Added back the crosshair
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@@ -38,7 +38,7 @@ namespace Collector
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_cam.LookAt(new Vector2(Player.X,Player.Y));
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_spriteBatch = new SpriteBatch(GraphicsDevice);
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_mouse = new Mouse(Content,_spriteBatch);
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_mouse = new Mouse(Content,_spriteBatch,_cam);
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_inputController = new InputController(_player,_mouse,_cam,_spriteBatch,Content);
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WorldRenderer = new WorldRenderer(_mouse,_inputController,_player,_spriteBatch,this,_cam);
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}
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