Small thing, changed an output of warehouse a bit, shows user its the warehouse they are concerned with.

This commit is contained in:
Siddhant Dewani
2019-02-24 21:24:45 -07:00
parent 9f23ec187c
commit 3ecc99a879
2 changed files with 61 additions and 20 deletions

View File

@@ -11,6 +11,10 @@ public class Player {
private int guns = 0; private int guns = 0;
private int HP = 100; private int HP = 100;
private int debt = 0; private int debt = 0;
private int wOpium = 0;
private int wSilk = 0;
private int wGeneral = 0;
private int wArms = 0;
private boolean retire = false; private boolean retire = false;
public Player(){ public Player(){
@@ -28,6 +32,11 @@ public class Player {
this.guns = player.guns; this.guns = player.guns;
this.HP = player.HP; this.HP = player.HP;
this.debt = player.debt; this.debt = player.debt;
this.wOpium = player.wOpium;
this.wSilk = player.wSilk;
this.wGeneral = player.wGeneral;
this.wArms = player.wArms;
} }
public boolean getRetire(){ public boolean getRetire(){
@@ -148,6 +157,38 @@ public class Player {
} }
} }
public int getwOpium(){ return wOpium; }
public void setwOpium(int wOpium) {
if (wOpium >= 0){
this.wOpium = wOpium;
}
}
public int getwSilk(){return wSilk;}
public void setwSilk(int wSilk) {
if (wSilk >= 0){
this.wSilk = wSilk;
}
}
public int getwGeneral(){return wGeneral;}
public void setwGeneral(int wGeneral) {
if (wGeneral >= 0){
this.wGeneral = wGeneral;
}
}
public int getwArms(){return wArms;}
public void setwArms(int wArms) {
if (wArms >= 0){
this.wArms = wArms;
}
}
public void gameOver(){ public void gameOver(){
System.out.flush(); System.out.flush();
System.out.println("Game over"); System.out.println("Game over");

View File

@@ -1,10 +1,10 @@
import java.util.Scanner; import java.util.Scanner;
public class Warehouse { public class Warehouse {
private int wOpium = 0; /*private int wOpium = 0;
private int wSilk = 0; private int wSilk = 0;
private int wGeneral = 0; private int wGeneral = 0;
private int wArms = 0; private int wArms = 0;*/
private Player player; private Player player;
@@ -47,7 +47,7 @@ public class Warehouse {
if (Integer.parseInt(amount) > 0) { if (Integer.parseInt(amount) > 0) {
if (good.equalsIgnoreCase("O")) { if (good.equalsIgnoreCase("O")) {
if (player.getOpiumHeld() >= Integer.parseInt(amount)) { if (player.getOpiumHeld() >= Integer.parseInt(amount)) {
this.wOpium += finalAmount; player.setwOpium(player.getwOpium() + finalAmount);
held = player.getOpiumHeld(); held = player.getOpiumHeld();
player.setOpiumHeld(held - finalAmount); player.setOpiumHeld(held - finalAmount);
System.out.println(player.getOpiumHeld()); System.out.println(player.getOpiumHeld());
@@ -56,7 +56,7 @@ public class Warehouse {
} }
} else if (good.equalsIgnoreCase("S")) { } else if (good.equalsIgnoreCase("S")) {
if (player.getSilkHeld() >= Integer.parseInt(amount)) { if (player.getSilkHeld() >= Integer.parseInt(amount)) {
this.wSilk += finalAmount; player.setwSilk(player.getwSilk() + finalAmount);
held = player.getSilkHeld(); held = player.getSilkHeld();
player.setSilkHeld(held - finalAmount); player.setSilkHeld(held - finalAmount);
} else { } else {
@@ -65,7 +65,7 @@ public class Warehouse {
} }
} else if (good.equalsIgnoreCase("G")) { } else if (good.equalsIgnoreCase("G")) {
if (player.getGeneralHeld() >= Integer.parseInt(amount)) { if (player.getGeneralHeld() >= Integer.parseInt(amount)) {
this.wGeneral += finalAmount; player.setwGeneral(player.getwGeneral() + finalAmount);
held = player.getGeneralHeld(); held = player.getGeneralHeld();
player.setGeneralHeld(held - finalAmount); player.setGeneralHeld(held - finalAmount);
} else { } else {
@@ -74,7 +74,7 @@ public class Warehouse {
} }
} else if (good.equalsIgnoreCase("A")) { } else if (good.equalsIgnoreCase("A")) {
if (player.getArmsHeld() >= Integer.parseInt(amount)) { if (player.getArmsHeld() >= Integer.parseInt(amount)) {
this.wArms += finalAmount; player.setwArms(player.getwArms() + finalAmount);
held = player.getArmsHeld(); held = player.getArmsHeld();
player.setArmsHeld(held - finalAmount); player.setArmsHeld(held - finalAmount);
} else { } else {
@@ -98,7 +98,7 @@ public class Warehouse {
Scanner keyboard = new Scanner(System.in); Scanner keyboard = new Scanner(System.in);
amount = keyboard.nextLine(); amount = keyboard.nextLine();
try { try {
if (Integer.parseInt(amount) <= wOpium || Integer.parseInt(amount) <= wSilk || Integer.parseInt(amount) <= wGeneral || Integer.parseInt(amount) <= wArms) { if (Integer.parseInt(amount) <= player.getwOpium() || Integer.parseInt(amount) <= player.getwSilk() || Integer.parseInt(amount) <= player.getwGeneral() || Integer.parseInt(amount) <= player.getwArms()) {
finalAmount = Integer.parseInt(amount); finalAmount = Integer.parseInt(amount);
askGood = true; askGood = true;
} else { } else {
@@ -113,24 +113,24 @@ public class Warehouse {
int held = 0; int held = 0;
if (Integer.parseInt(amount) > 0) { if (Integer.parseInt(amount) > 0) {
if (good.equalsIgnoreCase("O")) { if (good.equalsIgnoreCase("O")) {
if (this.wOpium >= Integer.parseInt(amount)) { if (player.getwOpium() >= Integer.parseInt(amount)) {
this.wOpium -= Integer.parseInt(amount); player.setwOpium(player.getwOpium() - Integer.parseInt(amount));
held = player.getOpiumHeld(); held = player.getOpiumHeld();
player.setOpiumHeld(held + finalAmount); player.setOpiumHeld(held + finalAmount);
} else { } else {
System.out.println("You don't have that much opium stored in the warehouse!"); System.out.println("You don't have that much opium stored in the warehouse!");
} }
} else if (good.equalsIgnoreCase("S")) { } else if (good.equalsIgnoreCase("S")) {
if (this.wSilk >= Integer.parseInt(amount)) { if (player.getwSilk() >= Integer.parseInt(amount)) {
this.wSilk -= Integer.parseInt(amount); player.setwSilk(player.getwSilk() - Integer.parseInt(amount));
held = player.getSilkHeld(); held = player.getSilkHeld();
player.setSilkHeld(held + finalAmount); player.setSilkHeld(held + finalAmount);
} else { } else {
System.out.println("You don't have that much silk stored in the warehouse!"); System.out.println("You don't have that much silk stored in the warehouse!");
} }
} else if (good.equalsIgnoreCase("G")) { } else if (good.equalsIgnoreCase("G")) {
if (this.wGeneral >= Integer.parseInt(amount)) { if (player.getwGeneral() >= Integer.parseInt(amount)) {
this.wGeneral -= Integer.parseInt(amount); player.setwGeneral(player.getwGeneral() - Integer.parseInt(amount));
held = player.getGeneralHeld(); held = player.getGeneralHeld();
player.setGeneralHeld(held + finalAmount); player.setGeneralHeld(held + finalAmount);
} else { } else {
@@ -138,8 +138,8 @@ public class Warehouse {
} }
} else if (good.equalsIgnoreCase("A")) { } else if (good.equalsIgnoreCase("A")) {
if (this.wArms >= Integer.parseInt(amount)) { if (player.getwArms() >= Integer.parseInt(amount)) {
this.wArms -= Integer.parseInt(amount); player.setwArms(player.getwArms() - Integer.parseInt(amount));
held = player.getArmsHeld(); held = player.getArmsHeld();
player.setArmsHeld(held + finalAmount); player.setArmsHeld(held + finalAmount);
} else { } else {
@@ -159,10 +159,10 @@ public class Warehouse {
public void showWarehouse() { public void showWarehouse() {
System.out.println("--------------------\nWarehouse\n--------------------"); System.out.println("--------------------\nWarehouse\n--------------------");
System.out.println("Opium : " + this.wOpium); System.out.println("Opium : " + player.getwOpium());
System.out.println("Silk : " + this.wSilk); System.out.println("Silk : " + player.getwSilk());
System.out.println("General : " + this.wGeneral); System.out.println("General : " + player.getwGeneral());
System.out.println("Arms : " + this.wArms); System.out.println("Arms : " + player.getwArms());
} }
@@ -185,7 +185,7 @@ public class Warehouse {
String check; String check;
System.out.println("Would you like to do any other business? Y / N?"); System.out.println("Would you like to do any other business? Y / N?");
check = keyboard.nextLine(); check = keyboard.nextLine();
check = keyboard.nextLine(); check = keyboard.nextLine();
if (check.equalsIgnoreCase("Y")) { if (check.equalsIgnoreCase("Y")) {
keepGoing = true; keepGoing = true;