Think I fixed Sid's code
This commit is contained in:
@@ -1,169 +1,199 @@
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import java.util.Scanner;
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public class Warehouse {
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private int wOpium = 0;
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private int wSilk = 0;
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private int wGeneral = 0;
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private int wArms = 0;
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private Player player;
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public void setPlayer(Player player) {
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Player playerDumy = new Player(player);
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this.player= playerDumy;
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}
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public Player getPlayer(){
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Player playerDummy = new Player(player);
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return playerDummy;
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}
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public Warehouse(Player player){
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Player playerDummy = new Player(player);
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this.player = playerDummy;
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}
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public void addAmount() {
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boolean askGood = false;
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String amount;
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int finalAmount = 0;
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System.out.println("Please enter the amount of the good you would like to ADD.");
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Scanner keyboard = new Scanner(System.in);
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amount = keyboard.nextLine();
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try {
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if (Integer.parseInt(amount) <= player.getOpiumHeld() || Integer.parseInt(amount) <= player.getSilkHeld() ||Integer.parseInt(amount) <= player.getGeneralHeld() || Integer.parseInt(amount) <= player.getArmsHeld()) {
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finalAmount = Integer.parseInt(amount);
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askGood=true;
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} else {
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System.out.println("Nice try but you don't have any items of that quantity!");
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askGood=false;
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}
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if(askGood==true) {
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String good;
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System.out.println("Please enter a good to transfer O, S, G, A :");
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good = keyboard.nextLine();
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int held = 0;
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if (Integer.parseInt(amount) > 0) {
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if (good.equalsIgnoreCase("O")) {
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this.wOpium += finalAmount;
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held = player.getOpiumHeld();
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player.setOpiumHeld(held - finalAmount);
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System.out.println(player.getOpiumHeld());
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} else if (good.equalsIgnoreCase("S")) {
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this.wSilk += finalAmount;
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held = player.getSilkHeld();
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player.setSilkHeld(held - finalAmount);
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} else if (good.equalsIgnoreCase("G")) {
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this.wGeneral += finalAmount;
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held = player.getGeneralHeld();
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player.setGeneralHeld(held - finalAmount);
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} else if (good.equalsIgnoreCase("A")) {
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this.wArms += finalAmount;
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held = player.getArmsHeld();
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player.setArmsHeld(held - finalAmount);
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}
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} else {
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System.out.println("Sorry this transfer cannot be made");
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}
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}
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}catch(Exception e){
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System.out.println("Wait, that's not a valid input please try again");
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}
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}
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public void removeAmount() {
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String amount;
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int finalAmount = 0;
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System.out.println("Please enter the amount of the good you would like to REMOVE");
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Scanner keyboard = new Scanner(System.in);
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amount = keyboard.nextLine();
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if(Integer.parseInt(amount) <= this.wOpium) {
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finalAmount = Integer.parseInt(amount);
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}
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else if(Integer.parseInt(amount) <= this.wSilk) {
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finalAmount = Integer.parseInt(amount);
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}
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else if(Integer.parseInt(amount) <= this.wGeneral) {
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finalAmount = Integer.parseInt(amount);
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}
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else if(Integer.parseInt(amount) <= this.wArms) {
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finalAmount = Integer.parseInt(amount);
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}
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String good;
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System.out.println("Please enter a good to transfer O, S, G, A :");
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good = keyboard.nextLine();
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int held = 0;
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if (Integer.parseInt(amount) > 0) {
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if (good.equalsIgnoreCase("O")) {
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this.wOpium -= Integer.parseInt(amount);
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held = player.getOpiumHeld();
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player.setOpiumHeld(held + finalAmount);
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}
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else if(good.equalsIgnoreCase("S")) {
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this.wSilk -= Integer.parseInt(amount);
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held = player.getSilkHeld();
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player.setSilkHeld(held + finalAmount);
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}
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else if(good.equalsIgnoreCase("G")) {
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this.wGeneral -= Integer.parseInt(amount);
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held = player.getGeneralHeld();
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player.setGeneralHeld(held + finalAmount);
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}
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else if(good.equalsIgnoreCase("A")) {
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this.wArms -= Integer.parseInt(amount);
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held = player.getArmsHeld();
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player.setArmsHeld(held + finalAmount);
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}
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}
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else {
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System.out.println("Sorry this transfer cannot be made");
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}
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}
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private int wOpium = 0;
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private int wSilk = 0;
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private int wGeneral = 0;
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private int wArms = 0;
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private Player player;
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public void showWarehouse() {
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System.out.println("Opium : " + this.wOpium);
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System.out.println("Silk : " + this.wSilk);
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System.out.println("General : " + this.wGeneral);
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System.out.println("Arms : " + this.wArms);
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}
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public void setPlayer(Player player) {
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Player playerDumy = new Player(player);
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this.player = playerDumy;
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}
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public void changeWarehouse() {
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boolean keepGoing = true;
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while(keepGoing) {
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this.showWarehouse();
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String input = " ";
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System.out.println("Would you like to add(A) or remove(R) resources? ");
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Scanner keyboard = new Scanner(System.in);
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input = keyboard.next();
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if(input.equalsIgnoreCase("R")) {
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this.removeAmount();
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this.showWarehouse();
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}
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else if(input.equalsIgnoreCase("A")) {
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this.addAmount();
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this.showWarehouse();
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}
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String check;
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System.out.println("Would you like to do any other business? Y / N?");
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check = keyboard.nextLine();
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check=keyboard.nextLine();
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if(check.equalsIgnoreCase("Y")) {
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keepGoing = true;
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}
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else if(check.equalsIgnoreCase("N")) {
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keepGoing = false;
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}
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}
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}
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public Player getPlayer() {
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Player playerDummy = new Player(player);
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return playerDummy;
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}
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public static void main(String[] args){
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public Warehouse(Player player) {
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Player playerDummy = new Player(player);
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this.player = playerDummy;
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}
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public void addAmount() {
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boolean askGood = false;
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String amount;
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int finalAmount = 0;
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System.out.println("Please enter the amount of the good you would like to ADD.");
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Scanner keyboard = new Scanner(System.in);
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amount = keyboard.nextLine();
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try {
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if (Integer.parseInt(amount) <= player.getOpiumHeld() || Integer.parseInt(amount) <= player.getSilkHeld() || Integer.parseInt(amount) <= player.getGeneralHeld() || Integer.parseInt(amount) <= player.getArmsHeld()) {
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finalAmount = Integer.parseInt(amount);
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askGood = true;
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} else {
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System.out.println("Nice try but you don't have any items of that quantity!");
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askGood = false;
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}
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if (askGood == true) {
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String good;
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System.out.println("Please enter a good to transfer O, S, G, A :");
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good = keyboard.nextLine();
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int held = 0;
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if (Integer.parseInt(amount) > 0) {
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if (good.equalsIgnoreCase("O")) {
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if (player.getOpiumHeld() >= Integer.parseInt(amount)) {
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this.wOpium += finalAmount;
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held = player.getOpiumHeld();
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player.setOpiumHeld(held - finalAmount);
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System.out.println(player.getOpiumHeld());
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} else {
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System.out.println("You don't even have that much opium!");
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}
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} else if (good.equalsIgnoreCase("S")) {
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if (player.getSilkHeld() >= Integer.parseInt(amount)) {
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this.wSilk += finalAmount;
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held = player.getSilkHeld();
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player.setSilkHeld(held - finalAmount);
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} else {
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System.out.println("You don't even have that much silk!");
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}
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} else if (good.equalsIgnoreCase("G")) {
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if (player.getGeneralHeld() >= Integer.parseInt(amount)) {
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this.wGeneral += finalAmount;
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held = player.getGeneralHeld();
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player.setGeneralHeld(held - finalAmount);
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} else {
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System.out.println("You don't even have that much general cargo!");
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}
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} else if (good.equalsIgnoreCase("A")) {
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if (player.getArmsHeld() >= Integer.parseInt(amount)) {
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this.wArms += finalAmount;
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held = player.getArmsHeld();
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player.setArmsHeld(held - finalAmount);
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} else {
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System.out.println("You don't even have that much Arms!");
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}
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}
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} else {
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System.out.println("Sorry this transfer cannot be made");
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}
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}
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} catch (Exception e) {
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System.out.println("Wait, that's not a valid input please try again");
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}
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}
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public void removeAmount() {
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String amount;
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boolean askGood = false;
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int finalAmount = 0;
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System.out.println("Please enter the amount of the good you would like to REMOVE");
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Scanner keyboard = new Scanner(System.in);
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amount = keyboard.nextLine();
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if (Integer.parseInt(amount) <= wOpium || Integer.parseInt(amount) <=wSilk || Integer.parseInt(amount) <= wGeneral || Integer.parseInt(amount) <= wArms) {
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finalAmount = Integer.parseInt(amount);
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askGood = true;
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} else {
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System.out.println("Nice try but you don't have any items of that quantity in the warehouse!");
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askGood = false;
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}
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if (askGood == true) {
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String good;
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System.out.println("Please enter a good to transfer O, S, G, A :");
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good = keyboard.nextLine();
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int held = 0;
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if (Integer.parseInt(amount) > 0) {
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if (good.equalsIgnoreCase("O")) {
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if (this.wOpium >= Integer.parseInt(amount)) {
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this.wOpium -= Integer.parseInt(amount);
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held = player.getOpiumHeld();
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player.setOpiumHeld(held + finalAmount);
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} else {
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System.out.println("You don't have that much opium stored in the warehouse!");
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}
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} else if (good.equalsIgnoreCase("S")) {
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if (this.wSilk >= Integer.parseInt(amount)) {
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this.wSilk -= Integer.parseInt(amount);
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held = player.getSilkHeld();
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player.setSilkHeld(held + finalAmount);
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}
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else{
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System.out.println("You don't have that much silk stored in the warehouse!");
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}
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} else if (good.equalsIgnoreCase("G")) {
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if (this.wGeneral >= Integer.parseInt(amount)) {
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this.wGeneral -= Integer.parseInt(amount);
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held = player.getGeneralHeld();
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player.setGeneralHeld(held + finalAmount);
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}
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else{
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System.out.println("You don't have that much general cargo stored in the warehouse!");
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}
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} else if (good.equalsIgnoreCase("A")) {
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if (this.wArms >= Integer.parseInt(amount)) {
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this.wArms -= Integer.parseInt(amount);
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held = player.getArmsHeld();
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player.setArmsHeld(held + finalAmount);
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}
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else{
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System.out.println("You don't have that much arms stored in the warehouse!");
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}
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}
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} else {
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System.out.println("Sorry this transfer cannot be made");
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}
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}
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}
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public void showWarehouse() {
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System.out.println("Opium : " + this.wOpium);
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System.out.println("Silk : " + this.wSilk);
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System.out.println("General : " + this.wGeneral);
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System.out.println("Arms : " + this.wArms);
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}
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public void changeWarehouse() {
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boolean keepGoing = true;
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while (keepGoing) {
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this.showWarehouse();
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String input = " ";
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System.out.println("Would you like to add(A) or remove(R) resources? ");
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Scanner keyboard = new Scanner(System.in);
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input = keyboard.next();
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if (input.equalsIgnoreCase("R")) {
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this.removeAmount();
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this.showWarehouse();
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} else if (input.equalsIgnoreCase("A")) {
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this.addAmount();
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this.showWarehouse();
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}
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String check;
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System.out.println("Would you like to do any other business? Y / N?");
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check = keyboard.nextLine();
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check = keyboard.nextLine();
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if (check.equalsIgnoreCase("Y")) {
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keepGoing = true;
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} else if (check.equalsIgnoreCase("N")) {
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keepGoing = false;
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}
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}
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}
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public static void main(String[] args) {
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}
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}
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