Stable version with additional styling
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77
components/pet/pet-habitat.tsx
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77
components/pet/pet-habitat.tsx
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"use client";
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import { useEffect, useState } from "react";
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import { AnimatedPetSprite } from "@/components/pet/animated-pet-sprite";
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import { ParallaxRoomBackground } from "@/components/pet/parallax-room-background";
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import { PixelGauge } from "@/components/pet/pixel-gauge";
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import type { AvatarCustomization } from "@/lib/avatar-customization-storage";
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import {
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defaultAvatarCondition,
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type AvatarCondition,
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} from "@/lib/avatar-state";
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import { getAvatarConditionForToday } from "@/lib/daily-quiz-storage";
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import {
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normalizeRoomBackgroundId,
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type RoomBackgroundId,
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} from "@/lib/room-backgrounds";
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import { cn } from "@/lib/utils";
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type PetHabitatProps = {
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customization: AvatarCustomization;
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className?: string;
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};
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const MOOD_LABELS = {
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happy: "HAPPY",
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neutral: "OKAY",
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tired: "SLEEPY",
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} as const;
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export function PetHabitat({ customization, className }: PetHabitatProps) {
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const [condition, setCondition] = useState<AvatarCondition>(
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defaultAvatarCondition,
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);
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const [isReady, setIsReady] = useState(false);
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const roomId = normalizeRoomBackgroundId(customization.roomBackground);
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useEffect(() => {
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async function loadStatus() {
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setCondition((await getAvatarConditionForToday()) ?? defaultAvatarCondition);
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setIsReady(true);
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}
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void loadStatus();
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}, []);
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if (!isReady) {
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return (
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<div className={cn("tamagotchi-shell p-4", className)}>
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<p className="text-center text-[10px] text-muted-foreground">
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Waking up pet...
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</p>
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</div>
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);
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}
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return (
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<div className={cn("tamagotchi-shell overflow-hidden p-3 sm:p-4", className)}>
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<div className="mb-3 border-b-2 border-border/60 pb-3">
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<p className="text-sm text-foreground">{customization.name}</p>
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<p className="mt-1 text-[9px] uppercase tracking-[0.25em] text-secondary">
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{MOOD_LABELS[condition.mood]}
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</p>
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</div>
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<div className="tamagotchi-lcd tamagotchi-lcd-pet-match relative">
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<ParallaxRoomBackground roomId={roomId as RoomBackgroundId} />
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<AnimatedPetSprite customization={customization} />
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<div className="pointer-events-none absolute left-2 top-2 z-20 grid gap-1.5">
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<PixelGauge type="heart" value={condition.health} variant="overlay" />
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<PixelGauge type="energy" value={condition.energy} variant="overlay" />
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</div>
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<div className="pointer-events-none absolute inset-x-0 bottom-0 z-[2] h-8 bg-gradient-to-t from-black/35 to-transparent" />
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</div>
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</div>
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);
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}
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