Fixed probability of ships running away
This commit is contained in:
64
.idea/workspace.xml
generated
64
.idea/workspace.xml
generated
@@ -2,7 +2,7 @@
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<project version="4">
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<component name="ChangeListManager">
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<list default="true" id="3114a2b9-4919-4fdf-8fd9-d03b60109ce4" name="Default Changelist" comment="">
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<change beforePath="$PROJECT_DIR$/.idea/workspace.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/workspace.xml" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/src/ShipWarfareGUI.java" beforeDir="false" afterPath="$PROJECT_DIR$/src/ShipWarfareGUI.java" afterDir="false" />
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</list>
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<ignored path="$PROJECT_DIR$/out/" />
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<ignored path="C:\Users\Harkamal Randhawa\IdeaProjects\TaipanClone\.idea\shelf/" />
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@@ -15,7 +15,7 @@
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</component>
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<component name="FileEditorManager">
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<leaf SIDE_TABS_SIZE_LIMIT_KEY="300">
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<file pinned="false" current-in-tab="true">
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<file pinned="false" current-in-tab="false">
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<entry file="file://$PROJECT_DIR$/src/ShipWarfare.java">
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<provider selected="true" editor-type-id="text-editor">
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<state relative-caret-position="255">
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@@ -27,13 +27,15 @@
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</file>
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<file pinned="false" current-in-tab="false">
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<file pinned="false" current-in-tab="true">
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<entry file="file://$PROJECT_DIR$/src/ShipWarfareGUI.java">
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<provider selected="true" editor-type-id="text-editor">
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<state relative-caret-position="483">
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<caret line="665" column="1" selection-start-line="665" selection-start-column="1" selection-end-line="665" selection-end-column="1" />
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</provider>
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@@ -77,9 +79,6 @@
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</component>
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<component name="FindInProjectRecents">
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<findStrings>
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<find>numOfpeasantShips</find>
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<find>startingPeasantShips</find>
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<find>startingLittyShips</find>
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<find>howMuchRun</find>
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<find>pirateName</find>
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<find>player</find>
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@@ -107,6 +106,9 @@
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<find>We survive</find>
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<find>total of</find>
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<find>int numOfShips</find>
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<find>runFromShips()</find>
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<find>dang it!</find>
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<find>dang it</find>
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</findStrings>
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<replaceStrings>
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<replace>HP</replace>
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@@ -131,8 +133,8 @@
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<option value="$PROJECT_DIR$/src/main.java" />
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<option value="$PROJECT_DIR$/src/Travel.java" />
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<option value="$PROJECT_DIR$/src/Player.java" />
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<option value="$PROJECT_DIR$/src/ShipWarfareGUI.java" />
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<option value="$PROJECT_DIR$/src/ShipWarfare.java" />
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<option value="$PROJECT_DIR$/src/ShipWarfareGUI.java" />
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</list>
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</option>
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</component>
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@@ -283,6 +285,7 @@
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<workItem from="1552203562938" duration="2174000" />
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<workItem from="1552207404121" duration="54000" />
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<workItem from="1552210170594" duration="72000" />
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<workItem from="1552238757321" duration="742000" />
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</task>
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<task id="LOCAL-00001" summary="This should fix the ShipWarfare file and bring it up to date with the rest of the file.">
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<created>1550458470138</created>
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@@ -459,17 +462,24 @@
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<option name="project" value="LOCAL" />
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<updated>1552210228514</updated>
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</task>
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<option name="localTasksCounter" value="26" />
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<task id="LOCAL-00026" summary="Basic functionality of buttons completed, think all I have to do now is to find a way to break the code when the user wins, loses or runs away.">
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<created>1552238814974</created>
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<option name="number" value="00026" />
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<option name="presentableId" value="LOCAL-00026" />
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<option name="project" value="LOCAL" />
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<updated>1552238814974</updated>
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</task>
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<option name="localTasksCounter" value="27" />
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<servers />
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</component>
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<component name="TimeTrackingManager">
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<option name="totallyTimeSpent" value="62640000" />
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<option name="totallyTimeSpent" value="63382000" />
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</component>
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<component name="ToolWindowManager">
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<frame x="48" y="23" width="1189" height="652" extended-state="0" />
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<editor active="true" />
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<layout>
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<window_info active="true" content_ui="combo" id="Project" order="0" visible="true" weight="0.2580645" />
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<window_info content_ui="combo" id="Project" order="0" visible="true" weight="0.26242372" />
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<window_info id="Designer" order="3" />
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@@ -566,7 +576,6 @@
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<ignored-roots>
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<path value="$PROJECT_DIR$" />
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</ignored-roots>
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<MESSAGE value="This should fix the ShipWarfare file and bring it up to date with the rest of the file." />
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<MESSAGE value="Created Core class" />
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<MESSAGE value="Fixed the setters to be greater than 0" />
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<MESSAGE value="Created Player class" />
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@@ -591,7 +600,8 @@
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<MESSAGE value="Fixed numOfShips method for ShipWarfareGUI" />
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<MESSAGE value="Fixed the loot system a bit" />
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<MESSAGE value="Completely ruined shipWarfare with a previous edit, fixed it and added a better loot feature for peasant ships" />
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<option name="LAST_COMMIT_MESSAGE" value="Completely ruined shipWarfare with a previous edit, fixed it and added a better loot feature for peasant ships" />
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<MESSAGE value="Basic functionality of buttons completed, think all I have to do now is to find a way to break the code when the user wins, loses or runs away." />
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<option name="LAST_COMMIT_MESSAGE" value="Basic functionality of buttons completed, think all I have to do now is to find a way to break the code when the user wins, loses or runs away." />
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</component>
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<component name="editorHistoryManager">
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<entry file="uml://JAVA/ShipWarfare">
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@@ -654,6 +664,16 @@
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</provider>
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</entry>
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<entry file="file://$PROJECT_DIR$/src/ShopGUI" />
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<entry file="file://$PROJECT_DIR$/src/ShipWarfare.java">
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<provider selected="true" editor-type-id="text-editor">
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<state relative-caret-position="255">
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<element signature="imports" expanded="true" />
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</provider>
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</entry>
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<entry file="file://$PROJECT_DIR$/src/main.java">
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<provider selected="true" editor-type-id="text-editor">
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<state relative-caret-position="135">
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@@ -677,20 +697,12 @@
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</entry>
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<entry file="file://$PROJECT_DIR$/src/ShipWarfareGUI.java">
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<provider selected="true" editor-type-id="text-editor">
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<state relative-caret-position="483">
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<caret line="665" column="1" selection-start-line="665" selection-start-column="1" selection-end-line="665" selection-end-column="1" />
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<folding>
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<element signature="imports" expanded="true" />
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</folding>
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</state>
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</provider>
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</entry>
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<entry file="file://$PROJECT_DIR$/src/ShipWarfare.java">
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<provider selected="true" editor-type-id="text-editor">
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<state relative-caret-position="255">
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<caret line="17" column="35" selection-start-line="17" selection-start-column="35" selection-end-line="17" selection-end-column="35" />
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<state relative-caret-position="244">
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<caret line="485" column="20" lean-forward="true" selection-end-line="702" selection-end-column="1" />
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<folding>
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<element signature="imports" expanded="true" />
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<element signature="e#18416#18417#0" expanded="true" />
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<element signature="e#18454#18455#0" expanded="true" />
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</folding>
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</state>
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</provider>
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Binary file not shown.
@@ -223,7 +223,7 @@ public class ShipWarfareGUI extends Application {
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}
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/**
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* One in two chance of running away
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* One in 10 chance of running away
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*
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* @return true if the user is allowed to run, false if not, the "default" is false
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*/
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@@ -231,7 +231,7 @@ public class ShipWarfareGUI extends Application {
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public boolean runFromShips() {
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userAttacks = false;
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Random randomValue = new Random();
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int runSuccessChance = randomValue.nextInt(2) + 1;
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int runSuccessChance = randomValue.nextInt(10) + 1;
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if (runSuccessChance == 2) {
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return true;
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} else if (runSuccessChance == 1) {
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@@ -459,10 +459,6 @@ public class ShipWarfareGUI extends Application {
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runAwayOrLeft.setText(String.format("Cowards! %d ships ran away %s! ", howMuchRun, player.getName()));
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//runAwayOrLeft.setVisible(true);
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}
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else{
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runAwayOrLeft.setText(String.format("Escaped %d of them %s! ", howMuchRun, player.getName()));
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}
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} else {
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report.setText((String.format("Escaped %d of them %s!", howMuchRun,player.getName())));
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@@ -656,7 +652,8 @@ public class ShipWarfareGUI extends Application {
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destroyPeasantShipsOrEscape();
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} catch (Exception e) {
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}
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if (counter == 2) {
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if (counter >= 2) {
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title.setVisible(false);
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}
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@@ -685,6 +682,10 @@ public class ShipWarfareGUI extends Application {
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}
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if (counter>=2){
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title.setVisible(false);
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}
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