avatar to main merge

I have completed the character creation screen on the avatar branch and am preparing to merge it into main.
This commit is contained in:
pricewowen
2026-05-23 23:24:36 -06:00
parent 8957ecb81d
commit 61f98866e8
39 changed files with 2361 additions and 436 deletions

87
lib/shop-catalog.ts Normal file
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import type { CharacterLayerId } from "@/lib/character/presets";
import { CHARACTER_LAYERS, NONE_VARIANT_ID } from "@/lib/character/presets";
export type ShopLayerId = Exclude<CharacterLayerId, "skin">;
export type ShopItemRecord = {
id: string;
name: string;
type: ShopLayerId;
price: number;
image_path: string;
};
export type ShopStyleItem = {
layerId: ShopLayerId;
variantId: string;
};
const SHOP_LAYER_IDS = new Set<ShopLayerId>([
"pants",
"shoes",
"torso",
"eyes",
"head",
]);
export function isShopLayerId(value: string): value is ShopLayerId {
return SHOP_LAYER_IDS.has(value as ShopLayerId);
}
/** Parse a character variant id (e.g. head-1) into layer + variant. */
export function parseVariantId(variantId: string): ShopStyleItem | null {
for (const layerId of SHOP_LAYER_IDS) {
if (variantId.startsWith(`${layerId}-`)) {
return { layerId, variantId };
}
}
return null;
}
export function parseShopStyleItem(
itemId: string,
itemType: string,
): ShopStyleItem | null {
if (!isShopLayerId(itemType) || !itemId.startsWith(`${itemType}-`)) {
return null;
}
return { layerId: itemType, variantId: itemId };
}
export function getShopCatalogFromPresets(): ShopItemRecord[] {
return CHARACTER_LAYERS.flatMap((layer) => {
if (layer.id === "skin") {
return [];
}
return layer.variants
.filter((variant) => variant.id !== NONE_VARIANT_ID)
.map((variant) => ({
id: variant.id,
name: variant.label,
type: layer.id as ShopLayerId,
price: getDefaultPriceForLayer(layer.id as ShopLayerId, variant.id),
image_path: variant.src,
}));
});
}
function getDefaultPriceForLayer(layerId: ShopLayerId, variantId: string) {
const number = Number.parseInt(variantId.split("-").pop() ?? "1", 10);
const baseByLayer: Record<ShopLayerId, number> = {
pants: 20,
shoes: 20,
torso: 25,
eyes: 15,
head: 30,
};
return baseByLayer[layerId] + (number - 1) * 5;
}
export function getLayerLabel(layerId: ShopLayerId) {
return CHARACTER_LAYERS.find((layer) => layer.id === layerId)?.label ?? layerId;
}