/** Percentage bounds for pet wander within the LCD viewport. */ export const PET_WANDER_BOUNDS = { /** Horizontal inset — keep pet off side walls */ minX: 15, maxX: 85, /** Lower third of LCD — ground where hills/grass/floor render */ minY: 66, maxY: 90, } as const; export const PET_WANDER_START = { x: 50, y: 78, } as const;