Added diagonal movement and figured out how to make spriteSheets work
This commit is contained in:
@@ -42,7 +42,7 @@ namespace Collector
|
||||
|
||||
_spriteBatch = new SpriteBatch(GraphicsDevice);
|
||||
_mouse = new Mouse(Content, _spriteBatch, _cam);
|
||||
_inputController = new InputController(_player, _mouse, _cam, _spriteBatch, Content);
|
||||
_inputController = new InputController(_mouse, _cam, _spriteBatch, Content);
|
||||
WorldRenderer = new WorldRenderer(_mouse, _inputController, _player, _spriteBatch, this, _cam);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user