Add shop preview modal to try items on your pet before buying.

Preview overlays the item or room background on the current avatar without equipping.
This commit is contained in:
2026-05-24 04:45:35 -06:00
parent 4df8ea8d66
commit 69131ac8eb
3 changed files with 197 additions and 12 deletions

View File

@@ -8,8 +8,10 @@ import { Button } from "@/components/ui/button";
import { Card, CardContent } from "@/components/ui/card";
import { useToast } from "@/components/ui/toast-provider";
import { HABIT_PET_DATA_UPDATED_EVENT } from "@/lib/app-events";
import { getAvatarCustomization } from "@/lib/avatar-customization-storage";
import type { AvatarCustomization } from "@/lib/avatar-customization-storage";
import { DEFAULT_GRAY_COLOR } from "@/lib/character/presets";
import { getRoomBackground } from "@/lib/room-backgrounds";
import { getRoomBackground, normalizeRoomBackgroundId } from "@/lib/room-backgrounds";
import {
equipShopItem,
getShopInventory,
@@ -23,6 +25,8 @@ import {
} from "@/lib/shop-catalog";
import { cn } from "@/lib/utils";
import { ShopItemPreviewModal } from "@/components/shop/shop-item-preview-modal";
const SHOP_LAYER_ORDER: ShopLayerId[] = [
"head",
"torso",
@@ -39,6 +43,7 @@ function ShopItemCard({
isPending,
onPurchase,
onEquipToggle,
onPreview,
}: {
item: ShopItemRecord;
owned: boolean;
@@ -47,6 +52,7 @@ function ShopItemCard({
isPending: boolean;
onPurchase: () => void;
onEquipToggle: () => void;
onPreview: () => void;
}) {
const room = item.type === "room" ? getRoomBackground(item.id) : null;
@@ -101,16 +107,29 @@ function ShopItemCard({
</div>
</div>
<div className="mt-auto grid grid-cols-2 gap-2">
<Button
className="mt-auto h-auto min-h-9 w-full whitespace-normal px-2 py-2 text-center text-[10px] leading-snug"
type="button"
className="h-auto min-h-9 whitespace-normal px-2 py-2 text-[10px] leading-snug"
variant="outline"
disabled={isPending}
onClick={onPreview}
>
Preview
</Button>
<Button
className="h-auto min-h-9 whitespace-normal px-2 py-2 text-[10px] leading-snug"
variant={owned && equipped ? "default" : "outline"}
disabled={
isPending || (!owned && !canAfford) || (owned && item.type === "room" && equipped)
isPending ||
(!owned && !canAfford) ||
(owned && item.type === "room" && equipped)
}
onClick={owned ? onEquipToggle : onPurchase}
>
{actionLabel}
</Button>
</div>
</CardContent>
</Card>
);
@@ -125,16 +144,27 @@ export function ShopContent() {
const [coins, setCoins] = useState<number | null>(null);
const [error, setError] = useState<string | null>(null);
const [pendingItemId, setPendingItemId] = useState<string | null>(null);
const [baseCustomization, setBaseCustomization] =
useState<AvatarCustomization | null>(null);
const [previewItem, setPreviewItem] = useState<ShopItemRecord | null>(null);
const refreshShop = useCallback(async () => {
try {
setError(null);
const inventory = await getShopInventory();
const [inventory, customization] = await Promise.all([
getShopInventory(),
getAvatarCustomization(),
]);
setItems(inventory.items);
setOwnedItemIds(inventory.ownedItemIds);
setEquippedItems(inventory.equippedItems);
setEquippedRoomBackground(inventory.equippedRoomBackground);
setCoins(inventory.coins);
setBaseCustomization({
...customization,
equippedItems: inventory.equippedItems,
roomBackground: normalizeRoomBackgroundId(inventory.equippedRoomBackground),
});
} catch (refreshError) {
setError(
refreshError instanceof Error
@@ -214,6 +244,12 @@ export function ShopContent() {
return (
<>
<ShopItemPreviewModal
item={previewItem}
baseCustomization={baseCustomization}
onClose={() => setPreviewItem(null)}
/>
<div className="mb-5 flex items-center justify-between gap-3 border-2 border-border bg-muted/40 px-4 py-3 shadow-[var(--retro-shadow-sm)]">
<span className="text-[10px] uppercase tracking-wider text-muted-foreground">
Your balance
@@ -253,6 +289,7 @@ export function ShopContent() {
isPending={pendingItemId === item.id}
onPurchase={() => void handlePurchase(item.id)}
onEquipToggle={() => void handleEquipToggle(item)}
onPreview={() => setPreviewItem(item)}
/>
))}
</div>
@@ -275,6 +312,7 @@ export function ShopContent() {
isPending={pendingItemId === item.id}
onPurchase={() => void handlePurchase(item.id)}
onEquipToggle={() => void handleEquipToggle(item)}
onPreview={() => setPreviewItem(item)}
/>
))}
</div>

View File

@@ -0,0 +1,113 @@
"use client";
import { X } from "lucide-react";
import { useEffect } from "react";
import { CharacterLayerPreview } from "@/components/character/character-layer-preview";
import { ParallaxRoomBackground } from "@/components/pet/parallax-room-background";
import { Button } from "@/components/ui/button";
import type { AvatarCustomization } from "@/lib/avatar-customization-storage";
import { buildShopItemPreviewCustomization } from "@/lib/shop-preview";
import type { ShopItemRecord } from "@/lib/shop-catalog";
import {
normalizeRoomBackgroundId,
type RoomBackgroundId,
} from "@/lib/room-backgrounds";
type ShopItemPreviewModalProps = {
item: ShopItemRecord | null;
baseCustomization: AvatarCustomization | null;
onClose: () => void;
};
export function ShopItemPreviewModal({
item,
baseCustomization,
onClose,
}: ShopItemPreviewModalProps) {
useEffect(() => {
if (!item) {
return;
}
const handleKeyDown = (event: KeyboardEvent) => {
if (event.key === "Escape") {
onClose();
}
};
window.addEventListener("keydown", handleKeyDown);
return () => {
window.removeEventListener("keydown", handleKeyDown);
};
}, [item, onClose]);
if (!item || !baseCustomization) {
return null;
}
const previewCustomization = buildShopItemPreviewCustomization(
baseCustomization,
item,
);
const roomId = normalizeRoomBackgroundId(
previewCustomization.roomBackground,
) as RoomBackgroundId;
return (
<div
className="fixed inset-0 z-[70] flex items-end justify-center bg-black/70 p-4 sm:items-center"
role="dialog"
aria-modal="true"
aria-labelledby="shop-preview-title"
onClick={onClose}
>
<div
className="w-full max-w-lg border-2 border-border bg-card shadow-[var(--retro-shadow)]"
onClick={(event) => event.stopPropagation()}
>
<div className="flex items-start justify-between gap-3 border-b-2 border-border px-4 py-3">
<div className="min-w-0">
<p
id="shop-preview-title"
className="text-[10px] uppercase tracking-wider text-muted-foreground"
>
Preview on your pet
</p>
<p className="mt-1 truncate text-sm">{item.name}</p>
</div>
<Button
type="button"
size="icon"
variant="ghost"
className="h-8 w-8 shrink-0"
aria-label="Close preview"
onClick={onClose}
>
<X className="h-4 w-4" />
</Button>
</div>
<div className="p-4">
<div className="tamagotchi-lcd relative aspect-[4/3] w-full overflow-hidden">
<ParallaxRoomBackground roomId={roomId} interactive={false} />
<div className="relative z-10 flex h-full items-center justify-center">
<CharacterLayerPreview
colors={previewCustomization.colors}
variants={previewCustomization.variants}
equippedItems={previewCustomization.equippedItems}
scale={8}
compact
className="!h-auto max-h-none"
/>
</div>
<div className="pointer-events-none absolute inset-x-0 bottom-0 z-[2] h-8 bg-gradient-to-t from-black/35 to-transparent" />
</div>
<p className="mt-3 text-center text-[10px] text-muted-foreground">
This preview does not equip or purchase the item.
</p>
</div>
</div>
</div>
);
}

34
lib/shop-preview.ts Normal file
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@@ -0,0 +1,34 @@
import type { AvatarCustomization } from "@/lib/avatar-customization-storage";
import { parseVariantId, parseShopStyleItem, type ShopItemRecord } from "@/lib/shop-catalog";
import { normalizeRoomBackgroundId } from "@/lib/room-backgrounds";
/** Build a non-persisted avatar state showing how a shop item would look. */
export function buildShopItemPreviewCustomization(
base: AvatarCustomization,
item: ShopItemRecord,
): AvatarCustomization {
if (item.type === "room") {
return {
...base,
roomBackground: normalizeRoomBackgroundId(item.id),
};
}
const style = parseShopStyleItem(item.id, item.type);
if (!style) {
return base;
}
const nextEquipped = [
...base.equippedItems.filter((equippedId) => {
const equippedStyle = parseVariantId(equippedId);
return equippedStyle?.layerId !== style.layerId;
}),
item.id,
];
return {
...base,
equippedItems: nextEquipped,
};
}