Add initial character creation screen
Created the first version of the character creation feature, including the base layout and starting UI elements for customizing a character.
This commit is contained in:
101
components/character/character-layer-preview.tsx
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101
components/character/character-layer-preview.tsx
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"use client";
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import { useEffect, useRef, useState } from "react";
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import {
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drawTintedSprite,
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getCachedImage,
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hslToRgb,
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} from "@/lib/character/color-utils";
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import {
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CHARACTER_LAYERS,
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getSelectedVariant,
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} from "@/lib/character/presets";
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import type { LayerColorState, LayerVariantState } from "@/lib/character/types";
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import { cn } from "@/lib/utils";
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type CharacterLayerPreviewProps = {
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colors: LayerColorState;
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variants: LayerVariantState;
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scale?: number;
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className?: string;
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};
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export function CharacterLayerPreview({
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colors,
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variants,
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scale = 10,
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className,
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}: CharacterLayerPreviewProps) {
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const canvasRef = useRef<HTMLCanvasElement>(null);
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const [displaySize, setDisplaySize] = useState({ width: 0, height: 0 });
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useEffect(() => {
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let cancelled = false;
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async function render() {
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const canvas = canvasRef.current;
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if (!canvas) return;
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const ctx = canvas.getContext("2d", { willReadFrequently: true });
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if (!ctx) return;
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const activeLayers = CHARACTER_LAYERS.flatMap((layer) => {
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const selected = getSelectedVariant(layer.id, variants[layer.id]);
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if (!selected) return [];
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return [{ layer, variant: selected }];
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});
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const images = await Promise.all(
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activeLayers.map(async ({ layer, variant }) => ({
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layer,
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image: await getCachedImage(variant.src),
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})),
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);
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if (cancelled || images.length === 0) return;
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const width = images[0]?.image.width ?? 0;
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const height = images[0]?.image.height ?? 0;
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canvas.width = width;
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canvas.height = height;
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setDisplaySize({ width: width * scale, height: height * scale });
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ctx.clearRect(0, 0, width, height);
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for (const { layer, image } of images) {
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const layerColor = colors[layer.id];
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drawTintedSprite(
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ctx,
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image,
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hslToRgb(layerColor.h, layerColor.s, layerColor.l),
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);
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}
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}
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render();
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return () => {
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cancelled = true;
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};
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}, [colors, variants, scale]);
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return (
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<div
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className={cn(
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"relative flex h-[320px] items-center justify-center",
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className,
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)}
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>
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<canvas
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ref={canvasRef}
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className="block"
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style={{
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imageRendering: "pixelated",
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width: displaySize.width || undefined,
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height: displaySize.height || undefined,
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}}
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/>
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</div>
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);
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}
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