/** Ground band height as a fraction of the LCD — matches room PNG floor (~bottom 22%). */ export const PET_GROUND_ZONE_HEIGHT_RATIO = 0.22; /** Wander bounds inside the ground zone (not the full LCD). */ export const PET_WANDER_BOUNDS = { /** Horizontal inset — keep pet off side walls */ minX: 15, maxX: 85, /** Vertical offset from floor, as % of ground zone height (0 = feet on floor) */ minY: 0, maxY: 65, } as const; export const PET_WANDER_START = { x: 50, y: 12, } as const;