstraints();
- rowConstraints3.setMaxHeight(269.0);
- rowConstraints3.setMinHeight(10.0);
- rowConstraints3.setPrefHeight(118.0);
-
- RowConstraints rowConstraints4 = new RowConstraints();
- rowConstraints4.setMaxHeight(179.0);
- rowConstraints4.setMinHeight(10.0);
- rowConstraints4.setPrefHeight(52.0);
-
- gridPane.setPadding(new Insets(10.0, 10.0, 10.0, 0.0));
-
- HBox hBox = new HBox();
- GridPane.setRowIndex(hBox, 1);
- hBox.setPrefHeight(100.0);
- hBox.setPrefWidth(200.0);
-
- HBox hBox0 = new HBox();
- GridPane.setRowIndex(hBox0, 2);
- hBox0.setPrefHeight(100.0);
- hBox0.setPrefWidth(200.0);
-
- FlowPane flowPane = new FlowPane();
- GridPane.setRowIndex(flowPane, 5);
- flowPane.setAlignment(javafx.geometry.Pos.CENTER);
- flowPane.setHgap(5.0);
- flowPane.setPrefHeight(200.0);
- flowPane.setPrefWidth(200.0);
//Creating the continue and quit buttons
quitButton.setPrefHeight(25.0);
@@ -176,7 +89,7 @@ public class TravelGUI extends Player{
if(peasantShipScene && getAttackingShips()){
ShipWarfareGUI ship = new ShipWarfareGUI(getPlayer());
try {
- ship.initializeShip(stage);
+ //ship.initializeShip(stage);
} catch (Exception e) {
e.printStackTrace();
}
@@ -256,90 +169,13 @@ public class TravelGUI extends Player{
firm.setPrefHeight(27.0);
firm.setPrefWidth(632.0);
firm.setFont(new Font(18.0));
-
- Label warehouseText = new Label();
- warehouseText.setAlignment(Pos.CENTER);
- warehouseText.setPrefHeight(108.0);
- warehouseText.setPrefWidth(100.0);
- warehouseText.setText(" Warehouse\n\tOpium\n\tSilk\n\tArms\n\tGeneral");
- warehouseText.setFont(size14);
-
- wItemsText.setAlignment(Pos.CENTER);
- wItemsText.setPrefWidth(100.0);
- wItemsText.setPrefHeight(108.0);
- wItemsText.setFont(size14);
-
- wItemSpaceText.setPrefHeight(108.0);
- wItemSpaceText.setPrefWidth(210.0);
- wItemSpaceText.setFont(size14);
-
- locationText.setAlignment(Pos.BOTTOM_RIGHT);
- locationText.setPrefHeight(106.0);
- locationText.setPrefWidth(140.0);
- locationText.setTextAlignment(javafx.scene.text.TextAlignment.CENTER);
- locationText.setFont(size14);
-
- inventoryText.setAlignment(Pos.CENTER);
- inventoryText.setPrefWidth(110.0);
- inventoryText.setPrefHeight(108.0);
- inventoryText.setFont(size14);
-
- inventoryHeldText.setAlignment(Pos.CENTER);
- inventoryHeldText.setPrefHeight(108.0);
- inventoryHeldText.setPrefWidth(100.0);
- inventoryHeldText.setFont(size14);
-
- gunsText.setPrefHeight(108.0);
- gunsText.setPrefWidth(212.0);
- gunsText.setAlignment(Pos.CENTER_LEFT);
- gunsText.setFont(size14);
-
- shipStatusText.setAlignment(Pos.TOP_CENTER);
- shipStatusText.setContentDisplay(javafx.scene.control.ContentDisplay.CENTER);
- shipStatusText.setPrefHeight(110.0);
- shipStatusText.setPrefWidth(200.0);
- shipStatusText.setTextAlignment(javafx.scene.text.TextAlignment.CENTER);
- shipStatusText.setFont(size14);
-
- GridPane.setRowIndex(cashText, 3);
- cashText.setPrefHeight(17.0);
- cashText.setPrefWidth(209.0);
- cashText.setFont(size14);
-
- GridPane.setHalignment(bankText, javafx.geometry.HPos.CENTER);
- GridPane.setRowIndex(bankText, 3);
- bankText.setAlignment(Pos.CENTER);
- bankText.setPrefHeight(20.0);
- bankText.setPrefWidth(264.0);
- bankText.setFont(size14);
-
- GridPane.setRowIndex(textOut, 4);
- textOut.setAlignment(Pos.TOP_LEFT);
- textOut.setContentDisplay(javafx.scene.control.ContentDisplay.TOP);
- textOut.setPrefHeight(163.0);
- textOut.setPrefWidth(583.0);
- textOut.setText(" Taipan, do you wish to go to:\n\n 1) Hong Kong, 2) Shanghai, 3) Nagasaki, 4) Saigon,\n 5) Manila, 6) Singapore, or 7) Batavia?\n After typing the number you want to go to press 'Enter' or 'Z'");
- textOut.setFont(size14);
-
- //Added all the nodes into a single scene
- anchorPane.getChildren().addAll(dialogueRectangle, inventoryRectangle, warehouseRectangle);
-
- hBox.getChildren().addAll(warehouseText, wItemsText, wItemSpaceText, locationText);
-
- hBox0.getChildren().addAll(inventoryText, inventoryHeldText, gunsText, shipStatusText);
-
- numberInput.requestFocus();
flowPane.getChildren().addAll(numberInput, quitButton, continueButton);
-
- gridPane.getColumnConstraints().add(columnConstraints);
- gridPane.getRowConstraints().addAll(rowConstraints, rowConstraints0, rowConstraints1, rowConstraints2, rowConstraints3, rowConstraints4);
- gridPane.getChildren().addAll(firm, hBox, hBox0, cashText, bankText, textOut, flowPane);
-
- anchorPane.getChildren().add(gridPane);
-
- Scene root = new Scene(anchorPane, 600, 480);
+ TaipanShopGUI shop = new TaipanShopGUI(super.getPlayer());
+ Scene root = new Scene(shop.declareStage(flowPane,firm,wItemsText,wItemSpaceText,locationText,gunsText,inventoryText,inventoryHeldText,shipStatusText,cashText,bankText,textOut), 600, 480);
root.getStylesheets().add("styleguide.css");
-
+ //Updates the stage for the first-time you read it
+ shop.updateStage(firm,wItemsText,wItemSpaceText,locationText,gunsText,inventoryText,inventoryHeldText,shipStatusText,cashText,bankText);
+ textOut.setText(" Taipan, do you wish to go to:\n\n 1) Hong Kong, 2) Shanghai, 3) Nagasaki, 4) Saigon,\n 5) Manila, 6) Singapore, or 7) Batavia?\n After typing the number you want to go to press 'Enter' or 'Z'");
stage.setTitle("Travel");
stage.setResizable(false);
stage.setScene(root);
@@ -481,26 +317,4 @@ public class TravelGUI extends Player{
}
return shipStatus;
}
-
- /**
- * updates the text associated with the user's inventory.
- */
- public void updateStage(){
- firm.setText(String.format("Firm: %s, %s", getName(), getStringLocation()));
- wItemsText.setText(String.format("\n %d\n %d\n %d\n %d", getwOpium(), getwSilk(), getwArms(), getwGeneral()));
- int itemsInWarehouse = getwOpium()+getwGeneral()+getwArms()+getwSilk();
- wItemSpaceText.setText(String.format("\n\t\tIn use:\n\t\t %d \n\t\tVacant:\n\t\t %d", itemsInWarehouse, (10000-itemsInWarehouse)));
- locationText.setText(String.format("Location\n%s", getStringLocation()));
- int itemsInInventory = getCargoSpace()-getSilkHeld()-getOpiumHeld()-getGeneralHeld()-getArmsHeld()-10*getGuns();
- if(itemsInInventory < 0){
- inventoryText.setText(" Overloaded\n\t Opium\n\t Silk\n\t Arms\n\t General");
- }else{
- inventoryText.setText(String.format(" Hold %d\n\t Opium\n\t Silk\n\t Arms\n\t General", itemsInInventory));
- }
- gunsText.setText(String.format("Guns %d\n\n\n\n ", getGuns()));
- inventoryHeldText.setText(String.format("\n %d\n %d\n %d\n %d", getOpiumHeld(), getSilkHeld(), getArmsHeld(), getGeneralHeld()));
- shipStatusText.setText(String.format("\tDebt\n\t%d\n\n\tShip status\n\t%s: %d", getDebt(), shipStatusString(), getHP()));
- cashText.setText(String.format(" Cash: $%,d", getMoney()));
- bankText.setText(String.format("Bank: $%,d", getBank()));
- }
}
diff --git a/src/TravelText.java b/src/TravelText.java
new file mode 100644
index 0000000..d700f24
--- /dev/null
+++ b/src/TravelText.java
@@ -0,0 +1,9 @@
+public class TravelText extends Player{
+ public TravelText(Player player) {
+ Player playerDummy = new Player(player);
+ setPlayer(playerDummy);
+ }
+
+ public void travelTo() {
+ }
+}
diff --git a/src/WarehouseText.java b/src/WarehouseText.java
new file mode 100644
index 0000000..6ce6a0b
--- /dev/null
+++ b/src/WarehouseText.java
@@ -0,0 +1,9 @@
+public class WarehouseText extends Player {
+ public WarehouseText(Player player) {
+ Player playerDummy = new Player(player);
+ setPlayer(playerDummy);
+ }
+
+ public void changeWarehouse() {
+ }
+}
diff --git a/src/loanSharkText.java b/src/loanSharkText.java
new file mode 100644
index 0000000..d794b16
--- /dev/null
+++ b/src/loanSharkText.java
@@ -0,0 +1,9 @@
+public class loanSharkText extends Player{
+ public loanSharkText(Player player) {
+ Player playerDummy = new Player(player);
+ setPlayer(playerDummy);
+ }
+
+ public void loanMoney() {
+ }
+}