Got rid of previous material system, now uses enumerators and item ids. Also imported QuadTree.cs so we can have entity collision.

This commit is contained in:
2020-06-21 20:17:59 -06:00
parent e25f4d70eb
commit 69c93ea427
25 changed files with 510 additions and 195 deletions

View File

@@ -8,7 +8,7 @@ namespace Collector
public const int Seed = 1;
public const float ViewportHeight = 9/2f;
public const float ViewportWidth = 16/2f;
public const int MovementSpeed = 16;
public const int MovementSpeed = 1;
public const int FreeSpeed = 2;
public const int KeyDelay = 0;
public const int TileSize = 32;