Stable version with additional styling

This commit is contained in:
pricewowen
2026-05-24 01:43:59 -06:00
parent cd5feb3a98
commit 9fdec200b5
40 changed files with 1682 additions and 467 deletions

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@@ -16,6 +16,11 @@ import {
NONE_VARIANT_ID,
} from "@/lib/character/presets";
import type { LayerColorState, LayerVariantState } from "@/lib/character/types";
import {
DEFAULT_ROOM_BACKGROUND,
normalizeRoomBackgroundId,
type RoomBackgroundId,
} from "@/lib/room-backgrounds";
import { createClient } from "@/lib/supabase/client";
export type AvatarCustomization = {
@@ -24,6 +29,7 @@ export type AvatarCustomization = {
variants: LayerVariantState;
customized: boolean;
equippedItems: string[];
roomBackground: RoomBackgroundId;
};
type AvatarStateRow = {
@@ -41,6 +47,7 @@ type AvatarStateRow = {
head_color: string | null;
avatar_customized: boolean | null;
equipped_items: string[] | null;
room_background: string | null;
};
export const DEFAULT_AVATAR_NAME = "Pixel Me";
@@ -53,11 +60,19 @@ export const defaultAvatarCustomization: AvatarCustomization = {
variants: buildDefaultVariants(),
customized: false,
equippedItems: [],
roomBackground: DEFAULT_ROOM_BACKGROUND,
};
const avatarSelectFields =
"avatar_name, skin_color, pants_style, pants_color, shoe_style, shoe_color, torso_style, torso_color, eye_type, eye_color, head_style, head_color, avatar_customized, equipped_items, room_background";
const avatarSelectFieldsLegacy =
"avatar_name, skin_color, pants_style, pants_color, shoe_style, shoe_color, torso_style, torso_color, eye_type, eye_color, head_style, head_color, avatar_customized, equipped_items";
function isMissingRoomBackgroundColumn(message: string) {
return /room_background/i.test(message);
}
function colorFromHex(hex: string | null | undefined, fallback: HSL): HSL {
if (!hex?.trim() || !HEX_COLOR_PATTERN.test(hex)) {
return { ...fallback };
@@ -109,6 +124,7 @@ export function mapRowToAvatarCustomization(
},
customized: row.avatar_customized === true,
equippedItems: row.equipped_items ?? [],
roomBackground: normalizeRoomBackgroundId(row.room_background),
};
}
@@ -132,6 +148,7 @@ export function mapAvatarCustomizationToRow(customization: AvatarCustomization)
eye_color: normalizeHexColor(colors.eyes, defaults.eyes),
head_style: normalizedVariants.head,
head_color: normalizeHexColor(colors.head, defaults.head),
room_background: normalizeRoomBackgroundId(customization.roomBackground),
avatar_customized: true,
updated_at: new Date().toISOString(),
};
@@ -159,13 +176,28 @@ export async function getAvatarCustomization(): Promise<AvatarCustomization> {
}
const supabase = createClient();
const { data, error } = await supabase
let { data, error } = await supabase
.from("avatar_state")
.select(avatarSelectFields)
.eq("user_id", userId)
.maybeSingle();
if (error) {
if (error && isMissingRoomBackgroundColumn(error.message)) {
const legacy = await supabase
.from("avatar_state")
.select(avatarSelectFieldsLegacy)
.eq("user_id", userId)
.maybeSingle();
if (legacy.error) {
throw new Error(legacy.error.message);
}
data = legacy.data
? ({ ...legacy.data, room_background: null } as AvatarStateRow)
: null;
error = null;
} else if (error) {
throw new Error(error.message);
}
@@ -209,11 +241,22 @@ export async function saveAvatarCustomization(
const supabase = createClient();
const payload = mapAvatarCustomizationToRow(customization);
const { error } = await supabase
let { error } = await supabase
.from("avatar_state")
.update(payload)
.eq("user_id", userId);
if (error && isMissingRoomBackgroundColumn(error.message)) {
const { room_background, ...legacyPayload } = payload;
void room_background;
const retry = await supabase
.from("avatar_state")
.update(legacyPayload)
.eq("user_id", userId);
error = retry.error;
}
if (error) {
throw new Error(error.message);
}

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@@ -152,6 +152,16 @@ export const CHARACTER_LAYERS: CharacterLayer[] = [
},
];
export type CharacterCreatorTabId = CharacterLayerId | "room";
export const CHARACTER_CUSTOMIZATION_TABS: {
id: CharacterCreatorTabId;
label: string;
}[] = [
...CHARACTER_LAYERS.map((layer) => ({ id: layer.id, label: layer.label })),
{ id: "room", label: "Room" },
];
export const LAYER_DEFAULT_COLORS: Record<CharacterLayerId, HSL> = {
skin: DEFAULT_GRAY_COLOR.hsl,
pants: DEFAULT_GRAY_COLOR.hsl,

245
lib/room-backgrounds.ts Normal file
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@@ -0,0 +1,245 @@
export type RoomBackgroundId =
| "room-day"
| "room-dusk"
| "room-night"
| "room-forest";
export type RoomBackgroundLayer = {
id: string;
className: string;
speed: number;
};
export type RoomBackground = {
id: RoomBackgroundId;
name: string;
free: boolean;
previewClassName: string;
layers: RoomBackgroundLayer[];
};
export const DEFAULT_ROOM_BACKGROUND: RoomBackgroundId = "room-day";
export const ROOM_BACKGROUNDS: RoomBackground[] = [
{
id: "room-day",
name: "Sunny Field",
free: true,
previewClassName: "bg-gradient-to-b from-sky-400 via-sky-300 to-lime-400",
layers: [
{ id: "sky", className: "bg-gradient-to-b from-sky-500 via-sky-300 to-sky-200", speed: 0.15 },
{ id: "clouds", className: "bg-[radial-gradient(circle_at_20%_30%,rgba(255,255,255,0.85)_0%,transparent_35%),radial-gradient(circle_at_70%_20%,rgba(255,255,255,0.7)_0%,transparent_30%)]", speed: 0.35 },
{ id: "hills", className: "bg-[linear-gradient(to_top,#3d8b37_0%,#3d8b37_40%,transparent_40%),radial-gradient(ellipse_120%_80%_at_50%_100%,#2f6f2c_0%,transparent_70%)]", speed: 0.55 },
{ id: "grass", className: "bg-[repeating-linear-gradient(90deg,rgba(0,0,0,0.06)_0_2px,transparent_2px_6px)] opacity-40", speed: 0.75 },
],
},
{
id: "room-dusk",
name: "Golden Dusk",
free: true,
previewClassName: "bg-gradient-to-b from-orange-400 via-pink-400 to-indigo-700",
layers: [
{ id: "sky", className: "bg-gradient-to-b from-orange-500 via-rose-400 to-indigo-800", speed: 0.12 },
{ id: "sun", className: "bg-[radial-gradient(circle_at_50%_85%,rgba(255,220,120,0.95)_0%,rgba(255,160,80,0.35)_18%,transparent_45%)]", speed: 0.25 },
{ id: "hills", className: "bg-[radial-gradient(ellipse_130%_70%_at_50%_100%,#1f2937_0%,transparent_72%)]", speed: 0.5 },
{ id: "stars", className: "bg-[radial-gradient(circle,#fff_1px,transparent_1px)] bg-[length:18px_18px] opacity-20", speed: 0.65 },
],
},
{
id: "room-night",
name: "Starlit Night",
free: false,
previewClassName: "bg-gradient-to-b from-indigo-950 via-violet-900 to-slate-900",
layers: [
{ id: "sky", className: "bg-gradient-to-b from-indigo-950 via-violet-900 to-slate-900", speed: 0.1 },
{ id: "stars", className: "bg-[radial-gradient(circle,#fff_1.5px,transparent_1.5px)] bg-[length:22px_22px] opacity-80", speed: 0.3 },
{ id: "moon", className: "bg-[radial-gradient(circle_at_78%_18%,rgba(255,255,220,0.95)_0%,rgba(255,255,220,0.15)_8%,transparent_20%)]", speed: 0.2 },
{ id: "ground", className: "bg-[linear-gradient(to_top,#111827_0%,#111827_35%,transparent_35%)]", speed: 0.6 },
],
},
{
id: "room-forest",
name: "Mystic Forest",
free: false,
previewClassName: "bg-gradient-to-b from-emerald-900 via-green-900 to-lime-950",
layers: [
{ id: "sky", className: "bg-gradient-to-b from-emerald-950 via-green-900 to-lime-950", speed: 0.14 },
{ id: "mist", className: "bg-[radial-gradient(circle_at_30%_60%,rgba(180,255,200,0.25)_0%,transparent_45%),radial-gradient(circle_at_70%_40%,rgba(180,255,200,0.18)_0%,transparent_40%)]", speed: 0.4 },
{ id: "trees", className: "bg-[repeating-linear-gradient(90deg,rgba(0,0,0,0.35)_0_14px,transparent_14px_28px)] opacity-50", speed: 0.55 },
{ id: "floor", className: "bg-[linear-gradient(to_top,#14532d_0%,#14532d_30%,transparent_30%)]", speed: 0.7 },
],
},
];
const ROOM_MAP = new Map(ROOM_BACKGROUNDS.map((room) => [room.id, room]));
const LEGACY_ROOM_IDS = new Set(["room-space", "room-neon"]);
export function getRoomBackground(id: string | null | undefined): RoomBackground {
if (id && LEGACY_ROOM_IDS.has(id)) {
return ROOM_MAP.get(DEFAULT_ROOM_BACKGROUND)!;
}
return ROOM_MAP.get((id as RoomBackgroundId) ?? DEFAULT_ROOM_BACKGROUND) ?? ROOM_MAP.get(DEFAULT_ROOM_BACKGROUND)!;
}
export function isValidRoomBackgroundId(id: string): id is RoomBackgroundId {
return ROOM_MAP.has(id as RoomBackgroundId);
}
export function normalizeRoomBackgroundId(id: string | null | undefined): RoomBackgroundId {
if (id && LEGACY_ROOM_IDS.has(id)) {
return DEFAULT_ROOM_BACKGROUND;
}
if (id && isValidRoomBackgroundId(id)) {
return id;
}
return DEFAULT_ROOM_BACKGROUND;
}
export function isRoomBackgroundUnlocked(
roomId: RoomBackgroundId,
ownedItemIds: readonly string[],
): boolean {
const room = getRoomBackground(roomId);
if (room.free) {
return true;
}
return ownedItemIds.includes(roomId);
}
export function getShopRoomBackgrounds() {
return ROOM_BACKGROUNDS.filter((room) => !room.free).map((room) => ({
id: room.id,
name: room.name,
type: "room" as const,
price: room.id === "room-night" ? 40 : 50,
image_path: "",
}));
}

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@@ -6,6 +6,7 @@ export const routes = {
onboardingQuiz: "/onboarding/quiz",
onboardingCustomize: "/onboarding/customize",
avatar: "/avatar",
customize: "/customize",
habits: "/habits",
dailyQuiz: "/daily/quiz",
shop: "/shop",
@@ -16,6 +17,7 @@ export type AppRoute = (typeof routes)[keyof typeof routes];
export const appNavItems = [
{ href: routes.avatar, label: "Pet", shortLabel: "Pet" },
{ href: routes.customize, label: "Customize", shortLabel: "Style" },
{ href: routes.habits, label: "Habits", shortLabel: "Habits" },
{ href: routes.dailyQuiz, label: "Daily Quiz", shortLabel: "Quiz" },
{ href: routes.shop, label: "Shop", shortLabel: "Shop" },

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@@ -1,13 +1,16 @@
import { isShopOnlyStyleVariant } from "@/lib/character/variant-access";
import type { CharacterLayerId } from "@/lib/character/presets";
import { CHARACTER_LAYERS, NONE_VARIANT_ID } from "@/lib/character/presets";
import { getShopRoomBackgrounds } from "@/lib/room-backgrounds";
export type ShopLayerId = Exclude<CharacterLayerId, "skin">;
export type ShopItemType = ShopLayerId | "room";
export type ShopItemRecord = {
id: string;
name: string;
type: ShopLayerId;
type: ShopItemType;
price: number;
image_path: string;
};
@@ -52,7 +55,7 @@ export function parseShopStyleItem(
}
export function getShopCatalogFromPresets(): ShopItemRecord[] {
return CHARACTER_LAYERS.flatMap((layer) => {
const styleItems = CHARACTER_LAYERS.flatMap((layer) => {
if (layer.id === "skin") {
return [];
}
@@ -70,6 +73,8 @@ export function getShopCatalogFromPresets(): ShopItemRecord[] {
image_path: variant.src,
}));
});
return [...styleItems, ...getShopRoomBackgrounds()];
}
function getDefaultPriceForLayer(layerId: ShopLayerId, variantId: string) {

View File

@@ -128,6 +128,31 @@ export async function purchaseShopItem(itemId: string) {
};
}
export async function getEquippedRoomBackground(): Promise<string> {
const userId = await getAuthenticatedUserId();
if (!userId) {
return "room-day";
}
const supabase = createClient();
const { data, error } = await supabase
.from("avatar_state")
.select("room_background")
.eq("user_id", userId)
.maybeSingle();
if (error) {
if (/room_background/i.test(error.message)) {
return "room-day";
}
throw new Error(error.message);
}
return (data?.room_background as string | null) ?? "room-day";
}
export async function equipShopItem(itemId: string) {
const userId = await getAuthenticatedUserId();
@@ -152,6 +177,28 @@ export async function equipShopItem(itemId: string) {
throw new Error("Could not find that shop item.");
}
if (item.type === "room") {
const { error } = await supabase
.from("avatar_state")
.update({
room_background: itemId,
updated_at: new Date().toISOString(),
})
.eq("user_id", userId);
if (error) {
if (/room_background/i.test(error.message)) {
notifyHabitPetDataUpdated();
return [itemId];
}
throw new Error(error.message);
}
notifyHabitPetDataUpdated();
return [itemId];
}
const current = await getEquippedItems();
const nextStyle = parseVariantId(itemId);
@@ -216,12 +263,14 @@ export async function unequipShopItem(itemId: string) {
}
export async function getShopInventory() {
const [items, ownedItemIds, equippedItems, coins] = await Promise.all([
getShopItems(),
getOwnedItemIds(),
getEquippedItems(),
getCoins(),
]);
const [items, ownedItemIds, equippedItems, equippedRoomBackground, coins] =
await Promise.all([
getShopItems(),
getOwnedItemIds(),
getEquippedItems(),
getEquippedRoomBackground(),
getCoins(),
]);
return { items, ownedItemIds, equippedItems, coins };
return { items, ownedItemIds, equippedItems, equippedRoomBackground, coins };
}