From 08ff0de651903c99534c9130e63c8d0985436cd1 Mon Sep 17 00:00:00 2001 From: harkamalsr Date: Sat, 18 Sep 2021 17:47:38 -0600 Subject: [PATCH] Added Design doc --- .../{Design-docs => Designdoc}/Game Goals (GG).pdf | Bin README.md | 2 +- 2 files changed, 1 insertion(+), 1 deletion(-) rename Collector/{Design-docs => Designdoc}/Game Goals (GG).pdf (100%) diff --git a/Collector/Design-docs/Game Goals (GG).pdf b/Collector/Designdoc/Game Goals (GG).pdf similarity index 100% rename from Collector/Design-docs/Game Goals (GG).pdf rename to Collector/Designdoc/Game Goals (GG).pdf diff --git a/README.md b/README.md index 67f1756..416813a 100644 --- a/README.md +++ b/README.md @@ -20,4 +20,4 @@ World generation is created using [Open-Simplex noise](https://gist.github.com/K All the textures in the game other than Lucas from the Mother series were made by myself # Inspiration -The Game was inspired by the [Mystery Dungeon Series](https://en.wikipedia.org/wiki/Mystery_Dungeon) and [Factorio](https://www.factorio.com/). You can see this in the design document in the git repo \ No newline at end of file +The Game was inspired by the [Mystery Dungeon Series](https://en.wikipedia.org/wiki/Mystery_Dungeon) and [Factorio](https://www.factorio.com/). You can see this in the [design document in the git repo](Collector/Designdoc/Game%20Goals%20(GG).pdf) \ No newline at end of file